Nessa

Druidformstcg
User: Jeannette
Campaign: Greyhawk Wars
Race: Elf
Gender: Female
Class: Druid 7 Master of Many Forms 3
Description:
Nessa is a particularly feral looking wood elf with deep brown eyes looking out from behind long, wild brown hair. She stands 5 feet tall and weighs 100 pounds.

Nessa hails from The Emerald Vale on the border of Keoland and Celene. She was a key player in the defense of the Town of Saltmarsh against a sahuagin chiefdom (572 c.y.) and has since been known to travel the woodlands defending travelers from roving goblinoids. She is typically seen riding her aninal companion, a musk ox named Ánië, into battle.
Details:
HD 10d8+10; hp 68;

Init +3; Spd 30 ft/x4;

AC 24 (+6 armor, +3 shield, +3 dex, +1 natural, +1 deflection), touch 14, flat-footed 21;

Base Atk/Grapple +7/+9;
Full Atk +10/+5 Keen (1d6+3;15-20, +1 Scimitar), +11/+6 Two-handed (1d8+2;20/x3, Masterwork composite longbow [+2]);

SA&SQ Restricted Spells, Spontaneous Casting, Animal Companion(Ex), Nature Sense(Ex), Wild Empathy(Ex), Woodland Stride(Ex), Trackless Step(Ex), Resist Nature's Lure(Ex), Wild Shape(Su), Shifter's Speech (Ex), Improved Wild Shape (Su), Fast Wild Shape (Ex);
SR 0; AL NG;

SV Fort +10, Ref +9, Will +10;

Str 14(+2), Dex 16(+3), Con 12(+1), Int 10(+0), Wis 16(+3), Cha 14(+2);

Skills: Concentration¹ +12, Handle Animal +7, Hide¹ +6, Knowledge (nature) +9, Listen¹ +13, Ride¹ +6, Spellcraft +4, Spot¹ +13, Survival¹ +11, Swim¹ +7.

Feats: Alertness (PH 89), Endurance (PH 93), Extra Wild Shape (CD 81), Practiced Spellcaster (CAr 82) (Druid).

"–– RACE ABILITIES ––
• +2 Dexterity, -2 Constitution
• Base land speed of 30 feet.
• Low-Light Vision
• Immunity to sleep effects
• +2 racial bonus on saving throws against Enchantment spells or effects.
• +2 racial bonus on Listen, Search, and Spot checks.
• Automatic Searching: Passing within 5 feet of a secret or concealed
door entitles you to a free Search check, as if you were actively
looking for it
• Proficient with rapier, longsword, and all bows (except crossbows).
• Favored Class: Wizard
–– CLASS ABILITIES ––
• Proficient in light and medium armor, and all shields(except tower
shields) (but cannot wear any armor made of metal)
• Proficient with Club, Dagger, Dart, Longbow, Composite Longbow,
Longsword, Quarterstaff, Rapier, Scimitar, Shortbow, Composite
Shortbow, Shortspear, Sickle, Sling, Spear.
• Restricted Spells: cannot cast Evil spells.
• Spontaneous Casting: Can spontaneously cast summon nature's ally
spells, by sacrificing a pre-prepared spell of equal or higher level.
• Animal Companion(Ex): You have selected a Bison as your companion.
• Nature Sense(Ex): You gain a +2 bonus on Knowledge(nature) and
Survival checks.
• Wild Empathy(Ex): You can make a check(1d20+11) to improve the
attitude of an animal. You must be within 30 feet of it, and it
generally takes one minute to perform the action.
• Woodland Stride(Ex): You can move through natural thorns, briars,
etc. at full speed and without suffering damage or impairment.
Magically altered areas still hamper you.
• Trackless Step(Ex): You leave no trail in natural surroundings, and
cannot be tracked unless you choose to.
• Resist Nature's Lure(Ex): +4 to saving throws against the
spell-like abilities of fey creatures.
• Wild Shape(Su): You can turn yourself into a Small or Medium-size
animal (and back) 8 times per day for 7 hour(s). The new form's Hit
Dice cannot exceed 10.
• Shifter's Speech (Ex): You can speak normally in any form. While in
wild shape, you can communicate with creatures of the same kind, as
long as such creatures can normally communicate using natural methods.
• Improved Wild Shape (Su): You can use wild shape to assume a form
of the following types: animal, humanoid, giant, monstrous humanoid.
You can assume the form of a creature of the following size: Small,
Medium, Large. The new form's Hit Dice cannot exceed 10.
• Fast Wild Shape (Ex): You can wild shape as a move action.
–– FEATS ––
• Alertness (PH 89) : +2 bonus on Listen and Spot checks.
• Endurance (PH 93) : +4 bonus on checks or saves to resist nonlethal damage.
• Extra Wild Shape (CD 81) : Gain two additional wild shape uses per day.
• Practiced Spellcaster (CAr 82) (Druid) : Your caster level is +4
but not above your HD.