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Lucas
Posted by the GM
Aedda: A Calamidade
Entreato I - O Passado, Presente e Futuro de Dremian
Dremian nunca conheceu seus pais. Na verdade, nunca conheceu sua origem em nenhuma profundidade. Sua primeira memória é a de estar buscando água e comida nas ruas de Ark'hala. Nunca passou necessidade, mas também nunca teve um a família. Isso é, até Zoë aparecer. Alguma coisa em seu cerne dizia para proteger a bela e jovem aasimar desde que a conheceu, e essa vontade foi atendida. Acabaram crescendo juntos, e quando Zoë, aos 12 anos, foi chamada para se tornar representante do país, Dremian se prontificou para ser seu guarda-costas. Apesar de os anciões aasimares não se sentirem seguros com a ideia, devido ao garoto ser humano, Zoë fez questão de garantir seu treinamento. E assim foi. Por anos, ambos praticaram para sua nova função. Dremian se mostrou extremamente habilidoso, avançando rapidamente nas posições da pequena guarda de Ark'hala, provando a todos o seu mérito e postando-se com orgulho ao lado de Zoë como seu guarda-costas pessoal.

Mas isso é passado. E Dremian sabe o porquê. Dremian sempre soube. É tão claro como o dia agora. E ele informa isso a todos, enquanto retira seu tapa-olhos, revelando um brilho divino onde deveria haver seu olho.
"Zoë, agora eu sei tudo. Eu fui mandado aqui por Pelor. Ele queria que eu ficasse de olho em você, que cuidasse de você. Veja, Ele tem planos magníficos para você, e precisava que alguém garantisse que você estivesse sempre segura. Porém, os tempos mudaram, essa forma não é mais necessária."
"Forma?", pergunta a aasimar, confusa. "Que forma? Drem, você não está fazendo sentido!"
"Veja, Zoë, minha origem em Ark'hala é tão misteriosa e confusa porque eu não nasci ou fui deixado lá. Pelor me mandou descer do plano e me deu como missão, lhe proteger. Mas agora, com você aprimorando seus conhecimentos e poderes, bem como uma causa maior do que vocês mortais estão prontos, eu estou sendo chamado de volta."

O corpo de Dremian começa a rachar, com energia divina irradiando extremamente forte das rachaduras. Um brilho tão forte que todos precisam cobrir os olhos, e onde uma vez esteve o monge agora está uma linda criatura humanoide, de pele prateada e traços andróginos, seu cabelos e olhos de um leve brilho dourado e asas gigantescas. Palavras são impossíveis de pronunciar diante da exuberância e surpresa de tal criatura, que volta a falar.
"Meu nome real é Mihr. Estarei sempre observando vocês, mas não posso mais ficar neste plano. Coisas além de vossa compreensão estão acontecendo. Presságios lhes avisarão dos perigos que vos esperam, porém cabe a vós saber interpretá-los. Adeus a todos. E a você Zoë, te vejo outro dia."

E com suas últimas palavras, um raio de luz divina mais uma vez cega o grupo ao redor, e quando este cessa, não há mais nada no lugar.

fin




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Work Work Work
Thirst is as upset as his comrades. He did not antissipate working for old bags and hippiess all day. But Thirst is poor. We needs to acquire bargainss wherever possible. And being in good standings with citizenss in the market will be helpful later on in invesstigations. I doesn't understand why the goblin and snot man are so upset. We are being paid by individual contract, not by the speed with which we finish. Regardlesss, Thirst is nervouss to enter Red Wastes. Only experience we hass dealing with Gruul has gone well, but they are still unpredictable. Thirst can't stand little goblin gangs in Tin Street. They always try to steal Thirsts thingss. We hopes to acquire some higher quality rope soon and posssibly some gold for buying shiny new knife the goblin told uss about. Though acquiring gold in Gruul territory might be as difficult as finding a Krassis with only 4 appendages...
Session: A Fiery Betrayal - Saturday, Feb 16 2019 from 6:00 PM to 10:00 PM
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Epic!
I hate magic...
I made it to the bad part of town rather quickly. I had a surprising amount of inquiries as to whether or not I want to purchase certain services, which I declined obviously. And there were a number of pickpockets, again, obviously. One kid I caught, thought, there was just something about him..I just gave him the money anyway, he probably needs it more than me.

