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Blood and Stone
As clerics we are taught to expect challenges from the otherworlds: we turn the undead, clash with demons, heal monstrous wounds. These creatures born of blood are another thing altogether.

The chamber is filled with tortured statues. We have seen much death, but these poor souls are eternally frozen in torment. The violence that took their lives still seeps from them, forming pools of blood which rise and coagulate into clotted murderous forms. It is not easy to avoid their stringy cords which whip at our ankles and throats. Many times we are pulled to the tomb's floor. If we are killed this way, will our stony forms become the source of more of these horrific creatures?

Clever Solera yells, "Crush the statues!" and Diogenes makes his way through the chamber. The bloody tendrils lash at him again and again, mindless like ocean waves in a storm. One by one he dismantles the stone images, as we release each other from the strangling twines.

Eventually the ghastly blood is staunched. The chamber becomes quiet. Slowly we turn, assessing the fragments of the statues. A staring eye, a pleading arm, half of an anguished face. Dust mixes with the swirling pools of liquid on the stone floor until at last they are stilled.
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Imperial Base terrain
https://www.tyrterrain.com/blank-1/death-star

has stencil for painting lights on walls
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4/12/19
Shrouded Queen was an undertaker and all death shrouds had to be bought via her because she controlled the cloth trade for funerary shrouds. Hmmm Hurricane Hannah thinks not. She believes the Shrouded Queen is a Liche-Druid! She and Sharkey intimidate people for information. Moss liche survives on death and decay. If you die and lie in the moss it can make your mind more feral, less thoughtful remaining angry. Moss liches can die and come back unless you kill their seed. Very old ones basically become mindless beings with a strong will to live. May become attached to the denizens of their territory but are willing to see them die. They become more attached to their landmarks and permanent items.

We tell the story of our adventures in Dragon’s Jaws which are enhanced by Flayers illusions, and despite a slow start, we gain 3 points of infamy. Go team!!!b After long debates, we opt to take our ship to the moss liche, whoops I meant the shrouded queen or maybe it is the Black Tower. And then Flayer disappears. I check in the kitchen and Sharkey checks to water line around the ship.

Sharkey wants a silver dagger. Hector and Hurrican Hannah set off to assist. Sharkey gets a dagger. The other two find and barter heavily for an adamantine belaying pin. It is exquisitely carved. (So how do you carve adamantine?) We split the purchase price, but afterwards, Hector won’t share. (Cursed much?) Flayer notes that is ancient and was likely made by an underwater race. Who cares as long as he hits undead things like moss skeletons that require a bludgeoning weapon. Of course, that was supposed to be Sharkey doing the hitting. Sigh. I think I got gyped.

When we get to the island, we circle it and see a jungle island with a tall tower that looks like a push pin atop a flat board. Disturbingly, there are no birds or large wild life. No jungle seals, on the rocks for example. We do see the sunken remnants of a sunken ship – testament to past failures. It is about a quarter mile walk through the jungle to the tower.
We cast an invisibility sphere with Hannah in the middle. It will give us 10 minutes to get to the tower. The island smells funny. Roque can fly and carry Hannah. Sharkey will carry Jeinko and both Flayer and Hector will have their own smell. The island is full of bugs and vermin masses and the odor smells like bugs. It is fetid and stinky. There are no larger predators. This is a quarter mile of crawling insects. Yuck. Luckily we make our stealth check while getting to the Tower. It is 30 feet in diameter and 400 feet tall. It is covered in thick vines as though it were the trunk of a tree. We do not notice any window, but it is hard to tell with all the vines over everything. The Tower roof is bowl shaped. It has fallen in over the past 25 years of no care. It is covered in soil and moss and jungle growth.

We break through and see carvings of tentacles going down towards the bottom of the tower along the stairway. The carvings are not that dissimilar from the belay pin carvings. The tower seems to be made of a porous stone – Note quite coral, but maybe like pumice. But as we interact with it, it seems incredibly sturdy. Flayer says it is a conjured tower, not a built one. I cast see invisibility and spider climb and mage armor. It lasts for 100 minutes. The walls are covered with the symbol of Dagon Demon Lord of deformity, the sea and sea monsters.

The stairs continue down – I am on the outer wall up about 5 to 7 feet and since I am last, that puts me above the entire party. We get to a sturdy wooden door. We enter the room. Patina-crusted iron posts suspend a massive gold -plated disc etched with runes. In the center of the disk is fleshy eye. Beside each post a serpentine basin rests upon a short wooden pedestal. In a small alcove is a massive disk with a wooden statue of a horrid creature holding a serpentine heart. A reinforced, spiked shut door is our way down. The big disc eye thing is the only magic.

The stairs continue down – I am on the outer wall up about 5 to 7 feet and since I am last, that puts me above the entire party. We get to a sturdy wooden door. We enter the room. Patina-crusted iron posts suspend a massive gold -plated disc etched with runes. In the center of the disk is fleshy eye. Beside each post a serpentine basin rests upon a short wooden pedestal. In a small alcove is a massive disk with a wooden statue of a horrid creature holding a serpentine heart. A reinforced, spiked shut door is our way down. The big disc eye thing is the only magic.

Jeinko grabs the heart and replaces it with one that was revealed under Sharkey's blood. We get the door open. A guiding row of black iron candle holders (no candles just tallow lumps) at end of all is a statue of a human male being devoured by eels other than the area over his chest.

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Jim
Posted by the GM
Stars Without Number
Retro Future Images - for a different game
http://www.darkroastedblend.com/2007/11/retro-future-to-stars.html

http://www.darkroastedblend.com/2010/02/retro-future-to-stars-part-3.html

http://www.darkroastedblend.com/2008/11/travel-distant-worlds.html
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A song for the crwth - verse 1
A fortnight trolling through the underdark
Still we couldn’t pass the triptych doors
Reliquaries of the ones who went below
A trace of obscure evil gone before

In Ahlysaaria’s palace of the phallus
Our adversaries come upon us hard as rock
Resolve of steel but deeds of softer mettle
my lifted weapon tasting naught

With just a punch the halfling takes
A golem twice his size
Amid the casters’ surefire bolts
The rivals fall from every hand but mine

Cloaked and dreaded, our lady archer
lets the cock feathers fly
re-chastening the dirty gnome
Her blameless shame dissolved

The lady archer,
she drops drow
And I…
I play the crwth.
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