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Posted in Evernight
Escaping the Dungeon (Session 4)
Well, I suppose I had better start writing up my account of what has gone on in these dungeons so you don’t have to trust that crafty noble Tirondel’s stories. I haven’t bothered to read them, but I don’t doubt they include many an undeserved put down to me or one of our other teammates. Despite what he says, that guy isn’t always the brain and powerhouse of the team. I’ll try to give a more accurate description of the events of our kind of heroic quest.
We had finally made it. The Sa Karan Blood Stone was imbedded in the far wall. I was about to run towards it when I came to my senses and looked around. There were three dead bodies: a female Sun Priest, a half orc, and a handsome young gentleman in shining armor. Near them were the bodies of two monstrosities. They had three shell like legs, I guess, that all converged on a circular center, which had a gaping mouth facing the ground. There was no chance, though, that they were still alive. It looked like these three, presumably the Scarlet Riders, had put up quite a fight.
As I investigated the man’s body, I discovered that sadly, he did appear to have passed away. As I was looking for signs that might show who he was, I heard a yell from behind me. I turned around to see Tirondel, holding his hands out, the remnants of a burst of fire quickly fading from behind a monster that seemed to be the same as the ones lying dead on the floor. It was spinning like a top, with the leg like things rotating like a motor above the head, which was violently spinning on the ground. I pulled out my sword, just as the monster’s rotating legs struck Snowy across the chest. They left a bad mark. Looking around, I noticed that there was a large hole in the ceiling. It appeared that the monster had gotten the drop on us.
Tirondel shot a burst of fire at it again, but it seemed to have no effect. It lashed out at Thomdril, but Snowy muttered an incantation that seemed to make its attack miss. Tirondel shouted at us not to attack it. Did he mean to show mercy to it? For some reason, Thomdril listened and stayed his blade. I, however, ignored his order and attempted to strike at it with my shortsword. I hit it, but the shell protecting the creature’s insides stopped it from going deep enough to do any damage.
The creature again turned towards Snowy, but Tirondel yelled another incantation and coils of earth came out of the ground and wrapped around the creature’s legs, stopping it in its tracks. Thomdril now struck at it, realizing that there had been no need to pause in the first place, and his great axe broke through the shell, doing the first damage to it of the whole fight. I took this chance and swung at it alongside Snowy, but again, our strikes just bounced off of the shell.
Tirondel scoffed at us, though it seemed completely unreasonable considering he had done no more than us, and while hanging back safely too. He then shot a third blast of fire at the creature, and this one hit, scorching it through completely. While he had just stayed back until the end and stolen the kill, I had to begrudgingly admit that it was a quite masterful display of fire magic, though I would never admit that to his face.
The fight finally over, Thomdril went and pried the blood stone out of the wall, and we went back to looking at the bodies. We found numerous magical items, which we had Snowy identify. The handsome man I was observing turned out to have a quite strong magical longsword, a magical amulet, and a signet ring proving him to be a member of the house of Galstaff. He almost surely was Trabyan, and he was dead.
Whispering a prayer to him, I took the longsword and promised to do good with it, in his honor. The amulet I gave to Tirondel, a reminder to him of my kindness and generosity. I also figured that if we were accused of killing Trabyan and his companions and looting their bodies, I could blame him, but I convinced myself that that wasn’t the main reason. We allowed Thomdril to keep the blood stone and the maul that he had picked up from the dead half-orc. I left the signet ring on Trabyan’s body and prepared to begin the long trek back, now with Trabyan’s body in tow.
