On the trail of a villain intent on destroying the world, the heroes will travel from the frontiers to metropolises to the deserts and jungles of Golarion. The campaign will focus on character development, piecing the puzzle together, along with the usual high fantasy themes. Magic is there, not rare, but not abundant.

Recent Posts

Information you might be interested in....
    [li]Rawrence's activities were unknown by Zon-Kuthon and the country of Nidal until recently. Once they became aware, Zon-Kuthon worked to help the PCs as much as his church could, to the limit of actually betraying Slumbersun and Rawrence.[/li]

    [li]Slumbersun was founded by Rawrence and his brother, Nathan Caligaro. Nidal financed the facility due the unique drugs and alchemical goods that Slumbersun could provide. Once Rawrence's true agenda became known, Zon-Kuthon withdrew its support and Rawrence then allied himself with the Aspis Consortium.[/li]

    [li]Zon-Kuthon is very well aware of what the PCs are doing with the backing of the church of Sarenrae. In fact, Zon-Kuthon is willing to clandestinely support the PCs and probably, other churches that would usually be at odds with Sarenrae, would be willing to help. Nothing is guaranteed though.[/li]

    [li]Currently neither Rawrence nor Nathan are at Slumbersun. Vagnius does not know where they are (and Zon-Kuthon did not inform him), but he has heard rumors that Nathan is in Taldor helping the chaos growing there to expand. Rawrence is in Vudra and rumored to be working with a consortium of rakashas towards aims unknown.[/li]

    [li]Slumbersun is currently under the control of a psychic named Kar Zaweeb, a strange creature that Professor Kramolag brought out of the Darklands and raised up. Kar Zaweeb is obsessed with his dreams and is working on a way to breach the walls between the Dreamlands and Golarion.[/li]

    [li]Professor Kramolag is a female human that Vagnius has not dealt with much. She is of indeterminate blood (though Kramolag says that she was the head researcher for a Runelord Sorshen back in ancient Thassilon. Kramolag is powerful, both in arcane magic and divine magic, but Vagnius doubts she is actually from Thassilon.[/li]

    [li]Professor Kramolag is a researcher in the study of alien religions. She maintains several satellite facilities associated with her primary lab in Nidal. Slumbersun is one such facility.[/li]

    [li]Kramolag has captured and cultivated both alien species and humanoid cultists dedicated to otherworldly powers like the Outer Gods, dissecting and interviewing them to better understand the faiths beyond the stars.[/li]

    [li]Rawrence was last at Slumbersun two weeks ago. He spent a day or so here, spending much of the time cloistered with Kar Zweeb. When Rawrence left he destroyed his quarters, collapsing the tunnels and chambers. Vagnius doubts he will return to Slumbersun.[/li]

    [li]Rawrence will return to Nidal and report to his superiors (nobles as opposed to the church of Zon-Kuthon (though he is loyal to Zon-Kuthon as well, it is just the nobles that pay his bills). After that he will return to the lands of the Rho and tell the Rho about Slumbersun. He suspects that the Rho will then move to destroy Slumbersun.[/li]
Session: Game Session - Saturday, Nov 24 2018 from 1:00 PM to 9:00 PM
Viewable by: Public
0 comments
Spawn of Rovagug
Ulunat Festering Ulunat, the Unholy First ca. -3470 AR; possibly -3923 AR A colossal beetle, around whose shed carapace the Osirian capital of Sothis has grown.
Tarrasque The Armageddon Engine -632 AR The most terrible of the Spawn. Sealed in a hidden cavern beneath Avistan.
Volnagur The End-Singer 909 AR A winged beast seen across Garund, Casmaron, and Arcadia.
Chemnosit Great Doom Chemnosit, the Monarch Worm (Year unknown; after Ulunat) Feared throughout the Darklands. Reportedly defeated multiple times, but always returns.
Kothogaz Unyielding Kothogaz, The Dance of Disharmony (Year unknown) A Spawn in Casmaron that reportedly slew a million Vudrani before being defeated by Khiben-Sald, the first majarajah of Vudra.
Xotani Wrath-Blazing Xotani, the Firebleeder (Year unknown) Slain by the Legion of Wands. Its grave lies in Katapesh.

