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Chapter 13: Tsolenka Pass
The heroes prepared to bed down for the night in the Abbey of St. Markovia. The Abbot told them the only place available would be the old hospital wing, on the other side of the courtyard. "I am afraid we have scant other accommodations. Be cautious, for darkness lingers there. And please, do not harm any of the Belview family. They are much like children to me." With those warnings, the group made its way into the other part of the abbey.

They heard mad laughter, cries, and shouts from down a long hall leading off an entry chamber. Stairs led up to second level, but Volta saw a large form shuffling down the hall. Hopefully, she tossed a wooden ball with a bell inside bounding down the darkened corridor. A large, patchwork form of mismatched body parts stitched together and given monstrous life shamble down the hall, grunting unintelligibly. It became agitated, and moved forward, fists raised in anger. Shokk moved to intercede as Volta, Caxius, and Kyne raced back across the courtyard to get the Abbot. Cira attempted to cow the brute as Evan hid and Verity headed up the stairs to make sure they weren't caught in an ambush. As that happened, nearly a dozen starving mongrelfolk charged out of one of the cells down the hall, all clutching sharpened bones and rocks. These members of the Belview family were hungry, and looked at the heroes like meat had just been put on the menu.


Maddened screams and laughter echoed down the dark halls of the sanitorium in St. Markovia's Abbey.

Evan created an illusion of the Abbot as Shokk, Lupin, and Cira cowed the mongrelfolk and pushed the flesh golem back. The rest arrived with the Abbot in tow, and with eyes flashing celestial fire and shadowy wings spreading out behind him, he told the inhabitants of the sanitarium to behave. They shuffled off, returning to their rooms. He apologized to the heroes, and thanked them for showing discretion. With that, the heroes headed upstairs. They found an old office with one door that led to a hospital ward, and another that led to a parapet around the courtyard. Shokk, Caxius, and Lupin explored the hospital, only to be attacked shadows of the dead. Enchanted blades and ki-focused strikes made short work of them. They explored a trio of rooms beyond, finding nothing, though Lupin saw a raven land on the sill of a window overlooking the abbey's garden. It cawed and flew off, to land on a scarecrow below.

As he and Volta went back downstairs and outside to investigate the scarecrow, Cira and Verity prepared the room for a rest while Caxius, Evan, and Shokk found another room on the same building accessed by a door from the parapet. They found old, half-rotting bunks inside, and Caxius found a dagger at his throat as a woman stepped out of the shadows! She was a Vistani woman in riding leathers, armed with sword, axe, and dagger. She also had a cunningly crafted wooden leg. After asking them a few, serious questions and learning the heroes were opposed to Strahd, she introduced herself as Ezmerelda d'Avenir, a monster hunter.

Meanwhile Volta and Lupin had found, of all things, a russet-colored bag stuffed into the guts of the scarecrow. The shifter monk reached inside and found a furry lump that, when he pulled it forth, rapidly grew into a bear! Volta used her primal empathy to intuit the bear was friendly and would obey Lupin's commands. Overjoyed, he rode it back to the Abbey. Once there, introduction were made. Verity remembered the werewolves that attacked outside the tower by Lake Baratok spoke of a huntress, and Ezmerelda confirmed it was her. Indeed, she had lost her lower leg to those same werewolves years before. They also learned the wagon was hers, and that she knew the tower's owner - Rudolph van Richten - though she hadn't seen him in years. After learning he was in Vallaki, she told the heroes she would travel there, though they were more than welcome to ride with her.


Ezmerelda d'Avenir was easily as dangerous as she was beautiful. Which is saying a lot.

The heroes had other plans, though. They talked with the Abbot the following morning about having Cyrus Belview accompany them as Madame Eva's Tarokka reading showed that a two-headed musician would be their greatest ally against Strahd. He refused flatly, becoming somewhat angry. "As I said, I view them as my children. I would not have any of the Belviews ride into danger! I will give Strahd what he needs, and his threat will be ended. Do not ask again!" Cautiously, the heroes left the Abbey of St. Markovia, determined to head to the Amber Temple for more answers about Strahd and the Abbot. Ezmerelda went with them as far as the Raven River Crossroads, and said a temporary farewell. The heroes headed south, up the side of the mountain, to Tsolenka Pass and the Amber Temple beyond. Apart from a band of peasants hunting late in the afternoon, they found little until the reached the pass.