Before we could start moving, though, we heard a loud rumbling sound and a large crack appeared in the ceiling. Rocks started raining down. Tirondel yelled, “Earthquake!”, which I though seemed rather pointless, as this could hardly be mistaken for anything else. As we ran, jumping from rock to rock, I unfortunately had to leave Trabyan’s body in the room so that it wouldn’t encumber me in my escape.
We jumped over the pit trap from earlier, but rocks were falling down the tunnel. It seemed we wouldn’t be able to escape this way. Tirondel yelled that we had to get back to the spider tunnel. We jumped back over the pit trap and fled back down the tunnel. We each looked for notches in the rock for us to hide in, each found one that looked like it would work, and hid in them.
We stayed there for a while, waiting for the rumbling to stop. None of us were willing to get out even once it did, for fear that some rocks might not have settled down quite yet. Eventually though, we worked up the nerve to get out, and we walked back up the slope. We looked up the tunnel, but there was no way we would be able to make our way up it. The rubble completely filled it, so that clearing it would be a lengthy task, one which we did not have anywhere near enough rations to keep us going long enough to complete anyway.
We climbed up the hallway and were able to make it back to the room where we had left the bodies, only to find that the back half of the room along with the wall that the blood stone had been embedded in had collapsed, and far below, there was a stream. I found Trabyan’s body again, which was no easy task, as the floor and the bodies were almost completely covered in rubble, and I took the signet ring from his finger and put it in my pocket. I felt bad about having to do this, but we couldn’t carry his body back in this shape. It would be a hard enough journey without extra weight. At least with this ring, we could prove that we’d found him.
Tirondel suggested that we climb down to the stream. We tied a rope between myself and Thomdril, who was the only one of us with any experience climbing, and I cast a spell on myself to boost my own climbing abilities. After all, one misstep here could mean our doom. We climbed down slowly, section of the cliff by section, with Thomdril and I alternating between the top of the climb and the bottom, and eventually made it down to the stream.
We got in a line with me in front and started to follow the stream, hoping it would lead us to an exit, but the space we had slowly lessened, until all of us but Thomdril were reduced to crawling. The space was slowly closing in, but we had to push on. If we turned back now, there was no guarantee that we would find another way out.
For some reason, this trek was really tiring me out. Every movement was a struggle, but I pushed onward. As time went by, we regretted not bringing more food and water. We hadn’t yet been reduced to attempting to drink the water from the stream, but we were close. The only liquid any of us had brought was Snowy’s liquor, which he didn’t have much of. He shared a drink with Thomdril.
Finally, the space closed. A wall of large boulders blocked our path, and the stream just went through small cracks in them. Still, we had to keep moving onward. We formed an assembly line to clear out the rocks, and after a full hour, finished. I was incredibly fatigued by this point, and the only thing keeping me going was my loyalty to my friends.
Now, though, the water was getting deeper and faster. While this was a good sign that meant that the stream at least didn’t end very soon, Thomdril’s height that had aided him earlier now meant that he was practically swimming so that he wouldn’t go below the surface of the water. If this turned into rapids, it would be almost as bad as the stream ending, as was our concern before. The only good news was that by some kind of miracle, I was feeling almost fully rejuvenated. Then came a bend in the river. I scouted around it, and found that the river came to a waterfall.