Ulunat
Ulunat was said to be a hulking, three-eyed monstrosity with four wings, ten limbs tipped with blades, and a black mirrored carapace. Its single great horn was said to absorb arcane energy and reflect it back on the caster in the form of horrific, literally heart-stopping terror. Ulunat ravaged Garund in -3729 AR. It destroyed six legions of the Jistka Imperium. Its activities continued until -3470 AR, when it is said that Azghaad, the man who would eventually found Osirion, killed Ulunat by channeling the full power of Nethys. This is untrue: spawn of Rovagug are unkillable, and Ulunat was merely banished to a pocket realm beneath its physical carcass, where it still sleeps. Many cultists have tried to free Ulunat throughout the years; all such attempts have failed and been erased from Osirion's official history so as not to encourage subsequent ones. However, currently there are at least three cults dedicated to freeing this Spawn. These are: the Chime of Doom, run by a pit-born tiefling names Kurdashir the Everflame; the Grey Slayers, a guild of rogues and miscreants run by Clewadyn, a annis-spawned oracle; and the Black Blade, a mercenary company run by Thrask, a half-orc barbarian/fighter.

The Tarrasque
The Tarrasque is a colossal, hunched, relatively simplistic-looking land vertebrate. Its most notable features are a carapace capable of reflecting magic and a huge jaw with sharp teeth capable of swallowing whole villages. Its horns and tail are also deadly weapons in their own right. It is thought to have been created by Rovagug while in the Pit of Gormuz, the Tarrasque is one of the most powerful and destructive creatures known. Those not touched by the Ravager believe that this creature is the current herald of the god of destruction. It is drawn to human settlements, brutally exterminating the populace and hunting down escaping survivors.

The Tarrasque emerged in Casmaron from the Pit of Gormuz in -632 AR. It took three months to destroy most of the nearby nation of Ninshabur and force the elite to hide in magically-shrouded Tabsagal, where they eventually succumbed to famine, disease and suicide. After exterminating Ninshabur, it turned north and surged north towards Iobara and into the lands that are now controlled by the Rho. It fled that land after an encounter with a shaman armed with nothing more than pink powder.

After that, the Tarrasque turned west and rampaged into Avistan, destroying the city of Oppara in the process. It then crossed the Inner Sea, seeking old foes of Rovagug in Garund and brought about the fall of the flying city of Kho, capital of the Shory Empire, causing it to come crashing down in the Barrier Wall mountains in the Mwangi Expanse. It was eventually stopped, apparently once again crossing the Inner Sea, and imprisoned in a cave somewhere in Avistan; the anniversary of its defeat is celebrated as a national holiday in many nations, including Taldor and Osirion (Lamashan 14).

Volnagur
Volnagur, the End-Singer, is one of the Spawn of Rovagug. It arrived after Ulunat, though the date of its arrival is unknown. Volnagur had wings and has been spotted throughout Garund, Casmaron, and Arcadia. There are further reports of Volnagur in the traditions surrounding Sarusan, an island located in a trackless sea south of Tian Xia's Valashmai peninsula. It is possible that this Spawn may make its home there.

Volnagur's first known appearance in 909 AR was at the site of what is now Holy Xatramba, in the eastern jungle of the Mwangi Expanse, southwest of the city of Kibwe. It was defeated there, apparently with the help of the Serpentfolk. If this were its first appearance, it must be the last of the Spawn. It was been defeated above the Zho Mountains (which run through Qadira) in 1540 AR, and in the valleys surrounding Mount Na-Ken, a peak in the Shining Mountains of Osirion, in 2062 AR.