Snow had begun to fall, and the road had become a ribbon clinging to a ledge along a great cliff. A sheer drop-off was to the other side, and the way treacherous at times. They came to a thirty-foot high black wall pierced by a single portcullis blocking the road. A curtain of green flame burned across the far side, past the iron portcullis, and huge statues of vulture-like demons stood atop the two gate towers. Beyond, they saw a single white tower surmounted by several large, gold statues along the side of the road, overlooking the valley beyond. As Kyne approached the portcullis, it opened of its own accord. With a bold leap, he jumped through the wall of green flame, only to be horribly burned!

As he recovered on the other side, Caxius used magic to vanish and re-appear atop the gate tower. He had thought to tie a rope for the others, but the statues began to move, stone cracking and sloughing off, revealing horrid demons! They screeched and attacked, diving at the heroes even as they unleashed foul, necromantic magics and a palpable aura of fear. But the heroes fought back, blade, bolt, and spell felling the two demons, returning them to lifeless stone. Evan dispelled the magical wall of flame, and the heroes made their way through. They explored the white tower, and found eight large statues of warrior-maidens, each plated in gold, at its top. Along with what appeared to be the skeletal remains of these maidens, hidden under the snow. The cold wind blew and the snow shaped into spectral maidens which tore at them with cold claws. But Cira's holy symbol and Volta's enchanted axe made short work of them.

After resting a moment and warming themselves as best they could, the heroes made their way forward. They found a great, black stone bridge arching over a gorge which plunged into mist. Far, far below they could hear the rush of the river. Approaching the near side, they saw a rider atop a black horse with burning eyes move forward out of the late afternoon shadows to the center of the bride. He was armored, carried a longsword in one hand and a whip seemingly made from a human spine in the other. And he had no head.


Shokk issued a challenge to the headless horseman, only to have it met with a near-lethal response.

"It's a dullahan!" Cira shouted. Shokk and Volta moved forward to challenge him, only to be ridden down! The half-orc paladin was caught by the dullahan's whip and nearly dragged off the bridge. As Volta followed, a dozen heads came sailing out of the darkness, flying as if borne by wings. They were the severed heads of men and women, all the dullahan's victims, and they were terrible to behold. They flew at the rest of the heroes, apart from a trio that flew at Volta and Shokk, keeping them from advancing. They screamed horribly, bit and butted, and fixed the heroes with cold, deadly stares or burning eyes full of hate manifesting as flame.

The battle was epic, with Shokk and Volta pulled down, ridden down, slashed at, and trampled time and again. But the two half-orcs rose time and again, greataxe and greatsword slashing away at flying heads, undead rider, and phantom steed. The dullahan unleashed deadly magics and fought like a demon, though with Cira and Evan's spells of light and flame, he was given pause long enough for the blades to do their work. Evan ended him with a consuming blast of flame, what was left of his body blasted off the bridge to fall into the mists below.

Hurt and half-exhausted, the heroes made their way up the mountain pass. They reached a great cliff face, carved to resemble the entrance to a temple. Six great niches were carved there, three to each side of steps that led down into the cliff. In each stood a twenty-foot high statue of a hooded, robed monk, hands clasped as if in prayer, faces covered, all carved from a single, massive block of amber. The Amber Temple. Evan used one of his enchantments to conjure a magical shelter and the heroes rested there as night fell, waiting until near dawn to enter the strange and terrible temple.
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Chapter 10: Return to Vallaki
The heroes awaited the return of the pack's leader, Kiril Stoyanovich, at the werewolf den in the low mountains east of Lake Baratok. Zuleika Toranescu, the female werewolf seeking revenge against the pack's leader, waited with them. Her husband had been drug off to Castle Ravenloft at the pack leader's command, and she feared he was dead. She told the group that Kiril and the rest of the pack were on the hunt, and would return near nightfall. So they set an ambush in the cave mouth and waited.