As I looked over the edge, I saw that it went down about 10 feet. The drop would be no problem, but the worst part came after that. There was a whirlpool at the bottom, and the river led from there to the side. Luckily, there was an opening to a tunnel across the whirlpool. It was the first dry ground I’d seen in what felt like days. To get to it, though, we would have to cross the whirlpool, and if we failed, we’d be pulled down the stream to the right, and most likely would not survive.
I waded back to the others and relayed this information. They came up and we all took a moment to decide what to do. Finally, I came up with a plan. I tied the rope around my waist and handed the other end to Tirondel. Then I cast a spell on all of us to boost all of our climbing abilities. Our plan was this: I would climb across the wet rocky walls to the other side. Then I and one of the others would hold onto the rope so that the others could climb across it.
I started climbing across the sheer rocky walls. They were slippery, but I was eventually able to make it. I held up the rope, which was just long enough to go across the entire whirlpool. On the other side, Thomdril kept hold of it. Snowy decided to go first, but instead of climbing hand by hand, he began to walk across it like a tightrope.
I watched as he made it halfway across, and then looked down. I saw him go pale, and then cursed myself for forgetting. Snowy had an irrational fear of water. He lost his balance, then wobbled back and forth, trying to stay on. His attempts were futile, though, and he fell from the rope. True, it wasn’t going the way we had planned it, but he could still swim to my side safely. At least, that was the hope. Then we saw the cave gnashers.
They must have crept up sneakily, waiting to attack whoever fell in. There were eight of them, and Snowy landed right in the middle of them. Three of them climbed up the rocks on either side of the waterfall and bit at Thomdril and Tirondel, but they all missed. One bit at me and it hit me, but did no significant damage. At the moment, at least, I was more worried about Snowy, who was attacked by the remaining four and sank under the water.
My instinctive pull to help kicked in, and I jumped in after Snowy, taking a hit from the cave gnasher that had hit me earlier in the process. I cast a healing spell on Snowy, and could only pray that it had helped. I took a defensive stance, putting my body and my sword in the way, blocking the cave gnashers from being able to deal any more damage to Snowy.
They attacked again, but didn’t do much. I saw one get knocked off the above ledge and fall down, getting impaled on its comrade’s spear. I cut one’s head off and Snowy, moving again, swung at one but missed. One hit me, but I shrugged it off. No matter what, I would protect my friends.
Then I saw three icy bolts fly from the above ledge, presumably from Tirondel, and freeze through three of the remaining five cave gnashers. As the other two, realizing that they were outmatched, turned to run, I cut down the one on my level, as Tirondel took down the one above.
We had won. The cave gnashers had been defeated, Snowy had been saved, and the other two were able to get over to our side with no incident. Finally, we were back on dry land (or dry stone) and could see a glimmer of hope. We would get out of there and live to see another day.
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Epic × 2!
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Genet Fouts
Posted in Lankhmar
Ill Fortune, Sweet Desserts
Flossin accompanied Tyla to meet Tyla’s thieves guild contact. Tyla persuaded his thieves guild contact into paying 65 silver smerduks and a voucher for the best fortune teller in town instead of the full 125 (he had no magic beans to sell that day). 60 will be paid later. The fortune teller Nikhto usually gives a really good dessert at the end of the telling. The contact tells us that Palp has gone to ground and that the hit on Leela was not sanctioned by the guild. He also advises us to be cautious about inquiring about the hit as the guild will be looking into it as well and may not look favorably at our interference. The contact is disappointed that the Eye of the Universe isn’t glowing as it was initially described to him.