In 4540 AR, a mining colony in Sargava consisting of 8,000 people went out of communication. A later expedition discovered that all had perished in a chaotic internal melée. The recent consensus is that it was Volnagur's work. Prior to 4711 AR, most assumed that Volnagur was dead. I remain unsure.

Chemnosit
Chemnosit, also called Great Doom Chemnosit or the Monarch Worm, is among the four spawn best known on the continent of Avistan. When it arrived is unknown, except that it escaped the Pit of Gormuz after the great beetle Ulunat. After breaking free from its prison, Chemnosit burrowed into the Darklands, where the urdefhan in Orv and certain of the more debased humanoids there worship it. On occasion the drow and duergar of Sekamina have called it up, usually to the ruin of their settlements. Svirfneblin have also witnessed it, but perhaps not (yet) in their own domiciles. The book Way of the End-Name includes a description of the beast, stating that "it rears up like a snake about to strike".

Chemnosit is not known to be deceased.

Kothogaz
Kothogaz is not well known in Avistan or Garund, but surviving parts of the acid-scourged Ezida Scrolls provide a most detailed known description of it: a shell like a horned beetle's: veined wings of broken glass; a torso resembling a humanoid with a slug-like abdomen and moist, chitinous armor; four arms, two tipped in pincers; a drooling maw that forms most of its head; and dozens of eyes arrayed above its mouth.

(Ezida is a city state on the southern coast of the Castrovin Sea on the continent of Casmaron, and is ruled by the followers of a religious figure known as the Namzaruum, an ancient hero-god of Casmaron.)

Only bits and pieces of lore is available about Kothogaz:
    [li]Kothogaz was first spotted near old Ezida, then a city of Ninshabur. Hathga-Tah the Ninshaburite also described Kothogaz as "pus of raw and bursted wounds" in his list of the Spawn of Rovagug.[/li]
    [li]A bit from Kothogaz is blamed for the disfigurement and madness of the gold dragon Trilochan in the Nahari Desert.[/li]
    [li]Kothogaz is said to have scattered three pieces of the Champion of the Gilded Host, a powerful construct, when it trampled across Vudra.[/li]
In the mid-4th century AR, Kothogaz came upon Vudra, then disunited, and wrought much destruction in it. The legendary hero Khiben-Said, whom the current maharajah claims as an ancestor, led the defense of this land. In a battle that tales claim cost a million Vudrani lives, the hero-priests cast it into the ocean and boiled the ocean, weakening it to the point where the creature's heart could be extracted.

The heart was then shattered into "101 pieces", and the largest is said to lie beneath Padiskar on Jamleray. The rest were scattered to the four winds.

Xotani
Wrath-Blazing Xotani, the Firebleeder, haunted northern Garund and its portion of Nar-Voth, the uppermost region of the Darklands. Scholars blame it for the wastes of Katapesh, Nex, and southern Osirion. It did not cross the Inner Sea and appears not to have delved into Sekamina (which lies below Nar-Voth).

Circa 2100 AR, the Legion of Wands-comprised of genie binders from Katapesh, sand mages from Osirion, archmages from Nex, and others from across Garund-formed, and in 2104 AR the Legion trapped Xotani in the Brazen Peaks of Katapesh. After a battle lasting "a day and a night", they defeated it. The Legion of Wands disappeared from all records, apparently disbanding in the defeat of Xotani.

Lesser Spawn
An unnamed creature terrorized the Vudran realm of Ninshabur in -3923 AR. Most scholars believe this to be Ulunat, but records are unclear and undiscerning.

The asymmetrical Slohr, which trampled the Arthfell Forest in 3537 AR

The multi-headed Gray-Stag-Devourer of the Crown of the World and Irrisen

Urtleytlar, the Tempest Queen, a scylla cleric of Rovagug came from deep in the Darklands, perhaps even escaping from Rovagug's cage. The first reference I found of her cites that she swam the Sightless Sea for centuries, raiding drow coastal settlements in Sekamina before emerging into the broken continent of Azlant.