A short time later, they saw a pack of nearly twenty wolves approaching! A bit under half started walking upright as they approached, and one was fully as large as a dire wolf. On his hind legs, he was as big as an ogre! This was Kiril, the leader of the pack. As he approached, his ears went back and he sniffed the air, growled, and began to speak. "Blood! I smell blood. And man-flesh. Come out!" With a roar, Zuleika charged out, and the battle was on! It was a fierce and furious struggle, and Evan decided to open the hostilities with a fireball spell detonated amidst the charging pack. The normal wolves died, incinerated by the blast, and even the werewolves were burned badly.


The werewolf pack returned, and they had caught the scent of blood...

The leader of the pack fared much better, darting in and out with unbelievable speed, tearing and biting at Shokk and Lupin. Volta, Kyne, Cira and Caxius moved forward into the fray, slashing and striking at werewolves and felling them with blade and spell. The pack leader was hurt badly by Shokk's enchanted greatsword and darted past the half-orc paladin, running deeper into the cave. The heroes finished off the remaining werewolves and followed him, Zuleika leading the way. They found a winding staircase tunnel behind a hide curtain that led to a ledge high atop the bluff. A circle of standing stones was there, and as Shokk and Lupin moved out, they were attacked from above! Kiril had healed rapidly, his wounds nearly gone thanks to his supernatural vitality, and he tore at them with fang and claw. But Shokk was ready, and with two mighty blows, he cut the werewolf lord down. It was over.

Zuleika left them, saying her revenge was complete and that they would not see her again. The heroes rested overnight, wary of attack, but the dawn came and they were off. Kyne had not slept well, and did not feel rested. He'd had nightmares all night, dreams of being chased by wolves. Cira and Evan confirmed his fears - he had indeed been cursed by the treasure he'd taken.

But despite his lack of rest, the other heroes were good to go. They took the children in the cave with them and made their way along the curve of the hills to Krezk. Though a pack of starving wolves fell on them, the heroes managed to kill the beasts and get the children safely to the small, mountain town. The burgomaster was glad to take them in, and after the heroes ate a hearty lunch of stew and bread, they set out for the Wizard of Wines Winery.

They arrived and were greeted by the Martikovs with open arms, for the heroes had brought the last of the Seeds of Life back home. With further thanks, the heroes took a gift of wine and made their way back to Vallaki to start taking care of unfinished business. Along the way, they stopped by the shores of Lake Zarovich and saw a small boat and a man trying to catch fish. They saw the bearded man put down his pole and pull up a small bundle wrapped in ropes - a bundle the size of a child that moved and wriggled! Rowing quickly out while shouting warnings, the heroes saw the man dump the bundle into the lake. Shokk and Cira were closest, and the big half-orc jumped in despite his mail and caught the bundle. Cira hauled him up, and they found that the bundle was a girl of about seven, dark haired and dark eyed, and most likely one of the Vistani. Caxius and Kyne questioned the man, named Bluto, and he said he'd taken the girl because "the Vistani are good luck, and the fish weren't biting." But when he still wasn't able to catch any fish, he was going to sacrifice her to the lake! Caxius paralyzed him with a spell to keep him calm, but Shokk had heard enough. He pitched the man overboard despite Cira's attempt to stop him, and let him drown.

The girl, Araballe, was the one they heard had been taken from the Vistani camp outside Vallaki. They returned to the town, and were let in despite suspicious (and fearful) looks. Kyne stopped by the Church of St. Andral and spoke with Father Lucian Petrovich about getting the curse removed. The old priest was happy to help, grateful still for the return of the saint's bones, and told him to come back come the dawn. He had also noticed a man following the group, and trailed him unseen to a run-down manor house, a squat, brooding thing near the center of town.

The heroes made their way to the Blue Water Inn, and took rooms. They cleaned the girl up and met with Rictavio, the carnival master, asking him about the strange, old tower east of town. He eyed them suspiciously, but they assured him they shared the goal of ending Strahd's reign over this dark land. He then revealed himself as none other than Rudolph van Richten, a vampire hunter of some repute. He told the heroes that he had something for them, and to meet them back at the inn come nightfall.