Two beggars ask Margon about the red smoke. They were afraid and thought Margon would know some encouraging information about it. Margon gives them two smerduks each and sends them on their way. Margon later walks up to someone looking down on their luck and offers to direct him to a safe place to spend the night. Git, the beggar, says he would prefer to stay near the church of Mortis Dei as he feels it is safer with the red mist and child snatchers about. Eventually. Margon convinces Git to go to the Carnival of the Forgotten to spend the night. On the way there, Git mentions that the Church of the Eye still appears to have the Eye of the Universe. Rumors around town is that the red smoke is from burning bad peat.

Rafe has some visitors knocking on his door. Its Quiammch from the Sorcerer’s Guild along with two others. Rafe invites Quiammch inside while the other two wait outside. Quiammch says he did his father a favor by allowing his son into the guild. Quiammch asks Rafe if he was responsible for the deaths of the thugs in the alley. It looked like the work of a sorcerer since the thugs’ faces were burned off. Rafe reminds Quiammch that he was the one inquiring at the guild about what happened to the thugs. Quiammch is satisfied with Rafe’s answer and tells him to report any information directly to him. Quiammch confides that the no one in the guild is responsible and that there appears to be a new player in town. A new player that is doing some unsanctioned work.

Ricky comes home. His neighbor says a gentleman stopped by named Bernard. She says that Bernard, the captain of the Solemn Vow, told her he would wait for Ricky in the cafe across the street. Ricky closes the door and packs his things. He will move to a new place as soon as possible.

Nikhto, middle aged women wrapped in multi-colored shawls tells each of us our fortunes. Tyla notes that she hasn’t aged in all the years he has been in Lankhmar.

Morgon -the death of someone close to you will lead you to an unclean place
Flossin Javits -You will stumble over some unexpected wealth
Tyla Deepneau -Expect word from your sister by sea. The first will be second and the second will be first.
SobRicky” Riquet -The room darkens and she says “The dark omen, a dark creature bursts through you”!
Rafe Skurlocke -You must beware the mask lest your enemies see more than you.
Genet Fouts -No, the answer to Leela’s death lays at Rafe’s feet. Do not expect rescue from your own hands, but from others.

The cake afterwards is amazing. We each receive a fortune in our cakes.

Tyla and Genet feel nauseous after eating the cake. Tyla’s face changes and he now has a snout and his tongue hangs out. Has the loyal hindrance and strong willed edge. -4 charisma. Genet’s right hand turns into a hoof. Hindrance all thumbs and fleet footed edge. Ricky’s left leg bends the wrong way. Hindrance stubborn and edge fleet footed. Flossin gains a foxes tail and the curious hindrance. Rafe gains a lion’s main, whiskers and teeth. Bloodthursty hindrance and brave edge. -4 to charisma. Margon’s body is covered by short fur and his face is now mouse like. Yellow hindrance and yellow edge.

We all have -4 charisma unless we successfully hide our deformities.

Tyla tells the rest of us about the mask.

Well all go to the Carnival of the Forgotten to retrieve the mask. The city watch were called because one of Tyla’s charges saw someone searching the orphanage. The person fled before the guards arrived.

Our disfigurement alarmingly progresses.

The mask is gone from the safe, but all the money is still there.

We go back to Niktho’s to find out what is happening to us. She leaves a note on the door saying she is away from her shop for lunch. We track her down at a café. Flossin and Ricky speak to her while the rest of us wait. She implicates Cassimere, a seed sower. He was a disgruntled customer of hers. He had a thriving business and she told him a fortune that his business would not go well. His business, the Rainy Day, is subsequently failing. She thinks Cassimere blames her and is having someone curse her cakes.

We confront Cassimere at his shop. He confesses with glee. He wants everyone to suffer who patronizes Niktho’s. He accuses her of lying and wants to destroy her business. His pride and joy is a beautiful white rose bush. Flossin threatens the rose bush as leverage. Cassimere says to lift the curse, he will need the rest of Niktho’s cakes. Cassimere hired the mage Afri the Unanointed -a mingle.

We head to Nikhto’s to get the rest of the cakes.
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Posted by the GM
De Exilio
Chapter 5 — Carnage
"It is worth it for us to keep going forward in the dark, if we can manage it again," said Hakam.

   "I agree," said Solisar. "There is a slight chance that an alarm has not yet been sounded, if we are still far enough away from the main caverns of this 'palace'."

   So they continued for a bit farther as they had been doing before, with Szordrin walking quietly on the ceiling ahead with Kytharrah below him, while the others stayed a good distance farther back. The tiefling and the minotaur rounded an S-curve, and the others stopped and waited for a report. Szordrin could see that the passage widened ahead of them significantly, but it was hard for him to make out many details, as darkvision perceived differences in warmth, and most everything in this damp cavern was cool. There was some debris scattered all over the cave floor ahead, which did not seem natural. Some of it was reflective.

   He heard Kytharrah sniff and glanced directly down, that is, tilting his head back. His furred companion tapped his nose and flared his nostrils. Szordrin climbed down the wall to meet him. "Weird food and dead things," Kytharrah whispered, pointing deeper into the tunnel ahead.

