Recent Posts For Tag: Valtyra

Popular tags:
Back to all Posts (See More...)
Pointer-left Dice-d20-wallpaper_thumb
Dan
Posted by the GM
Rise of the Runelords
June 12th, 2016
The next wing was dirtier than expected, as they slowly approached a sewer system. The ground was slick from moss, and the smell was atrocious. Being in here briefly would not be a problem, but lengthy amount so time spent here could be troublesome to one’s health.

The walls slowly turned to cavern systems, so the direct path forward was unclear. They decided to scout around, eventually finding a room to north. A longer room, they saw 3 levers on the opposite side of the room. Naolexa and Philip decided to investigate. Curious of their effects, they pulled the middle one labeled portal control. It took some force, due to some moss covering it and it probably not been moved in quite some time. Naolexa managed to pull it off, however, shoving the level downward. The room shook, but they noticed quickly that the water level in this room lowered. However, they also caught the attention of two omox demons hiding in the water, who instantly attacked. The heroes took swings left and right at them, but they both managed to escape before the killing blows could be delivered.
Session: Sins of the Savior: The Festering Maze of Sloth - Sunday, Jun 12 2016 from 7:30 PM to 10:30 PM
Viewable by: Public
0 comments
Pointer-left Dice-d20-wallpaper_thumb
Dan
Posted by the GM
Rise of the Runelords
June 5th, 2016
The group moved down this hall, only to be greeted by a booming voice:
Stop! These are the Abjurant Halls of Eager Striving. Know that your powers will be crushed and you shall die! You are not worthy!


This, of course, did not deter our heroes, as they pushed on. They approached a room that showed to have a rod sticking out of the ground in the center of it. It crackled with energy, but something did not seem right with it. Nevik approached the rod to find out that this was broken in a way that it actually functioned like a magical trap. He swiftly disarmed it, clearing this room for his party.

The proceeded to the south only to discover a large ooze creature before them. This creature already posed an issue to the party, since Nevik would not be able to pierce his vitals, as it had none. They retreated back into the other room they just cleared for some more space, as they hoped the ooze would follow. It did, but not before it split itself into two. They dealt with the two oozes briskly, and turned their attention to the north.

The northern room had no threats, but did have a pool of what seemed to be quicksilver. It was magical, but the exact properties were unknown. The group grab 3 bottles of the fluid, unsure of it’s purpose just yet. Exhausted from the previous activities, Naolexa summoned up a cottage and they safely rested in the Halls of Envy for the time being.

Session: Sins of the Savior: The Abjurant Halls of Envy - Sunday, Jun 05 2016 from 7:30 PM to 10:30 PM
Viewable by: Public
0 comments
Pointer-left Dice-d20-wallpaper_thumb
Dan
Posted by the GM
Rise of the Runelords
May 15th, 2016
They entered into a dark hallway, with no portal behind them. The only way being forward, they approached a large circular room, with a fountain in the center and surrounded by statues. Each one depicting a different person. With 7 different ways they could go, they decided to start to their right and move around the circle one by one.

After a long hallway, they entered the Iron Cages of Lust, a large square room with a handful of cages in it, all but one empty or with a dead human in it. In the center of the room; a large pavilion of sorts, using what seemed to be silk as drapery. The group spotted in one cage a human still living, yet clinging onto life barely. Flying above them, however, alu-demons flew around, heckling the party. The group split into two, ignoring the hecklers for the time being. As a group of them approached the cage however, then went into a rage and began attacking. Yama and Reiner found their own trouble, as Reiner chased after Yama to attempt to protect him. Those two few confronted by two fire giants, telling them to leave or die. Of course, Yama liked the challenge, and immediately went into a frenzy. Reiner sighed, and picked up his sword to challenge the giants as well.

Meanwhile, they group had to divert the attention of the alu-demons, but noticed they were quickly getting overwhelmed by approaching fire giants from across the room. Naolexa managed to peak the interest of one of the succubus, and managed to force a parley when she mentioned they were here to learn how to take out Karzoug. The alu-demon immediately called off her allies, and led the group to her leader, Delvahine. This powerful succubus was eager to hear of the heroes plan to deal with Karzoug, and was willing to help...at a price.

In exchange for the component needed to perform the ritual needed to bolster a weapon to fight Karzoug with, Delvahine requested that the bard accompany her to her quarters for some person time. Vincent was eager to appease. Caught up in the opportunity, Vincent quickly remembered that succubus drain their victim’s souls via kiss, and he was already caught up in the ruse with little way out. Knowing things weren’t looking the greatest, he decided that if this is how he was going to leave this world, he might as well go out with a bang. After Vincent working his “magic”, he managed to please Delvahine in a way that the succubus hadn’t been in years. Pleased with his, Delvahine decided to show mercy and accept that as sufficient payment.

