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This has been an efficient day, yiss. Thirst has done well today. First checking on the Izzet lab near Ravnica General hosspital and reporting to Boross arressters about new hot drink that make goblins vibrate like hummerbirdiess. Then insspecting Tin Street market stalls for health code violationss. All clear, yiss. Big day at Tin Street because Rakdoss fesstival come soon. Won't be going near there during that, no. For some reason, speakers want me to go watch Azoriuss unload statues near fountain disstrict. I hates Azoriuss, very careful. But me more careful, yiss. But most exciting was picking up mail from posstal sservice. Those "masterful" Dimir sure took their sweet times getting Thirst his packagess he ordered. Not only wass my new game in one box, but another box has letter. Weird letter. Never gets mail that say "burn thiss." This is not orders from Prime Speaker. Thiss something elsse. I am quite thirssty for a Gin and Tectonic. Is only thing I likes about Gruul "culture." I might ass well sees what all this fuss is abouts...
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Burn after reading.
Stupid Zivix... Stupid Zivix, he thought to himself. This was almost as bad as the time when he used bat guano as a substitute for khalni heart... After wiping the soot from he goggles he began to collect the pieces of his failed invention. Perhaps 23 cores of power wasn't the right amount he thought, definitely needed more. Suddenly he realized and exclaimed, "The letter! The letter!". In all his time spent in Ravnica Zivix had never once been the recipient of a fancy letter. So enthralled by it he had mounted it on his workstation waiting for the perfect time to open it and see what was inside. After a thorough investigation the only piece he found was a partially burned corner which read "burn after reading", how terribly ironic he thought.

Saddened by the unfortunate series of events which furthered the doubt in his mind that he'd ever be accepted as an Izzet researcher, Zivix slumped in his seat and checked his watch. It was already 10:15 in the evening. He'd been working on his invention for two days straight without seeing the light of day. Perhaps it was time for a break, he thought. He headed down toward his favorite drinking spot, the Tattered Drake Tavern, looking to drown his sorrows in a large goblet of wine. On the bright side, Zikzax had told him that the pub had recently gotten a series of various exotic blends, including the illustrious Vitu-Ghazi Doubling Seasoned Wine, a variety he hadn't had in quite a while.

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Lucas
Posted by the GM
Aedda: A Calamidade
Ato III, pt 2 - A Calamidade
O Ato III ocorreu entre os dias 9º e 15º do Mês do Dragão de 2978 p.C. (pós-Criação)

O destino é algo engraçado. Você nunca sabe se está no lugar certo e na hora certa ou onde ele vai te levar. Ou então, quem você vai conhecer e que impacto isso terá no futuro. As pequenas coincidências que ocorrem no nosso dia a dia moldam toda uma cadeia de eventos que culmina no que somos hoje.

Um terremoto separou o grupo de aventureiros que voltava dos esgotos de Vom Garohm após derrotar um convento de bruxas. O primeiro grupo, composto por Àster, Akin, Dremian, Robb e Olara, caiu numa fenda criada pelo terremoto, enquanto o segundo grupo, com Nelath, Ragnar, Katyusha, Zoë e Halzin, conseguiram se segurar até que a fenda fechasse novamente.

O primeiro grupo, sem muitas opções de voltar para a superfície, decidiu explorar os túneis que se abriram perante si a fim de buscar uma saída. Durante o trajeto, conheceram um trio de drows que fugia de um quarto drow recentemente transformado em drider pela malévola Rainha Aranha, Lolth. Com a promessa de que ajudariam o trio a encerrar o sofrimento do amigo em troca de direções para a superfície, uma aliança foi forjada. No dia seguinte, a criatura veio de encontro ao grupo, e com um um esforço conjunto, pereceu. Áster, com sua imensa devoção a Tyr e à Triade, fez um ritual de purificação no corpo do drider, que trouxe sua presença à Rainha Aranha, e a irritou.