   "Wait here," said the wizard. "Stand guard." He walked along the floor back to Solisar and the others and reported what Kytharrah had smelled.

   "'Weird food,'" said Belvin. "He means spices. He smells the Calishite mummy."

   "I agree with Belvin's assessment," said Hakam. "El Sadhara's perfumes were overwhelming. Does this mean that she is still here?"

   "In any case," said Szordrin, "the path immediately ahead is clear; it is safe to advance. I cannot make out things very clearly, even with my darkvision; we will need to risk a light."

   They moved around the bend. "Solisar, the torch," said Hakam. The elf came closer to the cleric, and the light revealed several splotches of dark, dried blood on the stone floor and wall. Bones were scattered everywhere, mixed with sundered weapons, shields, and armor.

   Leokas picked up a severed bone. "A thigh bone, I think," said Leokas, "but much too large to be a hobgoblin or even a bugbear. It is also very old, completely clean."

   "This is a human skull, is it not?" said Szordrin, pointing.

   Kytharrah had found a very large skull with horns, with a similar curve to his own. A minotaur. What had killed it? He glanced around nervously and sniffed.

   "Pajabbar," said Hakam, remembering the fact that el Sadhara had undead minotaurs in her service, the animated remains of the shock troops from Calim's armies.

   "Can you do anything about these bones before they are reanimated again?" Solisar asked Hakam.

   "We could grind them all to dust," he answered, "but I do not think that we have the time for that. I can certainly destroy them if they do become animated. You need not fear skeletons when in my presence."

   "Why are you still holding that skull?" asked Szordrin of Kytharrah.

   Kytharrah snapped off a horn and slid it behind the belt of his kilt, the one sewn for him by Ilthian. "Remember," said Kytharrah.

   Belvin gave him a large smile. For once, someone else in the party was collecting trophies.

   "I am going to scout farther ahead," said Szordrin. "Wait here." Kytharrah drew his axe and continued glancing around nervously with ears perked.

   Leokas motioned Kytharrah over. "Smell this," the wood elf ordered, indicating a large patch of dried blood on a large stone.

   "Goblin smell," said Kytharrah.

   "As I suspected," said Leokas.

   "We know that an undead army was seen coming this way by our dragon friend," said Solisar. "This carnage must be the result of the battle that was fought."

   "Yes," said Hakam, "these are 'dead' skeletons from her army. She had both human and minotaur skeletons. I recall that they were too stupid to even warn her of our presence when we entered the mummy's lair."

   "Where are the goblin bodies?" asked Belvin. "Were they victorious?"

   Szordrin had not been long. "Nothing at all down this first tunnel," he said. "It narrows after 20 yards or so and is impassible beyond that." Two more tunnels branched off from this cavern chamber where the battle had taken place. Szordrin went off down the second. The others continued examining the broken weapons. Some of them were goblin weapons, Leokas was convinced; some of the others were ancient looking, and Hakam was sure that they were Calishite craftsmanship.

   They also examined the structure of the chamber. The wall to their left was not a true wall; it was a row of massive boulders and thick columns with a few gaps between, but there were several spots where one might squeeze through to the other side.

   Szordrin came back again. "There is something moving just ahead, perhaps about 50 feet down the tunnel."

   "Fifty feet?" said Hakam. "Surely it will have heard us?"

   "It is humanoid, larger than a human," said Szordrin.

   "Bugbears, then," said Hakam. "They are larger." Leokas nodded in agreement.

   "I shall get a better report," said Szordrin, "but first a little magic." He recited the final words of an incantation and became invisible.

   Belvin drew his magic scimitar, and Leokas his bow. Kytharrah began wandering toward the other end of the chamber, where the final tunnel began. "Come back!" Hakam hissed at him.

   The minotaur obeyed. "Weird food is that way," he explained, once he returned to Hakam's side.

