Journal Posts

Tag: recap

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A fine meeting
Fireseek 22
High Noon
After defeating the ruffians the group meets a curious soul - Gaznak of the Scarlet Guild who is sent to aid Macross and company.

Troubles ensue as they try to make it to dagger alley.

Rats from the sewers
Orcs are put to sleep by Orlen
An attempted theft of Macross' rapier
And the highlight of the night is:
The Monk squares off with an Orc Sargent

Will they ever make it to the northern borders of the city?
Session: Episode 11 - Wednesday, Sep 19 2018 from 9:00 PM to 1:00 AM
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The flute that plays no more....
Fireseek 17

En route to Dagger Alley, the group scales down the fortified wall of Verbobonc.

They steer clear of the walls patrols and head down a known trail that circles the outer city. Two bonfires flank the southern gates guarded by a platoon of drunken soldiers, so they stay clear and avoid detection.

A giant appears before them. The group drops into cover. But, the Moose cannot resist charging in, protecting everyone. He meets the club of the beast head on and is knocked 20 feet, unconscious.
One by one the players fall.
Macross is knocked down.
Orlen is down.
Jethro is nearly decapitated.
In desperation, Baldomero flees to lure the beast away.

Baldomero makes it back to The Player's Inn.
Siga of the North joins him to rescue the fellow Brass Rings.

Meanwhile, Ming applies an Orc salve to Orlen to bring him consciousness, saving his life.
Orlen is able to rummage through packs and apply salves to Macross and Moose.

Siga and Baldomero make it back.

They return to the Players Inn to lick their wounds.

6 days later...

Fireseek 22

They decide to travel north through the city hiding their weapons in a wheelbarrow filled with manure.
They run into some street ruffians and put them in their place.
Macross takes the high road, sparing their lives, with a small bag of silver.

Session: Episode 10 - Wednesday, Sep 12 2018 from 9:00 PM to 1:00 AM
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Heading North
Fireseek 17

The Players:
Baldomero
Macross
Orlen
Moose the Fighter


The adventurers decide to head back to the Players Inn and check on Jethro. He is in good hands being cared for by Elwita.

Folliero is gone on a mission to the northern side of Verbobonc.

They decide to head north too rather than stay at the Inn.

Before curfew, they head out and witness 6 Orc guards harassing a little girl. Moose without hesitation attack the Orcs. As the tide turns bad, Orlen casts sleep on the whole group, hitting the party also.

Ming wakes them all up by licking their faces.

They head to the city wall and attempt to scale it to get out of the city. Macross falls from 20 feet up, slipping on a loose stone.

They finally get to the top and encounter 6 Bugbears. Orlen puts two to sleep and the rest attack. They barely make it out alive as The Moose goes down.

KNOCKING THE MOOSE TO -1 HP

Session: Episode 9 - Wednesday, Aug 29 2018 from 9:00 PM to 1:00 AM
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So. You want to be a BRASS RING? (Goldenrod Edition)
Session 8 / So. Do you want to be a BRASS RING? / 8-22-2018 Fireseek 4 - 17

Jethro is still recovering from his broken arm. Aurence entertains in the Players Inn. The Moose is sick with the flu. Orlen continues his studies with THE SAGE.

Macross and Baldomero are back from their training and meet up with Folliero. The Monk wants to officially be a BRASS RING. Folliero gives them a task to achieve: "Murder the Traitor/Aristocrat Unser".

They set out to Unsers' Manor. Complications happen as they try to make their way into the manor house. The end result is Macross kills Unser and burns down the manor. Baldomero is critically wounded.

Baldomero rests for a week while Macross heads off to his guild for more training



Unsers' Manor
Session: Episode 8 - Wednesday, Aug 22 2018 from 9:30 PM to 12:30 AM
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Clearing the Dungeon
Clearing the Dungeon
Session 7 / Clearing the Dungeon / 8-14-2018 Fireseek 4

The group pressed forward deeper into the dungeon. In the hallway, they battle an undead corpse with glowing red eyes.



Moving forward they find treasure and fight a minotaur. After the big battle, Jethro breaks his arm and falls prey to a wall trap. The group decides to leave the dungeon and head to the Players Inn. Macross goes to his guild for training. Folliero introduces Orlen to "The SAGE" who will assist in training. Baldomero leaves with Siga to head to the ruined cloister. Jethro is bedridden for a week recovering from wounds.



Session: Episode 7 - Tuesday, Aug 14 2018 from 9:30 PM to 12:30 AM
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Meeting with Folliero
Session 6 / Meeting with Folliero / 8-07-2018 Fireseek 4

The group is confronted by Folliero, Strider and Siga in the dungeon as the bodies of the rangers are removed for proper burial. Macross wants to leave and train (but realizes that he has no gold to pay for training). The group decides to move forward and clear the dungeon. Elwita heals the party and they get some food/rest. Moving forward they come upon a secret door which is trapped and filled with skeletons. The destroy the skeletons and find some treasure.
Session: Episode 6 - Tuesday, Aug 07 2018 from 9:30 PM to 12:30 AM
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The Missing Squad pt.3
Session 5 / The Missing Squad pt.3 / 8-01-2018 Fireseek 3