Anyway, I figured out where this guy "Dev" lived and when I found the place, the door was unlocked. I mean, if you don't want people to come in, maybe just lock your door, but no, not this guy. This guy decides to leave it open and just use magic once you're inside. I went upstairs and the first thing that happened is that my skin started to boil up and look awful and then I saw him and suddenly had an urge to leave the house. I tried asking him questions, which he would not answer, but ultimately, the desire to leave was more than I could fight. As I was walking out, there was this woman. She didn't seem very concerned with my being at the house. I assume she is a close associate of Devs, he voice was somewhat seductive, it was off-putting.

After I left, I tried to talk to some neighbors, but no luck there. It wasn't a very fruitful adventure, though, he did say he didn't have anything to do with the fire. I'm not sure if I believe him yet or not.

After all of that, I eventually made my way back to the caravan. When Kit came back,, I asked her where Drakish and Ezra were, but she didn't know, she had become distracted by a butterfly or something, so I asked her to take me to where she saw the butterfly to see if we could retrace her steps and find Drakish and Ezra, but we ended up in a park, and she only kind of knew where to go from there. Ultimately, we found the magic shop they had been at, but there was no sign of Ezra or Drakish, so we headed back to the caravan, not before being approached by some town guards. One of them was from my clan and we talked a bit, he was nice enough, but didn't offer any insight into Dev. He doesn't practice magic either, but his family still loves him. It hardly seems fair.

We eventually made it back to the caravan and I found Ezra and he began healing me, which was very nice of him, I am truly grateful. I overheard a little commotion outside, something about Ash's drug use. I should also mention that I am the one who brought up Ash's drug use..I'm not sure that she actually uses drugs regularly, I was just saying that she was on them when I saw her earlier in the evening. She doesn't see the type to habitually use. I hope I didn't get her into trouble.

I need more information about the deaths of the clergymen...I think that will lead us to the fire starter.
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Kit
Posted in The Outlanders
Begin AKit
We were hot on the heels of the person who stole some sort of artifact from the temple we were in when it began to burn.

We saved everyone we could. I saved a small child, and I saw Daksh and Ash helping others ass well. I ran into Ezra near the source of the flames. He was stupefied for some reason. Unable to respond to me. So I hit him. I don’t think he was too happy about it, but I didn’t know what else to do. I suppose I could have set his boots on fire or something. But I doubt he would have been any more pleased with that either.

Daksh caught me on the way out of the burning temple. He had some sort of information he wanted me to help him track down.

So we marched off to the magic shop, where he said there was someone he needed to speak with urgently.

Upon arrival, I noticed a snake perched upon a decorative tree. As our eyes met, I could tell there was some sort of intelligence behind them. I inquired about the snake, interrupting Daksh’s line of questioning. And the kind dragon born shop keep told me that he was a familiar that had been separated from its’ previous master by death. I was sad and wanted to take the snake in and give it a good home.

I wandered around the shop looking at some particularly well-crafted goggles. The shop keep informed me that they were for sale for eleven hundred gold pieces. Taken aback by the steep price, I moved over to the cheaper, yet still stylish goggles. I chose a pair that were black with bronze rim. They would go well with my hair and my eyes.

Having made my purchase, I walked around the shop examining everything. A lockbox caught my attention. It had not been touched for some time, given the dust settled on it. However, there were fingerprints left behind from where someone had recently handled it. I wasn’t sure what was inside. I had already forgotten what we were looking for, but I knew Daksh was looking for something. I made my way to the exit, so that the shopkeep wouldn’t be able to escape without an encounter with me, and indicated the box that had piqued my interest to Daksh.

He quickly detached the lock on the box and retrieved the item he had been seeking. He then went to fetch the guards. After a short argument between the shopkeep and Ezra, Daksh returned with the guards and the shopkeep was arrested. I requested to take the snake into my care, but the guards refused and said that a druid would be dispatched to look after the creature.

