Chisisek's Pyramid
Desnus 2 Our assault on the pyramid began with 4 cultists shooting at us from across the gorge with their crossbows. Between our fly potions and other magic, we were able to defeat them fairly rapidly. As soon as we finished fighting them, the lamia matriarch began to fight from her tent. She had very strong melee skills, but we were able to overcome her by main force.

We searched her tent once the fire was put out (Ostog's fireball that drove her out of it) and found food and cooking supplies. This is about when we saw the seps, a very venomous snake-like creature, crawling across the floor of the gorge. We were able to run it down with multiple ranged weapons and magic missile spells.

Outside the pyramid, we found many carvings in the walls of the gorge behind the pyramid. Tetisurah said that they were carved over 2500 years by the guardian sphinxes, Tetisurah and her mother, covering the history of Chisisek and his guardians.

Inside, Ostog scouted by Arcane Eye, finding one chamber emptied and two with closed doors.

Desnus 3 Amestri led us into the pyramid-tomb, confident that any traps in the first hallway would have been set off or disarmed already by Jamira and her cultists. Instead, we were hit from behind by a rolling boulder! That took quite a while to get around with a stone shape spell. Tetisurah was unable to get under the boulder, since it was a tight squeeze even for humans.

The second chamber contained grave goods and many, many, scrolls. These turned out to be architectural plans, the fruit of Chisisek's lifetime, except there was nothing from Hakotep's reign.

The third chamber had Chisisek's cartouche on it, and it was his tomb. The sarcophagus, lying under a statue of Ptah the creator or architect patron. The sarcophagus was empty, and the statue was a golem that we had to defeat. Amestri had a good time reading the walls of hieroglyphs, which covered Chisisek's life, but --again-- nothing from his years of working with Shori technology on behalf of Hakotep. She also suspected from experience that Chisisek's greatest treasures lay elsewhere.

Finding the secret door to the treasure chamber wasn't hard, and it led to a short hallway to double doors. Those were defended by a clockwork golem, perhaps built by Chisisek himself? We left it alone, to restore spells and health.

Desnus 4 With prepared spells, it wasn't hard to defeat this golem. Amestri rushed in as soon as the cloud of gears and debris cleared. This was his architectural library, and also held some magical devices.

Reading in the library, Amestri and Jes learned:
- Chisisek's greatest achievement was the flying pyramid of Hakotep.
- It was probably constructed in an area that also held a great earthwork, built with bound elementals to fight the Shori. Many slaves died in constructing this weapon.

We suspected that we needed to go north, to find the remaining cultists and their camp, and a divination with Pharasma confirmed that our quest led in that direction.

Through all of this, we were unable to find any larvae from the bee-folk that we'd met weeks ago, even though it was the cultist who had taken them.

Amestri plans to take a few days to digest more of the historical riches found here, before we head out. Ostog will take some of that time to finish learning some new spells.
Session: Game Session 23 - Saturday, Jun 29 2019 from 4:00 AM to 2:00 PM
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Epic × 2!