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Poppy
Posted by the GM
Sword Coast and Beyond
Shenanigans and Supplies
17th of Flamerule thru 19th of Flamerule



Draythas, upon reaching town, seeks out Cappy to thank him for finding his maul. Ol' Helm Hammer means a lot to him. It isn't too hard to find him at Clancy's considering he is the only tiefling in town (plus... you know... the bad reputation). Cappy immediately wants to go back to the camp. He must find out what is in that cave! "Arrr! Me damn com-piss has to be there!"

Cappy takes the opportunity to slip out of the tavern when Dray "Eggsy" insists on teaching "Manners maketh Man" to a drunk at the bar.



The Tolly tracks down some supplies and paints with Elissa close by at all times. Most times. He does slip away to find... other items after he has a meeting with Leosin. Leosin wants Tolly to get the group together for a meeting. He needs to speak with them. Most of the group is easily found. Cappy, on the other hand, doesn't want to be found. There are rumors of shenanigans and debauchery that night, even a reported attempt to break into the Keep. Sounds like something Cappy would do, but no-one knows for sure. Actually, they are pretty sure it was Cappy that tried to break into the Keep. The guards escorted him to his room.



He woke the next morning to find a rock with a strange face painted on it and a brass compass on his bedside table.



When he found the rest of the group, Cappy discovered the monk wants them to go back to the camp. He insists on getting information about what is going in to and coming out of the cave. He will be heading to Entural soon. They should meet him there with information, if he isn't in Greenest when they return.
Session: Greenest Return - Monday, May 21 2018 from 11:30 PM to 2:30 AM
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Poppy
Posted by the GM
Sword Coast and Beyond
Greenest Return
11th of Flamerule thru 16th of Flamerule

With the exhausted prisoners in tow, it takes twice as long for the group to return. Upon their arrival, the guard immediately questions the monk and attempts to take him into custody. "You turncoat! You will answer to the Governor for your decision to join forces with the raiders!" It is at this accusation that the prisoners rally to the monks defense. They convince the guard and the Governor of his innocence. It still isn't known how such a rumor could have started.
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Poppy
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Sword Coast and Beyond
The Monk and Pirate
10th of Flamerule

Rest is spotty for the party and the other prisoners. Tolly takes time to search the bones and rotting flesh in the front of the cave. Looking for what? Who knows. He eventually drags out the body of Mal. She was clearly beaten and abused severely and in unspeakable ways. Tolly takes the time to search the cave for as many rocks as possible to bury her. He goes about this while mumbling. Eventually, he falls asleep curled up next to the poorly buried body.

After the long rest, the aged Elissa begins to explore the cave to the north unknowingly to the others, with the exception of Cappy. He watches as she approaches one of the piles of bones and begins speaking to it. Asking it for help. She reaches down and touches it.

The others are gathering their items and preparing themselves to escape through the camp. A few hear the fighter's words on a faint breeze coming from the north. But, Legion was clear the bones weren't to be disturbed!!!

Cappy watches as the bones begin to form in front of Elissa as they did with him. It is strange, though. The others don't seem to be forming right away. The first one forms and swings at the fighter as she asks it for help. "Help me, sonny!" What in the Realm is wrong with this woman. As that thought crosses his mind, he hears and sees the other small skeletons begin to form. They seem to bypass him and head to Elissa. They surround her as the others begin to flood into the room. Each attack her. Most miss. Not all.

With her surrounded, the large skeleton in the back begins to take shape and approach the fighting group. Draythas has taken up a position between it and the others. Draak has tried to get into an advantageous position to help Elissa, but is being forced out by the undead. The plan of getting her out of there while not attacking the skeletons has fallen apart.

The monk has laid back with the other prisoners as a last resort to protect them. This doesn't go over well with Cappy and he slips out of the room to 'motivate' Leosin to join the fray. Pulling his dagger, he puts it to the monk's throat and threatens him to fight or die. Reluctantly the monk agrees, but is concerned the prisoners will be left unguarded. Unbeknownst to everyone except the other prisoners, Cappy reaches out with his tail and unsuccessfully tries to push the monk forward as he moves into the battle.