As we walked back to the caravan, I became a bit distracted by a quaint little park filled with butterfly art. When I looked up, Daksh and Ezra were gone. So, I made my way back to the caravan alone.

Bastet was there to greet me, looking a little worse for wear. I asked her what had happened, but, as usual, she wasn’t exactly forthcoming with where she had been or what she had been doing.

A short time later she came to me and asked what had happened to Daksh and Ezra. I told her that I had lost them somewhere in the city, but I could show her the last place I remembered seeing them.

A short hike later, and we were back at the quaint little park. She was rather unimpressed with the sight. She then asked me to take her to the magic shop where the item had been recovered. I couldn’t remember where it was, unperturbed by my lack of memory, I marched on. Trying to look for anything familiar.

It was no good. We were hopelessly lost. Luckily a nice halfling woman in front of a tavern pointed us in the correct direction.

When we arrived, we saw that the shop was empty and locked. More distraught now, Bastet and I made our way back to the caravan. On the way back, we were accosted by a town’s guard. He offered to walk us back to the caravan. We agreed. There were an awful lot of strangers wandering the streets this time of night. Bastet was getting along with him quite well, so I dropped back to hang out with Ash.

Ash was acting more strange than usual. Even after a few pints. I just assumed she had more to drink than she wanted to admit.

We finally made it safely back to the caravan.

Ash and I were sitting around the fire when Kalisha approached us. She started interrogating Ash about drug abuse. I had never known Ash to do any such thing. However, a few questions later. She was balling and admitting to being drugged at the casino.

Kalisha asked me to escort her to the casino. I was more than eager to do so. I in no way consider myself a sloth, as many of the other members of our troop do, but this was one mystery that will be solved before the sun rises tomorrow.
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Case 45 Cont. The Rainbow tailed bird was a Red Herring
Continuing the investigation of the missing relic of the Shelyn Temple and the deaths of their clergymen:

Our investigative party was split up during the chaos of the fire, so first point of business was to regroup and collaborate our findings. It seems Draksh was busy. During the fire he ran out the back entrance and questioned a few people there. In doing so, he gathered that there was a red scaled dragonborn that was seen fleeing from the temple. After further inquiries, he was able to gather that there was a magic shop owner that would fit the suspects description. He, with the help of Kit, found the magic shop and proceeded to question her. I was able to catch up to them while they were speaking in the shop. By my account, it seemed they had interrupted Il'ric in the midst of boxing the item for shipping. The only motive I can see is that Il'ric was a collector and greedy, and was either wanting to add to her own collection, or had a wealthy client that wanted the item. Case of the missing artifact closed.

It should also be noted that Draksh and I went back, after the authorities had detained her, and investigated some more. I only kept watch, but Draksh reported that there was a ledger that had many high priced transactions in it for a customer only known as "C". I do not know the relevance, but this feels like it could be important.

While this portion of the case was closed, I think this was a crime of opportunity and unrelated to the deaths of the clergymen. Bastet may have found a better trail to follow. As biased as Miriam's accusation may be, there may be merit to it. I had planned to investigate later, but Bastet purrsued(HAHA) it before we had a chance to prepare. As accounted by Bastet while I was clearing her of the poisoning effects, it seems that Dev Dobromill is as shady as Miriam described. I still stand by, shady does not equal guilt though. Bastet broke into his house and apparently set off something that poisoned her. It raises suspicion that he had poison like this setup within the house near an upstairs room, but it only suggests a protection from intruders, which she technically was. It is odd that he let her go untouched after he found her though. He could have easily killed her and none would have been the wiser. This adds to my gut feeling that he is not the culprit, though there may be reason to suspect his involvement of some kind.

If I have time before setup tomorrow, I would like to speak with the head priest at the temple and see if there are any connection with the two clergymen who died, besides Shelyn. If not, what their roles were within the church. There is something we are missing, a piece that will give the puzzle meaning. I just hope we find it before more attacks happen and more innocent lives are lost.
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