Josh Tanner

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User: Glenn
Campaign: M&M: The Epic Plot
Race:
Gender: Male
Description:
Medium height male dressed like he walked right out of a cartoon. He's got old dirty green robe, whitish pants with lots of dirt stains, black toe'd socks and walking on old wooden sandals of the Japanese past with a big straw hat that covers his whole head and face, almost looks like he's perpetually looking down.
Background:
Josh grew up with Brian but he was always fascinated with gears. Josh's parents got him into a martial arts school early on as a kid. Whereas Brian was playing with gadgets, Josh was loving the fighting and more importantly the zen of martial arts.
He's gone through training for as many as he was able to at a time to be the best he could be.
When Brian came back from NASA they joined up as a superhero duo taking back the city from the criminals 1 at a time.
Details:
Strength 4 Agility 6 Fighting 12 Awareness 5
Stamina 3 Dexterity 4 Intellect 0 Presence 0

Advantages:
Accurate Attack, Agile Feint, All-out-attack, Assessment, Chokehold, Daze(intimidation), Defensive Attack, Defensive Roll 4, Evasion, Improved Critical(Unarmed), Improved Defense, Improved Disarm, Improved Grab, Improved Initiative, Improved Smash, Improved Trip, Instant up, Move-by action, Power Attack, Precise Attack(close, concealment), Prone Fighting, Redirect, Seize Initiative, Skill Mastery(Acrobatics), Takedown, Trance, Uncanny Dodge, Weapon Break

Skills:
Acrobatics 10(+16), Athletics 10(+14), Close Combat: unarmed 3(+16), Expertise: Philosophy 5(+5), Insight 8(+13), Intimidation 8(+8), Perception 8(+13), Stealth 8(+14)

Offense:
Initiative +10
Unarmed +16
Close, Damage 4, crit 19-20

Defense:
Dodge 13 Fortitude: 11
Parry 13 Toughness 7/3*
Will 9 *without defensive roll

Motivation
Doing good and Justice