Draythas unleashes the power of Helm to turn the foul undead away from him and hopefully an exit, as the breeze he feels from the north is quite strong now. The battle is turning as the Ghost enters the room. It appears to be extremely angry that it's orders were not followed. It approached Elissa and enters her body. As the last of the skeletons fall or flee from Draythas, it exits the seemly rejuvenated fighter. She appears younger than she did before entering the cave.

Draythas pours his hands over a crack he sees in the wall. The breeze seems to be blowing strong through these cracks. At that moment, the stone and earth collapse backward at the sound of a strange incantation/song from the Tolly. Behind it is a tunnel. Cappy rushes forward into the darkness as the others regroup at the new opening.

He follows it to a 15 foot drop with a rope dangling over the edge. A quick check shows the rope is dry rotted about three or four feet from the ledge. It seems to match a smooth delineation along the walls. Cappy retreats to let the others know of the drop off and the rope, before trying to make his way down to the lower level. He loses his balance as he tries and reaches out for the rope but misses. He lands hard on his back, before rolling out of the way of the others making their way down. Draak isn't able to make the descent without falling and grabbing the rope. Unfortunately, it breaks. Draythas does what he can to steady the dragonborn. Eventually, the rest of the group are able to make their way down.

The room circles back around to the north where they find a chest sitting near water gently lapping up into the cavern. Cappy pushes his way to the chest and checks it quickly for traps and assesses any lock that may be on the box. He pulls his weapons, a dagger and sword, to help with leverage on the simple lock. It pops open easily as he screams for the group to watch out. The prisoners jump from fright, but the party seems to maintain focus on the chest and it's contents. Inside is a mound of coin.

As the others are discussing what to do with the chest and it's contents, an argument quickly escalates between the pirate and the monk. Leosin is berating the pirate for his constant bickering with the group and disrespect he has shown everyone. Cappy counters the monk's rant with his great deeds of rescuing the monk and these prisoners! "I didn't want to be rescued! I was here to gather information! There is more..." Cappy interupts Leosin, "If you want to go back, you are more than welcome to return! Here, I will help you back up!" The exchange doesn't last much longer as the monk loses his temper and lashes out at the unsuspecting Cappy. The fist is quick and effective. Cappy is on the ground and unconscious before anyone can react.

Draythas picks up the chest. Draak picks up the Cappy. Everyone wades through the cavern pool for several hours and the Tolly gets a well deserved bath. The underground stream leads out to a spring about an hour away from the camp. Once he wakes, Cappy gathers his things quickly without speaking to the others and moves out ahead of the group.
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Poppy
Posted by the GM
Sword Coast and Beyond
Cultist Camp
9th of Flamerule

They arrive to the camp with large portions of owlbear meat over their shoulders. The guards at the front pass them through with little to no questions. They notice a large area within a horseshoe shaped ravine. From the front of the camp, they can barely see the back. The front is full of dirty, tattered tents made of spare animal hides. The area is overrun by kobolds. The group moves deeper and find a cook tent near a large fire. Bob begins speaking to the cook negotiating the price for the meat. Meanwhile, Elissa and Mal make their way to the back of the camp looking for more information and prisoners.

The Coup Attempt

Cpt Blackheart and Tolly get in good with one of the cooks at the camp. He was an old pirate that had lost his ship when a powerful organization began taking over the seas. He joined up this land-loving group to make some coin ’til he could find another ship to work on.

Cpt. Blackheart promised him a position on his ship when he gets back to sea with hopes this cook would give them some information. Finding out the humanoids of the camp treated the kobolds with disdain and kept them segregated from the rest of the camp, he decided to try to play them against each other. He fed them the elk they killed during their hunt and spread the rumor that the non-scaled bipeds were going to kill lizards. It almost worked with the help of the presence of Draak-kar.

Seeing the tide turn away from their plan, the three moved further back into the camp to find Mal and Elissa. The raucous from the feeding frenzy with the kobolds caught the attention of several cultist and they moved to investigate. With some intimidation and inside knowledge gained from his time infiltrating the cult as an initiate, he is able to squash the inquisitiveness of the five cultist.

They find Elissa who informs them that she and Mal have found the prisoners. They are working hard labor near the back of the camp. All but one, that is. He is shackled to several sturdy posts near the back. This sets in motion a discussion about starting a distraction by taking out the guard tower. Unfortunately, the ignore the fact the camp is crawling with cultist bustling about doing chores. Not to mention the one in the tent they are standing next to while hatching this plan. He emerges from the tent questioning them about what he heard. The group moved quickly to subdue him, but are spotted by the two in the tower.

