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RE: 4/26/2019
We head to an island we see. While we are heading to we see a serpent in the water. After a long batter we defeat it!

  • serpent = MASSIVE serpentine dragon-demon.
  • we defeat it = Though we attempted to flee, it was too powerful to escape from. Through incredible luck, teamwork, and blessings of the gods we narrowly overcame this mighty foe.

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Into the cliff-face temple
Jes set out to silently kill the 4 sleeping cultists on the 2nd floor, using Fly, Silence, Invisibility spells or potions. Once she killed the first one, we remembered that these guys explode when they die. Jes was able to kill two of them before the other two got into action.

By then, Sallah and Novid were into the upstairs fight, and the others were at the entrance to the temple.

The lamias sprinted to there, where they were quickly defeated as soon as Jes and Sallah flew down from the upper floor.

Ostog scouted the pyramid while the other stripped the bodies and studied the sphinx frozen in the spell effect. It was determined that she could receive healing, but only if it was applied the instant the spell was dispelled. This was done, and Tetisurah was saved.

She told us that she was the guardian of the tomb of Chisisek, and had inherited the role from her mother. She knew that there were fewer than ten cultists (we've killed 11 here), two lamia, and one lamia matriarch (seen by Ostog in a tent at the pyramid). She'd overheard that the cultists had another location (base? camp?) at someplace to the north named "Sightless Sphinx", but no one knew where that might be.

Ostog's arcane eye spell revealed that the pyramid on the hill overhead had no visible guards. There was a tent on the hilltop near the entrance that had been recently tunneled into the pyramid. A cave behind the pyramid (Tetisurah named as her home) was seen to have a Large snake inside. The tent had stores inside, some accounting papers, and a half-snake, half-woman figure that Amestri identified from Ostog's description as a Lamia Matriarch.
Session: Game Session 22 - Friday, May 24 2019 from 10:00 PM to 1:30 AM
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Shogaming DnD campaign 1
Trapped in Wave Echo Cave: Day One
The adventurers descended deeper and deeper underground, leaving behind the sunlit grotto and the green dragon that had made its lair there. They followed a twisting passageway for what Ash estimated to be nearly a mile before finally emerging into a larger chamber, deep below the Sword Mountains. It was immediately obvious why the dwarves who had discovered the cave 500 years ago gave it the name “Wave Echo.” A booming echo emanating from much deeper within the cavern could be heard roughly every two minutes. The sound was reminiscent of waves crashing on a rocky shoreline, but the adventurers were nowhere near the ocean. At the northeastern corner of the chamber was a deep pit, darkvision and torchlight could only just barely reach the bottom of the chasm, some 60ft. below. Kyron tied his rope around a nearby stalagmite, allowing the party to descend safely until they were about 10ft above the bottom and the rope ended. From there it was a relatively harmless fall to drop the remaining 10ft. Ash carefully prepared a harness for Arcanine and lowered the wolf down before descending himself. From the bottom of the pit, two passageways led southeast and northwest, the adventurers explored the southeast passageway first.

The naturally formed cavern merged with numerous narrow tunnels of hewn stone intersecting at right angles, likely mining shafts carved by dwarves during the initial excavation of the cave. Teejak led the exploration, scouting ahead as quietly as possible. He listened at a stone doorway and heard gnawing and crunching sounds reminiscent of the ogre he had encountered at Cragmaw Castle.

“Don’t think we want to go in there,” said the rogue as he continued to scout ahead.

Teejak moved incredibly silently, hugging the sides of the old mining tunnels and carefully peering around each 90 degree corner. In this section of the tunnels the walls of the old mine seemed especially clean compared to the grime-covered surfaces the party had encountered so far. As he proceeded to the next intersection point his foot suddenly bounced off of some invisible surface directly in front of him. Looking more carefully now the rogue noticed particles of dust suspended by some unseen force in front of him. Teejak had been so focused on moving stealthily that he failed to notice a transparent gelatinous cube occupying the entire cross-section of the mining tunnel. The cube slid forward, catching Teejak by surprise. The rogue stumbled backwards but was unable to move out of the way as he became completely engulfed by the monstrous ooze, burning his flesh with corrosive acid. He screamed for help but his voice was muffled entirely by the gelatinous cube.

“Oh shit!” yelled Ash, as he witnessed Teejak being engulfed.

The rest of group immediately sprung into action, harrying the cube with both ranged and melee attacks as they watched Teejak struggle within the transparent ooze. Gradually, he stopped struggling and went limp.