She returned to the party with the component; a jeweled dildo. This item, gross as it may have been, was the component enchanted with the power of lust. She handed it to them and told the heroes they will learn more later. Turning to Vincent, she decided to also reward him with a powerful sword she had claimed from a victim many many years ago. She didn’t use it, and it was in the hands of a bard previously. Vincent accepted the sword eagerly. It was a good day for Vincent.

She told the heroes to leave this wing, and to not return. She showed mercy this time, but may not on the next intrusion. They swiftly left the wing to move to the next wing; the Abjurant Halls of Envy.
Session: Sins of the Saviors: The Iron Cages of Lust - Sunday, May 15 2016 from 7:30 PM to 10:30 PM
Viewable by: Public
0 comments
Pointer-left Dice-d20-wallpaper_thumb
Dan
Posted by the GM
Rise of the Runelords
May 1st, 2016
The party waited out the wall of ice to melt, then proceeded to move forward into the cave mouth. The group moved in cautiously, when suddenly the ground began to shake and tremble. From the walls themselves, numerous earth elementals came out of the walls, while undead creatures also rose from the dirt itself. Guardians of the entrance, they meant to stop our heroes.

Our heroes showed them what for, however, as they began to play around with their new found skills. Dov summoned an elder fire elemental to combat the elder earth elemental among the guardian’s ranks, while the rest of the group whittled away at the various creatures. When the final creature fell, they proceeded further into the hall.

They encountered stone statues, which denoted a slight incline. Looking around however, they noticed that there was actually an invisible ledge hugging the wall. The group, not knowing where exactly they were heading, decided to take the ledge to proceed further. A good choice, as they proceeded towards a large gaping hole. Likely what would have happened is the incline would cause them to slip due to frost, and then slide towards this hole, possibly to drop an unknown height. The ledge guided them down the hole, and lead them to a massive room of connecting caves.

The caves seemed to be collapsed, but the important part here was the things in the center. A dragon’s horde, most likely Arkyst’s, lay here The heroes quickly gathered up all of it, shoving it into bag of holding for use there. More importantly, however, was the ring of 7 pillars, and one large pillar. Each of the smaller pillars had a keyhole on it, most likely to match the key found outside the cave. They group worked together to pull all of the keys together, which caused a rift to occur and a portal to open up on the large pillar. Hesitant at first, the group slowly one by one went through the portal.
Session: Chapter 5: Sins of the Saviors - Sunday, May 01 2016 from 7:30 PM to 10:30 PM
Viewable by: Public
0 comments
Pointer-left Dice-d20-wallpaper_thumb
Dan
Posted by the GM
Rise of the Runelords
April 24th, 2016
The party toiled over the Scribbler's riddle, trying to determine it's purpose and the location of the Runeforge. Vincent helped decipher it, and they found out that the Runeforge is located way up north, at Lake Stormunder's northeastern shore. Rimeskull houses 7 different pillar, and if given a spell of the appropriate school, they would provide a key.

After finding the lake on the map, our Heroes set off to Magnimar, to hire a boat and crew to take them to Brinewall. This northern city was not very well visited, and Nevik had some hesitancy to go there. He declared he would never set foot in that town ever again, but despite this off-puttedness, the party sailed from Brinewall. Once they arrived, they stayed the night, enjoying themselves. The next morning, the group traveled to the nearby lake, and flew across it's waters.

They ascended the mountain with little trouble, and arrived at the fabled location: a ring of seven statues. They quickly went to work with the statues, retrieving the keys quickly. Each one, when having the proper spell casted on it, absorbed the spell and began to glow. It would shake the ground, and make a very high pitched trill noise. These would eventually subside, and the key would appear in the statue's mouth.

However, something sinister was at work, as a wall of ice suddenly appeared to block off the entrance to the stairs and also the way they came. A bellowing voice came about "WHO DARES DISTURB THIS ANCIENT SHRINE?" "We seek entrance to the Runeforge." Valtyra responded.
"THEN YOU SHALL DIE".

Arkrhyst reared his ugly face on our Heroes, flying near the mountain, and declaring the hero's death. Despite Vincent and Valtyra's offer to speak with it, He blasted Vincent, Yama, and Naolexa with a frosty breath. Yama courageously darted straight for the dragon to begin his work, but the dragon met him in kind with numerous attacks, nearly killing Yama twice.

Philip, with a bit of luck and quick thinking, polymorphed the dragon into a goose. Naolexa then finished off Arkrhyst with a suffocation spell, causing the bird to plummet to his death 200+ ft below. Naolexa flew after him, after learning that Philip actually needed the scales from him. She retrieved the bird, dispelled the magic, and got the scales from the now dead dragon.

The heroes turned to the stairs, knowing they had to ascend them, and enter the cave above. Would they find this dragon's hoard? Would they find the Runeforge? Both?

Who knew what awaited them?
Session: Chapter 5: Where the Road Takes You - Sunday, Apr 24 2016 from 7:30 PM to 10:30 PM
Viewable by: Public
0 comments