Certainty of death, small chance of success. What are we waiting for?

Let me take you back to ancient times. I was but a boy of 8 or so and my brother brought home this strange book with monsters on the cover: a red dragon in the air, a troll lurking underground, and something called a "roper" flailing about its tentacles. Thereafter, every once and in a while, my brother would come home from the local drugstore with a new module. He'd make some guys for me and we dive into this new world of adventure, full of underground perils, new monsters, and magical loot. There was something almost magical about it.

Well, folks, I had that feeling again when my order of "Rappan Athuk - Reloaded" arrived.

I invite you all to roll some dice, slay some monsters, lose some hit points, and have some fun.

Ok, enough of the holding hands and far away looks, cue the music

<Let the bodies hit the floor, let the bodies hit the floor>

Let the blood bath begin. This is going to be as straight forward as they come. A straight up, beer and pretzels dungeon crawl. Over-arching plot line? Not here. Quest to save the world? Not here. What's the plan? No, not nuke 'em from orbit (you wish), the plan is: Enter the dungeon, kill and loot as much as you can, retreat to the city to heal (i.e., raise the dead), count your money, repeat That is it. It's you versus the dungeon.

There will be a few house rules, but no big campaign setting. The party will be able to restock and rest at the city of Bard's Gate. All resources (within reason) will be available. For example, there will be a priest high enough level to raise your PCs (for a price), healing potions can be readily bought, supplies for crafting magic items will be available, henchmen to hire, etc. Rappan Athuk is hard enough without added difficulties, so we will be playing this stuff by the book.

Folks, this is Rappan Athuk. You know what you're getting into. I think the dungeon is freakin' great, but, as you know from experience, it's tough as hell. If you sign up to play, please go in knowing that the body count on this is going to be high. On the other hand, when you kick arse, you know you *really* kicked arse.

The party will consist of 6th level PCs created by the point buy system (the highest allowed by the DMG) with equipment (including magic items) bought as per the DMG guidelines. In all seriousness, I'd advise you create a few characters (if one dies mid-session, I will work in your backup ASAP). Does anyone know of a good PC generator that allows for point-buy?

If you'd like to play, please let me know what time and days are good for you. Then well figure out a schedule. If you cant play regularly, you are still welcome to attend whenever you want. Your PC will be there only when you are there to play him.

Let me know if you have any questions.

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