Enquanto isso, o segundo grupo concluiu a missão, trazendo Finelien Windhorn, uma das regentes da cidade que estava desaparecida, de volta. Logo no dia seguinte voltaram ao subterrâneo para encontrar seus amigos. O começo dessa busca, no entanto, mostrou o quanto a arrogância pode ser fatal, quando o grupo se viu cercado por uma trupe de goblins e de seu proclamado rei, um hobgoblin chamado Kuktat. Mesmo vendo sua desvantagem estratégica, Nelath continuou lutando, para logo em seguida ser dominada pelo rei, que a levou para seu covil, enquanto Kathy se viu executada pelas flechas dos goblins após acertar Kuktat com um Scorching Ray.

Em cativeiro, o segundo grupo precisava achar uma forma de sair das mãos de Kuktat. Felizmente, Arkud, o anão que cuidava da biblioteca de Vom Garohm, Tinta & Pena, que havia sido descartado pelas bruxas e, a partir de um acordo com o rei dos goblins, virou o cuidador dos prisioneiros. Uma vez sozinho com os prisioneiros , os instruiu dos desafios que poderiam esperar de Kuktat. Em troca, pediu para que o levassem de volta à superfície e junto com ele, Moi, uma svirfneblin que viveu sua vida inteira nas profundezas. No dia seguinte, Nelath foi desafiada a uma série combate (como previsto por Arkud) e em troca conseguiria a liberdade de seus aliados. Surpreendendo a todos com sua proeza em combate, Nelath derrotou cada inimigo que o rei goblin colocava em sua frente. Frustrado e impressionado, Kuktat pulou o último desafio, trazendo o maior guerreiro de sua coleção, um minotauro enlouquecido com o tempo em cativeiro. Seguro de que seu campeão destruiria a centaura em um único golpe, o hobgoblin permitiu que ela escolhesse dois companheiros para lhe prestar assistência, e Nelath decide por chamar Ragnar e Halzin. O combate se mostra brutal, com Nelath e Ragnar caindo inconscientes, mas Halzin felizmente garantindo o golpe final. A dupla é estabilizada e eles caminham para fora do covil. Já longe, eles montam acampamento, e ganham um tempo para descansar e honrar a vida de sua aliada falecia, e Ragnar se abre com Moi, contando um pouco do seu passado. No dia seguinte, encontram o drider purificado, e com a certeza de que estão no caminho correto, seguem viagem.

O primeiro grupo, seguindo caminho, começa a notar a presença de Lolth no seu trajeto, sendo atacada por grupos de aranhas. Durante o descanso, Áster é confrontada novamente pela Rainha Aranha, quase curvando sob seu poder, mas provando como sua devoção a Tyr é mais poderosa e expulsando qualquer resquício de Lolth em seu espírito. Essa batalha interna, porém, levou a paladina a um coma. Com Robb carregando Áster pelo caminho, o grupo seguiu viagem, passando por um posto avançado de drows sem chamar atenção, e chegando no que parecia ser o refúgio de um aventureiro, com um baú fechado. Adentrando o refúgio, o curioso Akin descobre que o baú está sendo guardado, quando uma estranha criatura, com vários olhos, o ataca. O confronto se mostra simples, e o pequeno kenku descobre uma bolsa mágica, contendo várias moedas de platina e alguns itens.

No dia seguinte, Áster acorda e o primeiro grupo segue viagem, para encontrar um grupo de inimigos composto por mais mais aranhas, uma delas gigantesca e um par de drows. Felizmente, o segundo grupo consegue chegar de encontro ao primeiro, e a força em números se mostra suficiente para derrotar os seguidores de Lolth. Mais três dias seguem até o grupo, agora reunido, chegasse a Vom Garohm. Na cidade, os aventureiros dividem as experiências que passaram na última semana, e decidem acompanhar Zoë e Olara até Thaldell, em Valenheim e posteriormente para Ark'hala. Nelath, no entanto, tem outros planos, decidindo seguir ao Norte, para concluir sua exploração do continente de Umend e suas diferentes sociedades. Ela presenteia todos com quem passou um tempo considerável um nome centáurico e pede a Ragnar que dê um enterro digno para Kathy.

