Kytharrah

"Play?"
User: Joey
Campaign: De Exilio
Race: Minotaur
Gender: Male
Role: Defender
Description:
Like all minotaurs, Kytharrah looks like an incredibly tall, powerfully muscled human, covered in shaggy fur, with the head and rear hooves of a bull. Kytharrah’s fur has reddish coloration, with patches of interspersed white. Though physically imposing, Kytharrah is of a playful disposition, eager to please, and happy to be anyone’s friend. This is especially true if they are interested in wrestling, racing, or other forms of intense physical play. He is less apt to participate in protracted discussion or word games, as he struggles with verbal communication. Barely an adult, Kytharrah continues to explore and to try to understand his place in the world.
Details:
Male Minotaur: ECL 9; Large Monstrous Humanoid; HD 6d8+30 + 1d10+5; hp 60; Init +3; Spd 60; AC:20 (Flatfooted:20 Touch:13); DR:5/- (Natural & Armor); Atk +11/+6 base melee, +9/+4 base ranged; +12/+7 (3d6+8, +1 Greataxe); +9/+4 (2d6+5, Longbow, Composite, +5 Str Bonus); +9 (1d8+5, Javelin); +11/+6 (1d6+5, Dagger); +9 (1d6+5, Dagger); +9 (Tanglefoot Bag); +11/+6 (1d4+5, Unarmed); +11 (1d8+7, Gore); SA: Powerful Charge (Ex) ; SQ: Darkvision (Ex): 60 ft., Martial Weapon Proficiency: Greataxe; Natural Cunning (Ex); Scent (Ex); AL NG; SV Fort +10, Ref +9, Will +5; STR 21, DEX 16, CON 20, INT 4, WIS 8, CHA 6.
Skills: Hide -1, Jump +19, Listen +8, Smell +8, Search +1, Spot +4.
Feats: Dodge, Improved Natural Armor (2×), Mobility.

Quests:
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