Rudolph van Richten, vampire hunter, when not in his guise as the carnival master, Rictavio.

The heroes then made their way to the Vistani camp shortly before dark. Savid was with them, and pointed to a hilltop south of town. The hill was ringed by small huts built into the hillside, each with elaborately carved wooden lintels and rooftops. "My people, the dusk elves, live here. We are bound to serve the Vistani. It is a long tale, but if you wish, my people's leader can tell you more. His name is Kasimir Velikov. Come get me when you are ready to leave." With that, he left them for the time being.

The heroes made their way to the hilltop, which was circled by barrel-topped wagons, tents, and strands of horses staked out for the night. A huge pavilion stood at its center, and as the heroes approached they could hear the crack of a whip and a cry of pain! They entered, finding several Vistani men drinking while one was tied to the tent's center pole. A large man with a thick beard was whipping him with one hand while drinking with the other, and a slender man with a trim beard stood nearby, chuckling. Shokk and Volta interrupted them, presenting the girl. The larger man was the Vistani headman, Luvash by name, and the slender man was his brother, Arrigal. He was Arabelle's father, and he was overjoyed at her return. He quickly forgot his whip, and Arrigal saw the young man cut down. It turned out his name was Alexei, and he'd been on watch when the girl had disappeared.


The Vistani camp was lively, and no one challenged the heroes when they arrived.

Despite the circumstances, Luvash asked the heroes to join him for food and drinks, and they accepted, supping with the Vistani. Luvash was crude and, to all appearances, a violent man, but he did love his daughter. He thanked the heroes and let them pick out a treasure from a locked wagon in the Vistani camp - a jewelry box as it turned out, with a few, precious trinkets inside. Arrigal asked them many questions as they drank, and seemed fascinated the sword with no blade that Kyne carried.

Upon their return to the inn, van Richten a.k.a. Rictavio, met with the heroes. He presented Cira with a small, platinum disk shaped like a stylized sun set with a bright, red stone. This, he explained, was the Holy Symbol of Ravenkind, a powerful item crafted by priests of the Morninglord. He said he would help them as best he could in defeating Strahd von Zarovich once and for all.

The night went by quietly...at first. Kyne, still restless, clambered up into the rafters of the inn after everyone else had gone to sleep. Late, come the hour of the wolf, a figure crept in through the second story door and made its way room to room, looking for something. Kyne barely heard something as the floor of the balcony below him creaked. He dropped down, but not quietly enough as the figure whirled to face him. It was Arrigal of the Vistani! He lunged at Kyne, stabbing with one hand as he grabbed for the hilt of the Sunsword! He tried to wrest it away from Kyne, but to no avail. Arrigal fled into the night as Kyne sounded the alarm, but though the pale-skinned hero chased him, he lost the wily Vistani in the dark. Kyne made his way back to the Vistani camp, confronting Luvash in his tent after waking the large man with a blade to his throat. He warned him that any attempts to come after him or his friends would be a death sentence for Luvash - and his daughter! Luvash growled that he was not his brother's keeper, and he knew nothing of what had transpired. He told Kyne that he would forgive this once, as he owed his daughter's life to him and his friends, but that should he see Kyne again, he would have his head.

Come the dawn, Kyne returned to the Church of St. Andral and had the curse upon him removed by Father Petrovich's prayers. He returned to the inn, and he and the rest of the heroes were greeted by some of the Baroness's soldiers. Apparently, they had been summoned to meet with her...
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Chapter 7: Berez
After sleeping in the ruined barracks tower off the kitchen of the great manor, Argynvostholt, the heroes woke a few hours after nightfall. After once again exploring the cemetery - and finding naught but a few graves that had been opened months ago - the group made their way upstairs. Circling back around to the great hall balcony, they made their way down a side corridor. Volta and Lupin had reached a door at the end of a hall, and triggered some sort of trap. Kyne and Verity had been at another door, and Cira, Caxius, Evan, Shokk and their new ally Savid had been just off the balcony. A wall of stone sealed off the hall, and phantom warriors, wielding ghostly blades, emerged from closed doors and passed through walls, attacking the group.