Urtleytlar spent her first millennia on the surface terrorizing the Arcadian eastern coast. After Aroden's death, Urtleytlar felt the ensuing surge of chaos and the call of Rovagug to the east, to the Inner Sea region. She saw the Eye of Abendego as a manifestation of the Rough Beast's destructive power, delights in it, and preaches Rovagug's words of destruction through the ruin she sows.

Urtleytlar has gathered numerous evil aquatic humanoids and sailors, who extend her reach to the Sodden Lands and Shackles. Some say she guides foolish sailors hoping to sail into the storm, providing them temporary safety in exchange for a taste of their souls. A handful of Urtleytlar's boggard slaves offer slaves to her as sacrifices. She makes choice selections among them, leaving the scraps to the boggards. She enjoys their adoration, even though the boggards are not necessary for her plans of conquest. Urtleytlar also counts in her service hundreds of skum in the sunken ruins of Lirgen. They deal with the boggards and humans in the Sodden Lands, provide Urtleytlar with slaves and food, and she strengthens their reach by aiding them in their destructive endeavors.

Urtleytlar uses Megrexti, her charybdis counterpart, as a living weapon, sending it into the middle of fleets and delighting in the ensuing mayhem.

As allies, none of these creatures seem suitable. Though, at least, Urtleytlar will listen to reason even if she can't be bargained with. It would be worthwhile to send an emissary there, though I should expect it to be a one-way trip.

A visit to the isle of Sarusan should also be planned. Especially if the pink powder from the legend of the Tarrasque can be verified and isolated.
Viewable by: Public
0 comments
Pointer-left Red_thumb

Red
I am 14 going on 15. I'll..., take advantage..., of you!
After much time spent with these new allies Red feels he has a pretty good understanding of how they operate when things get exciting.

Rurik: Let Me Axe you a Question, You're Dead now? Let me Axe you once more!
Dagi: Punch-Punch-Grab-Slam-Throw-Punch-Punch
Adriana: PEW-PEW-PEW
Kerreth: You Need More Boom-Boom-Boom? I'm all out of those how's this? BOOOOOM!
Lydia: AVENGING ANGELS, ASSEMBLE!
Angels: YES MASTER! Flutter-Slash-Slash
Which Witch: The Last thing you Expect!

Ok, so maybe Red doesn't understand All of the party just yet. But as he looks around during combat he is starting to pick up patterns. The Dwarf with an Orc complex always seems to be attacking high, trying to remove heads. The Orc with a Dwarf Complex seems to always be attacking low trying to take an opponents feet out from under them.

"I'm starting to think I can use this. If I'm attentive and time my strikes... yeah this just might work! Of course we'll have to work together, and it's ALWAYS best if the target is properly distracted!"

Yes... I think I can become quite the 'Opportunist'!
Viewable by: Public
0 comments
5' step and drawing a weapon
In the rules as written, a 5' step is a miscellaneous action, not a move. This has several consequences as far as i can tell:

1) So you could take a 5' step and then move
2) You can not ready a weapon as part of a 5' step.
3) You can ready a weapon as part of a movement of 5', but doing so will provoke.

Note that drawing a weapon from a handy haversack is *also* a move action that would pr0voke.

So, i have been house ruling that you can draw a weapon as part of a 5' step. However, rules as written, that is a house rule (obviously).

What do you think?
Viewable by: Public
4 comments
“Well How ‘Bout That.”
Adriana sat annoyed as she watched people suck at archery. Really. A blind kid with one arm could do better than some of these pretentious fuckers. The vixen grumbled as she adjusted to get a wrinkle out of her dress. At least she looked cute. That was a first. She’d rather look cute with a crossbow and be nailing these assholes, but sometimes you gotta keep your eyes on the bigger prize. Even if twenty magic arrows would sell relatively well. “Damn, I’ll just be sure to drink the sale value in free booze here, that’ll make up for it,” she thought to herself. She would if she could, but she knew there’d be some stupid reason why she couldn’t. Adriana scowled at that, and then recounted details in her head.