   Solisar was startled when he heard a whisper to his right. "Eight bugbears. Three of them are lying down. They are in a large chamber with no other exits. Lots of bedrolls and supplies scattered about. I was not detected."

   "They must be deaf," muttered Hakam. "We have been loud and not careful enough with our lights."

   "Can you shape the walls to trap them in?" came Szordrin's whispers again. "As we did with the Red Worm?"

   "I did not ask Thard Harr for such power this morning," said Belvin.

   "Nor is it in my power today either," said Hakam.

   "Did you not know that we would be entering a cave?" said Szordrin's voice.

   "I do, however, have the power to create a wall of stone from nothing," said Hakam, smiling. "My magics have somewhat improved since the last time we have been underground."

   "These are mere goblins;" said Leokas, "we do not need magic! I can drop one per arrow and can loose 30 arrows per minute."

   "It only takes a matter of seconds to sound an alarm," said Szordrin. "We may not have a minute."

   "If there are only eight, I do not even need half a minute," protested Leokas.

   "You may be overconfident," said Hakam. "Bugbears are larger than normal goblins or even hobgoblins."

   "I have slain goblins, hobgoblins, and bugbears alike," said Leokas.

   "I repeat," said Szordrin, "all it takes is for one to raise an alarm. Who knows how large the hordes of Allu are."

   "Or were," said Belvin. "We still do not know which of our foes were victorious in this battle." He motioned at all of the bones and blood around them.

   "Bugbears are not very smart," said Hakam. "They would have to have an elaborate system set up to sound an alarm to another part of this cavern complex, would they not?"

   "To be fair, goblins are tricky, though," admitted Leokas. "They often do have traps and mechanisms for sounding alarms to others in their caves. My argument is that I could down all eight before they could respond, so it matters not."

   "Your skill at the bow is the greatest ever I have seen," said Hakam. "Nevertheless, I have seen you miss. No, it might be better for us to explore a bit more before acting. I am concerned about what lies on the other side of these columns here."

   "I could send Ferry," said Szordrin. "He is as invisible as I and even more stealthy."

   So Ferry scurried through one of the tiny gaps between the thick stone columns of the wall behind them, though none of them could see this. They all stood ready for an attack as they waited for Szordrin to speak again. After several minutes, they heard some squeaking and assumed that Ferry must have returned. "Ferry says that there are several more wide passages on the other side. Directly on the other side was an area with a great amount of rubble, like the cavern had collapsed there. When he went to the left, he found a place with smelly food and kitchen tools. When he came back and continued down the right path, the tunnel forked, but he could see 'built things' and tools and such. He did not see anything alive, but there were more bones and more blood. He did not want to be gone too long, lest I worry, so he came back as quickly as he could and did not explore all of the tunnels."

   "Let us decide what to do then?" said Belvin, who was growing impatient. "Clearly, the mummy was victorious here. We came for the fire genie, not the mummy."

   "These bugbears might not be loyal to Allu," suggested Hakam. "Perhaps they defected. Maybe that is why el Sadhara's troops spared them. Or maybe that is why they have not attacked."

   "Perhaps it is best to capture and interrogate them then," said Szordrin.

   "Play?" asked Kytharrah.

   "We only need capture one alive," said Leokas.

   "The only reason why I am hesitant," said Hakam, "is that they are not attacking."

   "They do not know that we are here!" said Leokas. "Otherwise, the fiends would be upon us."

   "Bored!" said Kytharrah.

   "I do not know," said Hakam. "Something is not right."

   "Go speak with them then!" said Leokas. "Shout out for a parley. They will try to kill you in response."

   "I will advance to speak with them," said Hakam. "If any come at me, I will be ready to create a wall of stone, but I will leave a gap at the top. You can pick them off if they try to climb over the top."

   "Goblin blood will fall," said Leokas.