Horns blast and voices ring out signaling the position of the interlopers. It isn’t long before the open areas are filled with cultist moving in to … capture? … torture? … kill? … the group.

Tolly and Cpt Blackheart are hiding in a tent waiting, For what? Who knows. Elissa is engaged in a grappling contest with one of the cultist and refuses to back down. Draak-kar … is he RUNNING? No … surely not. He MUST be heading to the kobolds to convince them to reconsider the rumors. As he flees the scene of the attempted coup, all he sees ahead is a sea of little red lizards rushing toward him with rusty daggers and slings. Are those humanoid running toward him from way behind the kobold?

When he hears the sounds of the horn, Dray takes the opportunity to break free from the shackles on his legs. He refuses to stay here and wither away like those working near him today. He rushes the guard that had been unmercifully torturing him for the last several day. Thankfully, the sounds of the commotion allow him to sneak up on him. Unfortunately, he is spotted when the other guard turns to tell Dray’s potential victim to watch the prisoners while he finds out what was happening. He rushes toward the half-orc and slices him open with his scimitar not knowing it would be the cause of his death. Lightning explodes from the wounds of the cleric and consume the guard instantly. He crumbles to the ground in ash.

This leaves the last guard for Dray to wrap his arm chains around his neck and try to pop his evil, motherfucking head off his shoulders.

Captured

The cultist surround Elissa. She is still in a grappling struggle with one of the initiates. She releases the intiate and throws down here weapons. Giving herself to her captors. Inside the tent Cappy tried his best to persuade the guards he was asleep and this disturbance is a travesty. It isn't long until the guards find Tolly. They are disgusted by this creatures presence and the thought anyone would fuck this thing. Where would they get this idea? Several begin to dry heave as more guards pour into the tent. "Frulam will sort your fate, mercenaries!"



While this is transpiring, Draak-nor is rushing toward the kobolds in the camp. "They wish to kill us, fellow reptiles! Attack them!" His attempts to convice the kobolds seem to work on half of the feableminded creatures. The other half of the lizards rush him and begin thrashing him with thier daggers. The cultists move forward; yelling at the kobolds. Their intimidation seems to sway the confused kobolds back into line with the cult. Seeing the tide turn, Draak surrenders.

He is brought to the place where Frulam Mondath is questioning the others. Cappy convinces her he is one of the mercenaries. It was at the moment, a guard whispers something about the strange, dirty halfling being the concubine of Cappy. Frulam looks back at the pirate disgusted! A weak, bloodied man walks forward with the help of some of his friends. "Lady Frulam. This man is part of the raiding party. He threaten to kill me if I raised the alarm. Right before this one...", pointing at Elissa, "struck me in the face with the hilt of her sword. The others had surrounded me!"

Frulam speaks up instantly, "We kill them in the morning!" Pointing at the pirate, "Take that one's dick! It is surely rotten to the core!" She walks off with her guards.
While the horns were still sounding, Draythas was choking the life out of the guard that had beat him repeatedly. The eyes of the guard pop out of their sockets as he takes his last breath. Draythas turns to the wall, cast fog cloud and begins to climb. Still in his leg irons.

He is quickly followed by several of the higher ranked cultist. Trying to aid in his escape, he turns and cast a thunderwave. Two of his targets fall to their death. The others continue their pursuit, gaining quickly. With the fury of losing their comrades, they slice the half-orc cleric down. His resolve keeps him alive long enough for him to fall to the ground below. His head his the hard turf below and he falls unconscious.

Escape

As Draythas wakes, he sees he is back at the prison part of the camp. He sees some of the chain gang were missing, but there were four new faces. They were still in armor. They must have been the cause for alarm. Checking his restraints, he notices they are now chains and doubly reinforced.

He notices the little one slip out of his retraints with ease. 'Are these guys idiots?', he thinks to himself. He moves to start freeing the others, the teifling first. Who, once free, ducks into the shadows of the tent in front of them. The female is the next, Elissa, he notices one of them whisper. The little one moves to the monk that has been here since the camps return from a large raid. He had been beaten endlessly since his arrival. He was sure he had heard the monks bones break several times. Almost as many time as he heard the guards call for clerics to revive him.