“Armorboy is in the smithy. I figure if someone were there then his loud ass would have found it by now. Red went to the kiddy maze, and Uncle Touchy was there with Sam the Slaver. They’re up to no good, but I can’t prove it. Kerreth did a flyabout and didn’t see shit that’s useful. I dunno where Dagi is, I guess somewhere. At least I can trust him to show up when it matters. Lydia I really hope she struts her stuff. If she can make it so Daddy Cancer isn’t knocking on death’s door, that’d be great. …Good luck, our little angel.”

“Know what? I know where we haven’t checked yet. Servants’ quarters. Prep rooms. Be a damn shame if one of the servants fucked up in an innocuous enough way to seem like an accident. Who knows. The family seems decent enough. Maybe they don’t pay the servants enough and the little lackies have had it? We’ll see…”

Adriana watched the show. She was impressed by the one outsider chick. She was actually pretty damn good. “Eh I’d have still won.” The show went on and ended. Adriana shrugged as the opportunity passed her by… she had more pressing matters to tend to anyway. Going into the smithy, there was Rurik, sitting with his thumb up his ass. “Anything happening yet?” the dwarf asked. “Not a damn thing.” Adriana left the bit about Mr. Tall, Dark and Dangerous out – she kinda hoped she wouldn’t have to fight him. He was sexy. “Going to the servants’ quarters. Gonna see what I can find.” “Okay, let me know when I need to get my armor on.” “I swear, that boy and his armor,” the fox thought to herself. With the smithy door shut and nobody but Rurik around, Adriana used her blessings from Ng to go invisible. “Not the best ninja out there but this’ll help,” she thought.

She snuck her way past the guards with a little effort and positioning, following some clues from different servants. Past a guarded door, down a hallway, down some stairs aaaaaaaaaand Cult of Zyphus. “You just can’t make this shit up, can you?” Adriana thought as she watched the group. One dumbass was already in her decked out fullplate, waving around a heavy pick like it totally belonged between the soup spoon and the salad fork. “Well how ‘bout that. Big dumb armor, check. Big dumb weapon, check. Big dumb unholy symbol of Zyphus, check. Leading a bunch of idiots so they don’t ruin the plan, check. Making sure they’re all on the same page, check. Yep, here’s the sabotage attempt planning. Got it.” She’d seen enough to at least get the guards to investigate, that’s probably what mattered.

“This going to end up being the single nicest thing I’ve ever done. For anyone. Fuck this kid.” Adriana snuck her way back to the Smithy before becoming visible again. “Hey, Rurik. Start getting your armor on. Saw some real suspicious shit in the servants’ quarters. Big boy wants a fight, well you’re gonna get one.” Rurik grinned. Admittedly, Adriana did too. With a wink to the dwarf, the vixen made her way to the guard station. “Hey, Scotty! Got somethin’ for ya.”

In private, she spoke to the oblivious moral Orel who wouldn’t make eyes at Mordana. “So… get the family to safety now. Big cult of Zyphus in the servants’ quarters. It’s a big show. Chick in fullplate with a heavy pick and the symbol to the god of accidents down there. Guiding all the servants to not fuck up her attack plan. Corbus is likely involved too, buddy of mine caught him sneaking around up to no good with the Vudrani guy whose name I can’t f… remember.”

A man appeared from nowhere next to Adriana. “Fuck! Look man I’m on your side!” Adriana knew better to add in “…this time” at the end. She felt like the biggest fucking snitch in the world but… a job’s a job.
Session: Game Session - Saturday, Jun 09 2018 from 1:00 PM to 9:00 PM
Viewable by: Public
0 comments
See more posts...