Jethro joins the group. Struggles begin within as they find that they are trapped in the dungeon and moving forward is the only way out. They come across the remains of the missing rangers and are ambushed by the creatures that killed them. The group discovers Jethro is a half-Elf.
Session: Episode 5 - Wednesday, Aug 01 2018 from 9:00 PM to 12:00 AM
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The Missing Squad pt.2
Session 4 / The Missing Squad pt.2 / 7-25-2018 Fireseek 3

The Players:
Baldomero
Macross
Orlen
Moose the Fighter

Enter Moose sent by Folliero to help the group. They move further into the dungeon and get attacked by the water creature. After fleeing the scene they continue and enter another chamber.
Session: Episode 4 - Wednesday, Jul 25 2018 from 9:00 PM to 12:00 AM
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The Missing Squad pt.1
Fireseek 3

Our group helps Strider look for his missing squad who are stationed in a secret location in the sewers. They find a cavernous enterance under the city from the sewers.
Session: Episode 3 - Wednesday, Jul 18 2018 from 9:00 PM to 1:00 AM
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The Sewers
Fireseek 1

The group follows Strider and company into the sewers as the city alarm goes off. They make it back to the players in the hideout and stay for the evening. In the morning they make it to Orlen's house (the magic-user) and he summons a familiar. She is a black cat named Ming. They get called by Folliero for another mission.


Session: Episode 2 - Wednesday, Jul 11 2018 from 9:00 PM to 1:00 AM
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The Calling
Fireseek 1

The Players:
Baldomero the monk
Macross the thief
Orlen the magic-user

The group is summoned by Folliero to a secret location under the Players Inn. They meet Strider and are tasked with letting a small force into the city after midnight. After the 2 squads of rebels make it into the city, the alarm sounds all over Verbobonc, forcing the party to hide in the sewers.
Session: Episode 1 - Wednesday, Jun 27 2018 from 9:00 PM to 1:00 AM
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The breaking of the Fellowship
Level 4 of the Demonweb
The battle with Lolth proves fatal for the group
The crow flys away to continue his journey

Session: Game Session #156 - Wednesday, Jun 06 2018 from 9:00 PM to 1:00 AM
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The intervention of St. Cuthbert
Level 3 of the Demonweb
Within the next room is a Huge Ancient Red Dragon
The bulk of the group decides to run
Meneleus takes matters into his own hands and uses the power of the sword and the crow to defeat the beast.
Kilkennard Falls
Scrolls found (clerical)
Grimm casts raise dead
St. Cuthbert is not pleased

Onward to the next room
Room #(fill in the blank)
Third Teleportation Room
3 Type III Demons are defeated

Onward to the 4th level
Session: Game Session #155 - Wednesday, May 30 2018 from 10:00 PM to 1:00 AM
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The burning of Meneleus
Level 3 of the Demonweb
Sunsebb 18 604 CY
9AM

Room # 9
CHAMBER OF THE PEACE-SPEAKERS
When the party opens the door, they will first notice 4 robed
humans standing in a torchlit 50' square room; the door opens into
one comer. Behind the figures are four gilt and stone shrines to
what appear to be good and pacifistic gods.

When the door is opened, the leader of these
creatures will hold up his right hand and say, in the common
tongue, "Peace! Here is comfort and safety from the terrors of Lolth.
Rest and regain your strength and we shall bless you." The others
will offer small platters of fruits and meats. Each wears a pectoral
(a rectangular plate of highly ornate gold and gemstones) which
is more ornamental than protective. Each also carries an ornately
wrought javelin. Their robes are purple with gold fringes.

The group decide to not take the offer of the peacekeepers and move on.



Room # 22
FIRE DRAGON LAIR.

This very large room is the nursery for Lolth's red dragons. There are 5 very young dragons, one smallvery old female dragon, and 3 eggs in the room. There is a very large door at the rear of the room.

Kilkennard engages the mother dragon and kills her.
Grimm attacks the young dragons.

Meneleus is blasted with fire from 5 very young RED DRAGONS. Armand puts out the fire. Meneleus is scared beyond recognition. 97%

After the battle Grimm destroys the eggs.

Treasure: 60,000 ep, 4 magic items, 8 potions, 1 scroll.

Magic Items discovered:
Battle Ax
Hand Ax
Potion
Ring of Invisibility (Kilkennard tries it on)

Eight Potions
(All identified)

Protection Scroll vs. Magic (Identified by Grimm)
Session: Game Session #154 - Wednesday, May 09 2018 from 10:00 PM to 1:00 AM
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Epic!
Encumbrance is essential
Room #7 THE CHAMBER OF OPPOSITION
The group decides to rest through the night to gather their strength
Attacked by 2 Drider (Armand's knowledge)

Sunsebb 18 604 CY
7AM
Room #8 Second Teleportation Room
4 type II Demons battle to the death
Armand almost dies from drowning
Grimm dog-paddles to safety
The sphere hums
They are now teleported to level 3
Losing all treasure
Session: Game Session #153 - Wednesday, May 02 2018 from 10:00 PM to 1:00 AM
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Epic × 2!
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