It was a close battle, and their phantom swords passed through armor and flesh alike, leaving terrible bruises and lingering cold. But Evan dispelled the magical wall, and blades, spells, and holy invocations managed to disperse the hateful spirits. The heroes found a small, wooden coffer with four potions, all which would protect the imbiber from harm. With these in hand, they made their way up spiral stairs at the end of the balcony to the mansion's third floor.


Phantom warriors emerged from the walls, ready to slay all who lived and intruded on the fallen manse.

They found a large room, hung with faded war banners and dominated by a large table. Six skeletal knights sat at the table, and one addressed them. He gave his name as Sir Godfrey Gwilim. He and the other knights of the Order of the Silver Dragon had fallen into corruption, seeking only revenge against Strahd von Zarovich. But their commander, Lord Vladimir Horngaard, had forbidden them to act. He promised that should the commander relent, or should the dragon Argynvostholt's spirit be laid to rest and the great beacon in the main tower re-lit, that he would aid them in their fight against Strahd. Only returning Argynvost's skull to his tomb could re-light the beacon, and the skull had been taken by Strahd...to Castle Ravenloft.

Continuing through the half-collapsed halls, they found another long hall, its twin windows overlooking the valley beyond, to the west. A high-backed chair sat facing the windows, and in it another armored, skeletal corpse. This was Lord Vladimir Horngaard, and he greeted the heroes coldly. He only wished to inflict pain and torment on Strahd, wishing to leave him alive and in eternal suffering for the pain he and his men had felt. The heroes told him of Ireena, and how she was Tatyana reborn and yet denied to Strahd. But this was not enough. Cira and Caxius saw he clutched a platinum hilt with no blade, toying with it. Remembering Madam Eva's fortune telling, and how a weapon to defeat Strahd could be found in the house of the dragon, the heroes asked if he would turn it over to them. He said...no.

Caxius chided and insulted him for cowardice, as did Lupin, and that enraged the revenant knight. With a yell, he summoned six more phantom warriors, and the heroes met them all in battle. The fight nearly proved deadly, but the group prevailed and Lord Vladimir's body was destroyed. But his spirit was ill at rest, and they feared they would see him again, one way or another. The lord commander's own greatsword was a magical blade, and the hilt was far more than it seemed. Kyne took it in hand, and the sword spoke to him without words. This was the Sunsword, and it formed a blade of pure, burning sunlight in his hands. He knew it hated Strahd, and would do all in its power to stop him.


Lord Vladimir Horngaard.

A quick search of the rest of the third floor yielded little, and the heroes made their way to the top of the mansion. They crossed a small bridge to the beacon tower and destroyed two more phantom warriors. They found where the beacon was, and knew that getting it to re-ignite with its holy light would be a task long in the coming. They rested again, and come the dawn, readied to head out. As they did, they heard a wagon pulling away, down the gravel and mud road to the mansion stronghold. Investigating, the heroes found a coffin with Kyne's name etched on it, leaning against the dragon statue out front. Opening it revealed a swarm of bats, which flew straight at the rogue! He quickly cut them down with his sword of light, and the group continued on.

They decided to head to the ruined village of Berez, on the shores of the Luna River. Davian Martikov had told them one of the Seeds of Life had been taken there, and so the heroes cut overland and down the hill to the shores of the river and the flooded, swampy remains of what was once a town. The mist was thick, but they saw a light across the river among a ring of standing stones. Wading the wide, deep, and rough stream, they reached the menhirs. An older woman with a lantern was there, and she gave her name as Muriel Henshaw. She warned them that the ruins were cursed, and an ancient and powerful witch named Baba Lysaga lived there. It was a dangerous place, and she warned them that they should move on. But she wished them well, and made her way on into the late morning mist.