“Someone pull him out of there!” shouted Asbjorn.

By the time Tau ran up to the cube, Teejak had lost consciousness. The yeti used all his strength to pull Teejak’s limp body out of the ooze and carry him back to safety, burning his arms in the process of reaching into the cube.

“Burn motherfucker!” cried Gayjon as he threw a jar of oil, smashing it on the floor directly in front of the gelatinous cube. The halfling then threw his torch onto the pool of oil, igniting it and the ooze in flame. The cube slid forward, threatening to engulf Gayjon, but the halfling performed an acrobatic backflip and avoided the attack. Ash Ketchum dealt the finishing blow with his longbow, causing the cube to lose its shape and collapse into a pool of inanimate acid. An inspection of the acidic pool revealed the armor and skeletal remains of some poor soul that had failed to escape.

After stabilizing Teejak, the group climbed back up to the large entrance chamber for a short rest. A sense of despair hung over the group as they huddled in darkness. Teejak groaned in pain as Asbjorn applied bandages to heal the chemical burns inflicted by the gelatinous cube. Asbjorn appeared to be daydreaming for a moment but was then snapped back to reality by a booming echo emanating from deep within the cavern.

Teejak clearly needed more than a short rest.

Fearful of resting any longer within the cave the group decided to approach the green dragon and ask to stay within its lair. The dragon was resting on its pile of gold but raised its long neck as the adventurers approached from the tunnel.

“Back so soon! What magical items have you brought me?” asked the dragon slyly.

“The cave is dangerous, we need to rest, and to collect food and water,” said Asbjorn.

“You do not make demands of me,” replied the dragon, “I will not permit lesser creatures such as yourselves to remain within my lair. Do not return to this place empty-handed again.”

With that, the group had no option but to retreat back into the darkness of the cave and explore further in hopes of finding magical items to offer the dragon. Wizziff, anxious to return to a comfortable bed inside a warm inn, hastily travelled up a staircase without the rest of the group and stumbled upon a group of undead ghouls gnawing on old bones in a large cavern chamber. He readied his magical wand as another ghoul emerged from the darkness at the edge of his vision, and then another ghoul, and another. In a matter of seconds, a swarm of ghouls was charging the lone wizard. Kyron rushed ahead to meet the swarm, standing beside Wizziff at the top of the stairs with Asbjorn filing in behind the paladin. The leader of the swarm, a hideous looking ghast, was the first to meet the adventurers. Wizziff quickly unleashed a barrage of magic missiles from his wand. The glowing darts slammed into the ghast but the creature seemed unphased. The rest of the undead swarm was only moments from descending upon the adventurers. Realizing that the front line was no place for a wizard, Wizziff turned to run.

As he did, the ghastly leader of the undead swarm raked its sharp claws across Wizziff’s back, carving him open from waist to shoulder. Blood splattered across the walls and onto Kyron as the wizard collapsed to the ground, dying.

“Fuck this,” was all Wizziff had time to say before losing consciousness.

Asbjorn filed-in next to Kyron, quickly stabilizing Wizziff and allowing the wizard to make his escape to the back lines. Together, the paladin of the One Above All and the cleric of Ozrikotep held back the undead swarm at the top of the staircase, protecting the ranged damage-dealers behind them. Ash and Teejak unloaded arrows and crossbow bolts at the undead as quickly as they could, but there were simply too many.

Asbjorn looked around at the swarm. And laughed.

“What the fuck is wrong with you!?” yelled Teejak from the backlines as he fired another crossbow bolt into the swarm.

Asbjorn raised the holy symbol on the front of his shield.

“In the name of the father, and of the son, and of the holy keg on my back, Ozrikotep guide me!”

The holy symbol on Asbjorn’s shield glowed bright as daylight as the cleric channeled the divine energy of Ozrikotep into it. In that moment, half of the undead swarm turned and immediately fled from Asbjorn. The ghastly leader, unphased by Asbjorn’s turning spell, raised its claws to strike down the cleric but, before it could swing, a crossbow bolt entered its brain through its left eye socket. Kyron swung his halberd horizontally at another ghoul, even after cleaving the undead fiend in two his halberd still had enough momentum to deal damage to a neighboring enemy. Arcanine pounced on yet another ghoul, knocking it prone.

