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1/17/2020
Notes 1/17/2020
Luddite
Cinderland
No Name
Zubin
Nicodemus

We hear a scuffling in the hallway. It is Cinderland! Luddite conveniences the three guards to let her come with us. We catch Cinderland up on what we experienced. Cinderland looks at one of the doors then opens it. The room looks like a chopped off pyramid. Dozen of copper spheres float in this room. Steps lead up to a podium that has a black crystal. Cinderland heads into the room and the table gets up and tries to drop a black ball. The podium tries to get the black crystal to break, but we destroy it easily. Cinderland puts the evil (No Name said it was) black ball in a magical bag to project it. Upon further inspection, the black ball is a 20,000gp black sapphire. As we walk around the crystal, it seems to be repairing itself.
We head out and check another door. The room looks like a triangle. There is a slowly spinning rune carved disk is floating above a black crystal chair. The room sprays crystals and I am lucky. They miss me! Cinderland says we are safe for a little while. I sit in the chair. It hurts my head. Luddite sits in the chair and nothing happens. Nicodemus sits on the chair and sees that the chair helps wizards. It is all transmutation spells. Can replace a memorized spell with a new spell.
In another room, it appears to be an audience chamber with humanoids trapped in crystals. Luddite casts detect magic and No Name detects evil. There is evil and magic! No Name says there are two evil auras. One is a strong aura of evil. No Name says they look like wraths. They do a lot of con damage, but we were able to defeat them.

We decide to search the room and find nothing. The chair is this room is not magic. The party is considering shutting the door and resting in here. We have found out things cannot pass through the walls. We surmise that these humanoids were encased by Xin if the individual displeased him.

We pull out the orrery out and it projects an image of Xin. There are people begging for favor. Xin is displeased and encases them in crystal.

We plan to lay clockwork parts on the floor so we are not sleeping on the bare floor.

Treasure
Scroll (M) –summon monster 9
Scroll (M) – Limited Wish
Book (M) – Tome of Living Runes
7 books of old theory – work 14,000gp
Orrery (M)

Elissa's Notes
-5 CON
Loss of 50HP due to con damage.
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Notes 1/10/2020
Notes January 10, 2020
Zubin
Nicodemus
Luddite
No Name
Pythia

As we look around the room, it is dull and blacken. There are haunting eyes from the statues. There is a door at the other end of the hall. There are three figures in wealthy garb that tell us that Zin is not available that this time for a meeting.

The rune giant realizes we are not going to the boat and attacks! Pythia does 140 damage to it. The battle was challenging and No Name is hit hard. But someone we succeed! We look around the structure and find no other entrance. We go back to the door and it is still open! Luddite is invisible and Zubin is air walking but the three figures appear and repeat the same message. Pythia goes by corporeal and goes to the next room. We plan to use dimension door to get pass the three figures.
Pythia talks to her ancestors about what she saw in the room. We find out that the corpse is “sort of Xin” and figure out our plan of attack. Pythia goes back in and speaks to the three figures with the Sihedron. She manages to use diplomacy and the three figures allow us to pass unharmed. We see a throne in the room. Two lines of motionless automatons stand at attention in the room. Below the floor is glass and you see water with glow fish. There are several doors and a hallway to the left of the doorway.
There is a mortally wounded corpse on the throne. There is a metal circulate on his head. Pythia goes in and offered to provide assistance to Xin. We try to not to show that we have the Sihedron, so we deactivate it. Xin seems to become more “with it” the more the party talks to him. Xin stands up and create a vision that shows how the crystal palace was created. After that Xin tells his followers to attack us! Then he evaporated. We slowly defeat the clockwork automatons that attack us and explore the room further. Nicodemus looks that the throne. It looks like it grew out of the floor. The black square in the room detects as transmutation. No Name has an idea, we push the constructs into the blade barrier.



Loot
Giant size MW longsword
10,000 gps in gems and jewelry
6 +1 Great Axes
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Notes 11/15/2019
Nicodemus
Kiaran
Pythia
Liddote
Cinderland
NoName
Zubin

Zin’s citadel was made of crystal. We head towards something that is blacker than black. We know that Zin had armies of clockwork creatures at his call. The captain of the ship drops anchor a quarter mile from the new island that arose. The water is 60-70ft. We are given a rowboat to get to shore. We have to float and drag a few party members because the boat only hold 5 human size people ( of 6 nonhuman). Pythia and Elissa are given protection from Evil. I have the scarab of protection on.
I get sick from the smell of the island. There is a dim illumation, seems a light spell is still going. We land on the island and Noname and I put on our armor. Cinderland remarks that the black crystal is growing. We spot an entrance for the dark crystal! As we get closer, we find two aboleth’s by the entrance. Then two rune giants come out of the door! Someone discovered the giants are fake. We kill the aboleths and then Cinderland reviews the door. It is magically trapped. Luddite has his pony go towards the door and spikes come out and attack the pony. Poor pony.