Despite the warning, the heroes forded the river and circled the ruined cottages. They came across a ruined manor house atop a low hill, as Muriel had told them they could find such. A pen fenced with posts topped with human skulls contained several goats, and an overgrown garden was off to one side. A ghost materialized out of the fog, that of the town's former burgomaster, Lazslo Ulrich. He explained that the town of Berez had been drowned when the river rose at Strahd's command. His own daughter, Marina, had been the mirror image of Strahd's beloved Tatyana, and when he and other villagers had slain her to prevent her from falling under Strahd's evil spell, the dark lord took his vengeance upon them. The heroes explained what had happened to Ireena, who had been both Tatyana and his daughter reborn, but it was not enough to lay him to rest.

After finding his daughter's tomb and making their way back to the heart of the village, they found a small, wooden hut perched atop a large stump with massive roots. Scarecrows stood in the marsh grass atop wooden frames along the path that wound through the swampy ground. A fence topped with human skulls surrounded the hut, and as Lupin hopped the fence, the skulls began to scream! The scarecrows lurched and hopped off their posts, running in to attack. The heroes dispatched them quickly, and made their way to the hut. A huge cauldron stood to one side, and it had apparently been fashioned from a giant's skull. Muriel had told them the old witch had flown around in a magic cauldron, and they could almost believe it...


Baba Lysaga's creeping hut, come to life.

Opening the door, the heroes saw a small hut with bolted-down furniture and a crib with a crying child. A green glow came from the floorboards beneath the crib. As Cira and Volta attempted to enter the hut...it moved. The eight massive roots tore free from the ground, and the whole thing began to move like a massive spider! It stomped forward, crushing Cira, Verity and Lupin beneath it's "feet" as it flung rocks at Evan and Kyne. Volta barely held on, discovering the crib was an illusion. The heroes below hacked at its legs as the half-orc barbarian hacked at the floorboards. Things looked grim, and Verity was down, almost crushed to death beneath the hut's massive wooden legs. But Volta pried up a green stone she found there, one the size and shape of a pinecone, and the hut shuddered, lurched, and collapsed!

The heroes had barely caught their breath (and started to loot a small chest in the hut, one that had been protected by a glyph of warding that let out a blast of thunder) when a figure began moving towards them through the mist. It was a goat, accompanied by a crone with green, leathery skin, long black nails like claws, and stringy white hair bound up in an elaborate weave. This was Baba Lysaga. She chided them for breaking into her hut and trying to steal from her. She explained how she had been the midwife to Strahd's mother, Queen Ravenovia, and Strahd's nursemaid. She had worshiped Mother Night, and said spells and prayers to bind Strahd to darkness and awaken the magic within him. She was his true mother, she said...


Baba Lysaga was going to chide the wayward children who broke into her hut and stole her treasures...

And she attacked. She cast terrible spells, blasts of flame and dark, necrotic energy. She turned into a cloud of flies and back again, disappeared in a mist only to reappear nearby. She deflected attacks and spells, and things looked grim for the heroes. But in the end, a final blow from Volta and a spell from Evan dropped the witch. It had been a near thing, and Shokk and Cira had nearly perished, but the heroes prevailed. They found a wand on the hag, one with the power to change a creature's shape, and a few other treasures and magics in her treasure chest. They opted to find higher ground, in one of the ruined huts, and rest until evening. Surely the dangers of Berez had all been dealt with...?
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Chapter 6: Argynvostholt
The heroes left St. Andral's Church early the next morning. Father Lucian told them that things had been quiet since his sermon last night, but they had best leave early to avoid any conflicts. What townsfolk were up at the early hour hastily changed direction as the heroes passed. The gate guards let them through with no protest, though their mute, sullen faces gave them suspicious glares. By the time the sun had risen behind the dark clouds, they were headed west on the Old Svalich Road. They made their way to the switchback trail that led southeast to the so-called haunted mansion they had heard of without incident. Rumor had it that an order of knights led by a dragon had once called it home, and the reading given to them by Madam Eva said that a powerful weapon against Strahd would be found in the house of the dragon.