Sem Kathy e Nelath, os aventureiros sentem um vazio surgindo, mas com a adição da curiosa Moi e um futuro brilhante a frente, não há o que lamentar no momento, somente esperar o que os deuses lhes prepararam.

fin


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Tags: Milestone , Recap
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Bram
Posted by the GM
Guilds of Ravnica
The start of the campaign
Disclaimer: The Living Guildpact is not responsible for the fate of those who are arrested by the Azorius, beaten by the Boros, dodged by the Dimir, grossed out by the Golgari, gored by the Gruul, imploded by the Izzet, outwitted by the Orzhov, rousted by the Rakdos, subsumed by the Selesnya, or sickened by the Simic. Join or leave a Guild at your own risk, and get caught up in Guild politics at your peril.
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Tags: Introduction
Veotrius receives the letter
Veotrius stepped out of the arena to the roar of the crowd gathered under the twisted metal cover of the makeshift arena. Creatures of a multitude of shapes and sizes pushed their way in front of him forcing their congratulations upon him in the red glow of the torches lighting everything. He hadn't meant to slice the human combatant in two, but somewhere between a dual and a performance lay the danger that so pleased the demon-lord Rakdos. Not every gladiatorial exchange ended in death, but for the losers, the wounds often meant it was their last. The crowds ate it up. A well-wisher shoved a rolled-up piece of parchment into his hand, and disappeared into the crowd. Another, a painted ceramic vessel sloshing over with some potent drink. He took a swig. It was strong, fiery even. He took another long pull hooking the vessel over his elbow as he drank. As he stopped for a breath he threw the vessel to the floor where it shattered, the drink splattering everyone. It was time to celebrate.

It was the next afternoon when he came too, in his quarters. A very small space with a windowed door, bunk and cabinet. The whole space bumped up and down as the giant carrying it on his back walked through the streets of the infinite city. This giant wore a pack with several such quarters housing other performers and several of the support components for the arena set up on a nightly basis. Together their whole caravan consisted of several such giants wearing packs the size of buildings and pulling ornately painted carnival wagons (many with large burn spots.)

He unrolled the parchment rolling back and forth across the floor of his quarters. "Burn after reading," were the first words to reach his eyes.

"Won't be a problem," he thought to himself. "Total collapse, huh? Doesn't sound so bad to me.." Still he was intrigued. The letter went on to suggest the elite of Ravnica were only growing in power. The reason he joined the Cult of Rakdos was to undermine and fight against just such entities. He thought of his brothers somewhere in the Boros Legion continuing the proud tradition of the Ordruun family line. All of them but his youngest brother refused to admit he wasn't killed in battle. Their organization contributing to the terrible power grab this letter suggested.
On the opposite side of this sentiment was his former slave-master in the Scab Clan of the Gruul. His former master was a massive minotaur who had spared his life during a battle while Veotrius was a young commander in the Boros Legion. Veotrius fought as a slave in Gruul raids earning the respect of the Scab clan. He participated in the body modifications of the clan most notably the carving of his horns into fearsomly decorated weapons. Even now despite his Rakdos allegiances, he still wore many bone piercings, and wove bone beads into his thick hair as was customary of the Gruul. He won his freedom by saving the life of the massive minotaur who was his master during a particularly harrowing raid. The two minotaurs shared a mutual respect for one another, but Veotrius left the clan after that.

The chaos of the Gruul had inspired him as to what Ravnican society should look like, but he knew it would never be accomplished through pointless raids on the outskirts. No, chaos would have to come from inside. The Cult of Rakdos offered him this opportunity, and he jumped at it. Perhaps taking down the elite mentioned in this letter could build him some renown with his new allegiance. The Tattered Drake sounded like an Izzet establishment. No matter, those crack-pots could use some greater variance in their formulas. He'd be there.
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Epic × 3!