References

This is a list of people, places, things and events relevant to the campaign. Any time they appear in a blog post or wiki, it will automatically be linked to its definition.
  • LocationsSpacer
    Champion Pizza
    Retired mob pizza parlor. "One last slice" Plus
    Gaston's Garage (Gaston's)
    A repair shop specializing in motorcycles. "You can get almost anything here, if you can find it." Plus
    Mount Royal Cemetery
    Very large cemetery located on Mount Royal. "Death's door is open" Plus
    Saint Joseph's Oratory (St. Joseph) (St. Joe)
    A catholic basilica located on Mont Royal. "Healing for the Pilgrims" Plus
    Saint Laurent Boulevard (Main) (St Laurent)
    Street that divided Montreal, along a ley line. "Were you invited?" Plus
    St. George Du Lac, Inc. (St George)
    World Trade center HQ for this company. "The smiling corporate mask" Plus
    The Magical Blend
    A local magic shop and tea house. "The sketchy unreliable truth" Plus
    The Note
    Jazz Club, Cafe, and accorded neutral territory. "Put yourself in Neutral" Plus
    The Violet Hour (Violet) (Violet Hour)
    Goth night club in the RESO, and suspected Black Court hunting ground. "You won't be missed" Plus
  • GroupsSpacer
    Alliance Against the Angels (AAA) (Alliance)
    Alliance of families and street gangs against the Hell's Angels attempts to control the Montreal Drug Trade. Plus
    Hell's Angels (Angels) (HA)
    Hell's Angels is a biker gang, who's local Montreal chapter are Lycanthropes. Plus
    White Court
    Vampires that feed on emotional energy like lust, despair and fear Minus
    Things commonly known about White Court Vampires:

    White Court vampires look like humans, but their blood is pink rather than red. They are strong, fast, and can incite the emotion they feed on. They can kill by feeding.

    White court vampires inherit there abilities from a parent. There are strong family ties and family politics in this group. You may even consider them a bit like the mob. A very sophisticated mob.

    They prefer to operate via "cats-paws" (pawns), and it's a prized skill to remain far from "the action", but still control it.

    The family currently in charge of the White Court feed on lust (succubus and incubus), and are known to own and operate skin trade businesses as well as night clubs. They can cross over to the never-never at these types of places.

    Their cousins, feeding on despair and fear, are less flashy, but no less dangerous. They would have infiltrated organization that could be used to prey on mortals particularly vulnerable to their type of feeding.

    Children of the White Court will be faced with a choice in their life, much like changelings are. If they give into their vampire nature, and feed unto the death of their victim, they will become a White Court vampire. However, if they experience their family's opposing emotion, such as true love, true hope or true courage, they will effectively banish their White Court side, and remain mortal. Those that do not wish to be White Court must hold off the hunger long enough to find this epiphany.

    Protection against a White Court vampire would be to experience true love, true hope, or true courage. They cannot feed those that possess their anathema - it causes them pain at contact, and can kill them if they try anyway. Sometimes objects can be imbued with these emotions, and a few rare items possess them for years after the mortals death. For example, a old wedding right might have a strong charge of true love left in it.