   Hakam enchanted his tongue to speak Ghukliak, and then they all advanced. All of them walked down the middle of the tunnel, and the magic torch that Solisar held lit the stone enough that it would have been impossible for the bugbears not to notice, yet none came out to meet them. "Foul creatures and servants of evil," called Hakam in the Goblin tongue, "you will speak with us as we will, or you shall meet swift deaths."

   There was no response. They could see the five standing bugbears now; the nearest was just over ten yards away. They did not even turn. The smell from the room ahead was awful.

   Then, Hakam took one more step closer, and it was as if this triggered some signal, for all five standing bugbears suddenly turned, raised their arms in front of them and began approaching, while making deep moaning sounds. One of the bugbears was missing an eye. Another's arm was only half attached. A third had a deep gash in its skull, its pointed ear dangling.

   "Zombies," said Solisar.

   "Leokas, how flammable are bugbears?" asked Belvin in Elvish. Not waiting for an answer, he began chanting.

   "This is not worth your magic nor my arrows," said Leokas. "They already have a fate worse than death."

   Hakam reached for his holy symbol and began praying, but the first undead bugbear was nearly upon him, shambling forward, morningstar in hand. Szordrin became visible, as he drew his dagger and swatted the bugbear's large, festering hand away from touching Hakam. Then, a column of fire erupted upon the bugbears, but Belvin's spell did not stop their advance, though it scorched black much of their rotting skin. "A wall betwixt us!" shouted Hakam, and instantly there was a thin wall of granite between them and the undead goblinoids. The wall left a five foot gap between it and the ceiling fifteen feet above.

   They could hear the creatures clawing and scratching against the stone on the other side, combined with their pitiful moaning.

   "It is a shame that the wall does not block their stench," said Belvin.

   "Well, we will not be interrogating these," said Leokas. "Let us go." He turned to walk away.

   "They had a large chest," said Szordrin. "It could contain valuables."

   "Feel free to go retrieve it, then."

   Hakam held up his holy symbol. "Anachtyr rebuke all of you," he said confidently, speaking toward the wall that he created, as Szordrin spider-climbed up the natural wall to the ceiling. "It worked, Hakam," Szordrin called down. "They are all cowering in the far corner."

   "Be quick then," said Hakam.

   Szordrin had a scroll out and tried to read from it, but he nearly lost his grip on the ceiling in the casting. The scroll dropped to the ground, its words fading into nothing. "Curse this mithral shirt!" he cried. "They are turning around," he then reported.

   "Anachtyr rebuke you!" Hakam repeated.

   "Minotaur, climb the wall!" commanded Szordrin.

   Kytharrah, delighted to be needed, was over the wall in seconds and landed firmly on his hooves on the other side.

   "Get the chest!"

   The minotaur obeyed. The large chest was nothing for him to carry, and he slung it over one of his broad shoulders.

   "Behind you!" called down Szordrin.

   Kytharrah spun around and stuck one of the zombies with his axe one-handed. It practically exploded into decaying body parts. A few moments later, Kytharrah set the chest down on the other side of the wall again before the others.

   Solisar examined the chest for traps, and when he found none, Szordrin opened it. There was a large amount of gold and silver coins inside. Mixed in were a couple items as well: a jar of oil and an ivory bust of an ugly female bugbear goddess or shaman.

   Szordrin handed his wand of magic detection to Solisar. "Use this and see if these are magical."

   The jar of oil was, emitting a transmutation aura. The bust had no aura, but ivory sold for a good prize in most places. They had Kytharrah carry the chest back to the rowboat. In the meantime, they returned to the S-curve of the tunnel, where they had first entered the larger chamber with all of the bones and dried blood, and they waited, taking this chance to eat some rations and drink from their waterskins.

   "Do you think that the minotaur could move that boulder over there for us to pass through to where Ferry went?" asked Hakam.

   "I do not think even a minotaur could move that stone," said Leokas.

   "When he returns," said Solisar, "we should continue down that remaining tunnel, once again dousing our light."