Cinderland thinks the trap door is passive right now. Cinderland tries figure out how to open the door quickly. She succeeds on the second attempt and we go in the door before the trap resets.

Treasure
Two sets of bracers – Bracers of Armor plus 4 (Noname and Elissa are carrying these)
Two wands of magic missile – 14 charges, 15 charges caster level 9 (Luddite and Cinderland are carrying these)
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Notes 11/8/2019
Zubin
NoName
Pythia
Nicodemous
Cinderland
Kerion

We save several people in the water. During one of our trips back and forth, I hear something at the docks. I go to the docks and find a creature with octopus legs and a woman. She is attacking and killing people! I try to engage her in combat to distract her. The rest of the party arrives and she retreats further into the water. Another creature called a Charybdis attacks! We defeat it after expending resources. I go insane and hurt Noname! Thankfully, I was cured. We go after the creature with the octopus legs. I am charmed, so I stop attacking. However Noname’s attacks defeat her.

We continue to help with people and then rest. Shelia asks to meet her in the morning.
We saved approximately 600 people the day before.
We get a way finder of infinite doorways with our name on it.
Powers – Knock, detect secret doors, doors into portal (word of recall),
Toft Breacher – Ruin Giant was sent to kill Zin. Information of Zin drops off after this. The creatures that attacked yesterday had the touch of Zin. He thinks the City of Zin has been activated.

My wayfinder tuned to a door in the public spaces.

Treasure
Scarab -
Bracers of Armor -
Gold jewelry – two bracelets, three rings, several necklaces – 12,000gp
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10/11/2019
Kiaran
Luddite
Zubin
Cinderland
Noname

We teleport back to Magdmar. We are told we need 7 casters of 8 level or higher to put the artifact together. We stay at Shelia’s. We catch Shelia up on what happened. I open the portable hole and find: 120,300 copper, 65,750 silver, 22,075 gp 1937 platinum. MW longsword worth 557gp, 4 large mother of pearl keys shaped like demons -500gp, Shew statue – smokey quartz – 75gp, 2,500gp item, magical spear (ornate, scroll work with flames – +2 flaming spear), 50 pearls worth 100gp each, silk pouch – magic item inside - , huge gilt pot 53,000gp, smoking bottle, magical book, poorly taxidemdy gnome with a gem in its mouth, skeleton with 250gps of gems, two headed alberta fetus, admentine puzzle box, amulet (Amulet of mighty fists +3), ring (evasion), ring (free movement), statute (item of contingency spell storing), spyglass – increase perception checks. Portal hole, Luck Stone
The gem in the gnomes mouth is actually a potion of fire breath. Luddite collects the remaining potion. It appears to be a potion of fire breath, with two breaths.

Statue of contingency spell storing –
Clerical Wish – party treasure
Pythia – Luck Stone
Nicodemus – Portable Hole
Kiaran – Ring of free movement (potion of fire breathing)
Noname – Book of Strength plus 3
Elissa – Statue of contingency – Heal spell command word is Pretzel dog (carrying spear)
Luddite – Evasion (carrying smoking bottle)
Cinderland – amulet of might fists
Zudin – Lens of detection

6,875 gp to each party member.
Sheila stops by and talks about the 7 spell casters that will be preforming the ceremony and the other members of the council. We spend 2 days preparing for the celebratory dinner and then ritual occurred 4 days later. The ritual should take up to 30 minutes. The party will buff the casters. The ritual will take up all the casters spell slots. I buy a Noname and Elissa Doll. As the ritual starts, the guards help monitor the crowd. Zubin and Luddite cast spells to make sure nothing invisible attacks them. The party places the shards in the artifact to combine it. The spell casters start the ritual. There are a lot of bright lights and painful noises. The ritual ends, the artifact is made whole and floats above. There is a rumbling across the ground. Out in the sea, a storm starts to rage and an earthquake strikes. The ironspan starts to shake! There is growing panic from the crowd.
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