The tide of battle seemed to be swinging in the party’s favor until one of the remaining ghouls raked its claws across Kyron’s chest, finding a gap in his chainmail armor. The paladin felt his muscles tense and tighten until he could no longer move and was paralyzed. While Kyron was still paralyzed, a second ghoul sunk its sharp teeth into his shoulder and removed a massive chunk of flesh. Kyron was overwhelmed by the sheer amount of pain but was still unable to budge. Moments later he collapsed to the ground, the paralysis had ended but the paladin was now dying.

In this moment, Gayjon, the flute-playing halfling fighter, who had been much further behind the rest of the group, entered the fray and struck down a ghoul with his short sword.

“Rise my friend!” said Asbjorn as he channeled divine energy to heal Kyron, “our friends still need us!”

Kyron slaughtered another ghoul, only to be brought down again by a critical strike.

“Rise again!!!” Asbjorn once again healed his paladin companion.

“I could do this all day,” Kyron said as he stood to his feet once and finished off the ghoul that had brought him down.

With the immediate undead threats eliminated the party moved deeper into the chamber and discovered the undead that Asbjorn had turned. They were still attempting to flee the holy light emanating from the cleric’s shield but had been driven into the wall of the cavern. The ghouls raked their claws against the bare stone, desperately trying to escape. It was a simple matter for the party to focus on killing the remaining ghouls one by one, ending the battle.
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Asbjorn Visits AlderFarm
Asbjorn awoke early in the morning, eyes bloodshot, toes tingling, and head pulsing like a cramped muscle. "I drank a bit too much last night, ugh". Asbjorn reached for his traveling keg to chase the hangover with a Sloppy Joe's Special Brew, but finds it incredibly light. "Damn I gave the last one to Gundren!" Knowing the many dangers ahead in wave echo cave Asbjorn is sure he must make another batch of the Sloppy Joe's Brew and decides to head out to the nearby Alderleaf Farm to find some grains or wheats for his recipe. Before leaving the tavern he grabbed a beer at the bar and some breakfast praying to his lord Ozrikotep before leaving.

As Asbjorn approached the farm he was greeted by a female halfling that looks to be in her mid forties
"Well met adventurer! The name's Quelline Alderleaf, how can I be of service?"

Asbjorn wiped the sweat from his brow still hungover and squinted his eyes ahead to see a beautiful milf halfling. "I must still be drunk", he says to himself. Good day to ya Quelline the names Asbjorn, I'm in search of the highest quality ingredients for a special beer recipe and a looking for some grains for it. Do you have any for purchase.?"

Of course, help yourself! You’ve done this town quite a service, no need to pay me!, says Quelline

"Thank you young lass. You would not happen to have heard any stories of magical crops of any kind? My tribe has a rare disease plaguing them and there is legend of a wheat that can be used to heal em.", Asbjorn replied blushing.

"I myself have not heard of such a crop, but I have a friend who may know Reidoth is a Druid who knows these lands well". Quelline pause as she thought for a moment. "He typically makes his camp near the ruins of Thundertree where the Neverwinter winter exits the forest."

"I'll go search for Reidoth whence we return to Neverwinter, shortly my party is traveling to another place first." Asbjorn collected the grain he needs to brew Sloppy Joe's Brew and placed it in his bag.

"Thanks for all your help Quelline let me know if I can ever be of help to you" Asbjorn headed on his way to meet back up with the group. Glancing one last time at Quelline he thinks how drunk must I be?

Asbjorn said to himself, "I wonder if she is wed because she has beauty I've never seen in a halfling, perhaps I will be returning to pick her strawberries in the future."

Quelline shouts as Asbjorn walked away, “Daran Edermath is a good friend and fellow farmer, he is also a former adventurer himself. I believe he is rather concerned with some sightings of Undead near the Old Owl well. If you have a chance to help him, I would greatly appreciate it!”

Asbjorn stopped as he is walking away, "more then happy to help, but where about is the owl well?"

Quelline yelled back, "Daran should be able to give you directions, it’s about a half day of travel to the east on he Triboar trail"

Asbjorn nodded and turned to himself, "I hope this puts me in a good light to her hehe." Asbjorn skips down the road flushed towards Daran's farm.

At that moment Asbjorn was snapped out of his daydream by a booming echo coming from deep within the cave. He and his friends are huddled in darkness, trapped by a green dragon in a cave full of Undead. ...she had the most beautiful blue eyes... Teejak is in a state of delirium beside him, 80% of his body is covered in the bandages that Asbjorn had applied in order heal the chemical burns inflicted by the gelatinous cube. Asbjorn says a quick prayer to Ozrikotep that he will one day see Quelline again.

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Dark Ship
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