   "I am beginning to believe that nothing is left alive in this cave," said Hakam. "No doubt, el Sadhara zombified any survivors and commanded the undead to stand guard. They have no minds, so they cannot go beyond their precise orders. That is why they only attacked once we stepped into the exact area that they were instructed to defend."

   "Presummably, we shall find Allu's chamber nevertheless and with it some clues regarding Samber," said Solisar hopefully.

   When Kytharrah finally returned, panting like a dog from his excursion, they had him try to push the boulder. Indeed, he could not budge it. So, they readied themselves. Szordrin once again took his place on the ceiling among the stalactites, and Kytharrah moved forward below him sniffing, while the others held back, waiting for a signal.

   The remaining tunnel immediately turned sharply to the right, running almost parrallel to the one heading to the bugbears' chamber. On the left side, there were occasional openings, and Kytharrah peeked through to see another spatious chamber on the other side, but these cracks in the wall were not large enough for him or even a smaller human to pass through. He was able to spot a weapon rack on the other side, but it had been knocked over, and the spears were scattered on the ground.

   With each step down this tunnel, the smell of "weird food" grew more intense to his nose. It was a variety of smells, some of which he had smelled on some human or elven women, but others were definitely more food-like.

   After nearly 100 feet, the tunnel gradually curved to the left, narrowing slightly to a width of about ten feet. Here, there was an opening in the left wall. Beyond that, about 40 feet from him, Kytharrah saw three humanoids, standing in a row. They were curvy, like the females of many races, but their faces were veiled, so he could not be sure. Whoever or whatever they were, they each wore chain shirts and silken pants and sleeves. They had thin cloaks upon their shoulders and bore a pair of amulets about their necks. They each carried a large metal shield and a heavy mace.

   Kytharrah raised his axe in defense.

   The three figures did not charge, but one of them called out in a loud, feminine voice.

   Farther down the tunnel behind Kytharrah, Hakam, still under the influence of his tongues spell, understood the shout as a single word.

Session: 95th Game Session - Wednesday, Oct 25 2017 from 4:00 PM to 7:00 PM
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Posted in Evernight
My Life Story - told by Belegor (me)
When I was born, my parents named me Belegor, which comes from the word beleg, which means ‘great’ in Elvish. I believe the name fits me very well. My mother was an elf, and my father was a human. My father was a drunkard, though, and they didn’t stay together long after that. My father took ownership of me after they broke up.
My father bought a ranch and we lived off of it. Over that time, he taught me the finer things in life: drinking, flexing, and hitting things really hard, preferably all at once. I excelled at them all.
For my 18th birthday, my father gave me a big axe that he said would make me a true warrior. He said I could put my mark in the hilt, to truly make it mine. I went out into our bull pen and slaughtered the biggest one with the axe, and then I asked my father to put the eye of the bull in the hilt. He laughed and said he was proud of me. The next time he went into town, he did what I asked. With such a mighty blade, he said, I should go out into the world and prove myself as a true fighter.
Since then, I have done all I can to make my father proud. I drink a lot, flex a lot, and kill many things. He said it would give me a charm the women can’t resist, but I haven’t had much luck with that so far. It must be because of my looks. I am strong like a human, but I have the elegance of an elf. Bah, elegance. As far as I know, you can’t kill things with it, so what good is it? Ugh. I need another drink.
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Epic × 3!
Dwarves love dragons- when properly tenderized.
Bitch. Where would the Spider Queen get a Blue Dragon to try and ruin our rebellion? Flying over our city, like it had a right to be there instead of skewered on some Cavalier’s lance. Isn’t that some sort of invitation to kill her minions?

Hmmmm. Dwarves hate dragons. Maybe we could find some to help us get rid of the dragon. A plan is hatched....
Session: Episode 16 - Wednesday, Nov 07 2018 from 6:00 PM to 9:00 PM
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Tags: dragon , dwarfs