The trail led steeply upward, through mist-shrouded woods. The heroes as it turned out, were not here alone. Four of the wild hillfolk jumped out from hiding. Their skins were covered with clay and bits of brush, and they caught the heroes by surprise. They roared a savage battle cry, and attacked with their stone-bladed axes. The berserkers were fierce foes, but the heroes made a swift end of them. After cleaning up and tending to their wounds, they reached the abandoned chateau.


The statue stood like a mute sentinel.

The mansion's southern third had collapsed, and the rest of the massive stone edifice was in bad repair. As they approached the flagstone steps up to the main doors, they circled a huge statue of a silver dragon on a stone perch. There was no sign of life or traps in the carved stone, but as they reached the top of the steps, its mouth opened and a blast of cold air made their hair stand on end. There were no other surprises, and the heroes entered the great mansion. A single word was carved above the door, on the stone lintel: ARGYNVOSTHOLT.

Beyond the door was a great hall, with a massive stair leading up to a second-story balcony running along both sides of the hall. Doors led off of each side, six in all. As Caxius, Evan, Shokk, Verity, and Volta went to the north side of the hall, Cira and Lupin went south. The first group found an abandoned suite, a few tower rooms, and a kitchen in bad repair. The second group found a nest of giant spiders, each nearly the size of a pony! They rushed back to help their comrades, and it was close thing. Thick webs, like gray ropes, clung to Cira and Lupin, and a few painful, swollen bites could be seen on their flesh. But magic and steel slew the last of the fell beasts.

With trepidation, the heroes made their way back through a ruined dining hall, and to a small chapel beyond. Doors with large, stained glass windows led into the place. A broken window along one of the chapel's sides let fog spill in from the small graveyard on the north side of the manor house. A trio of figures in rusty mail knelt before the altar of the Morninglord.


[I]The revenant knights of the Silver Dragon were angered by the heroes' intrusion...[/I]

They rose and turned as the heroes entered, and one spoke with a voice that was cold, sepulchral, and hollow as an open tomb. "You do not belong here. You will die for this trespass!" The trio moved forward with rusty blades, and the heroes barely withstood their onslaught. Cira recognized them as revenants, and knew that they were in trouble. Lupin rained blows on one, which it shrugged off with ease, it's dead flesh knitting shut where he had stabbed the undead warrior. Shokk and Volta hewed at them with their axes, but the trio refused to fall easily. Cira and Evan blasted them with radiant light, while Verity rained down crossbow bolts and fiery spells and Kyne darted in and out, his silver daggers flashing.

One by one, the revenants fell, burning thanks to Evan and Verity. As their corpses smoldered, Cira tended to the serious wounds that Lupin, Volta, and Shokk had all taken. They decided to bandage up, clear the ground floor, and rest. A brief exploration of the chapel's balcony and a couple of rooms on the upper floor revealed nothing - except a bust, cloaked in illusion, that appeared to be Kyne's severed head! Caxius led a small group outside to search the mist-shrouded cemetery and the large, marble mausoleum outside. They slid its stone door open, and the hollow crypt was empty. A couplet in draconic was carved into one wall, and Caxius used his dark-given gifts to translate it. Apparently, this was the resting place of the silver dragon Argynvost. The same silver dragon that apparently founded this order of knights. Its bones were not present, and this worried the heroes.


Savid, the dusk elf scout. He had seen much in his four centuries, but even he was scared of what lay in these walls.

As they cleared the lower floor, they found an elf with dusky skin and dark hair hiding in a wine storage room. He introduced himself as Savid, and said he'd come here searching for a Vistani girl who'd gone missing from the camp outside Vallaki. He and his people had come to the valley of Barovia centuries ago. Strahd had conquered their homeland, and they were among the few that remained. They were forced to serve the Vistani. He had been wounded, and the heroes patched him up. He revealed that the dragon had indeed founded this knightly order, the Order of the Silver Dragon, and that they had fallen in battle with Strahd. The dark lord himself had slain the silver dragon. Its ghost was said to haunt these ruins. The heroes and their new friend made their way back to one of the tower rooms, barred the door, and rested fitfully until night fall. The rest of Argynvystholt awaited....

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