It was at the moment, he heard the sounds of a guard, "What are you ...". He saw him rush forward. The lizard was mysteriously freed from his restraints and beside the guard in seconds. As the guard turned to see who rushed to his side, the tiefling appeared out of the shadows and took his head!!!

Rumblings start to occur near the fire. Dray hears the cultist wondering why Ivan is taking so long. "Probably sending some time with that redhead!" This seems to give the escape a little more time, as the lady fighter finally frees him. The lizard and the little one go about freeing the other slaves after the monk loosened. The tiefling goes for the tent where the cultist keeps the weapons.

The tiefling looks to have cut the side of the tent open and slipped inside. From the silhouette from the candle, Dray can see teifling duplicate his killing blow to another cultist. With the little one jumping into the tent as well, sounds of weapons and armor could be heard clanging against each other. A shiny sword pokes out of the cut in the tent, but no one takes it. Some don't notice it.

It isn't long before the little one jumps out to confront the quickly approaching cultist. The noise from the clanging armor and the missing guard raise suspicion. When one notices the decapitated body of Ivan, the alarm is sent out and the horns begin to blow, again. The little one screams something about a Mal sending the lead guard into a panic and rushing away screaming something about a shadow monster. Dray looks around, but sees nothing like that near the skirmish.

Dray steps into the tent long enough to gather his weapon, a maul, and chain mail armor. Not long after leaving, all the weapons and other items came flooding out the cut. Soon after, the tiefling came running out. Everyone gathered up weapons and rushed toward the wall and a cave mentioned by the slaves. Dray is familiar with this cave. It is where the cultist would throw the bodies of the dead slaves.

The Cave, The Skeletons, The Ghost

Once in the cave, Draythas tries to cover the entrance as much as possible. He turns to see Draak-kar, Elissa and the little one fumbling around in the dark. They are stumbling over the bodies and bones of, what he can only assume are, the dead slaves. The tiefling is doing his best to cause trouble to the woman fighter. "These caves are where the cultist disposed of the bodies of the dead slaves. Watch you step.", he warns the others as he is pressing past them to find the others. He finds the monk and the slaves at an intersection of three paths. The one he just travelled. One to the north. One to the east.

Cappy kneels before the monk, Leosin, "Give me answers or I will end you!"

"This is not time for threats. This is the time to work as a team to get out of this predicament. The female you keep antagonizing will be a valuable member. I would suggest leaving her be."

With that, the pirate decides to go north to check for a way out of the cave. He calls for Tolly to join him. Draythas gathers the two fighters and heads east to explore. As he does, they hear sounds coming from the cave entrance. It is the sound of pitched battle. Draythas spots a skeleton... or was it a zombie... some form of undead... looking in his direction. It turns to the west toward the sound of battle. Sounds of voices echo through the cave, "They've come alive! They are attacking! Get out!"

Convinced the unndead are defending the entrance, Draythas heads east. He sees an oval cave room with no visible entrance or exit. He spies on the walls symbols of a primative nature. Hunting and attacking. The figures look to be goblni in nature. As he turns to leave, a spectral being appears through one of the walls.



It approaches him quickly, "You! You are the reason for us! We died because of you!" Draythas has a moment to call out, "GHOST!" before it gets within ten feet of him. Tolly turns at the sound of spirits arriving and moves quickly toward the others, leaving Cappy in the north in a room full of bones.

Draythas kneels to the being and tries to plea with it. When the tone of the spectral creatures voice seems to turn more angry, Elissa and Draak quickly step forward to attack. Both swing their weapons through the barely solid creature. It appears to be hurt be the creature, but it makes it angry! It shifts form and quickly. Showing a horrific visage to all that can see it. All that see the creature are frightened at it's sight and refuse to go any closer. Elissa is so frightened, her body and mind age 30 years.

In the north, Cappy approached the largest pile of bones and pokes it with his weapon. At the touch of the weapon, the bones begin to rattle and come together. They start to take the shape of a large Hobgoblin Skeleton. Around him, he hears the sound of other bones coming together. Hoping to end the threat quickly, he swings twice at the forming bones. It doesn't seem to phase the undead creature that much. In that time, several other smaller undead rush to the pirate and pierce him with thier shortswords. When the large hobgoblin skeleton finally takes a swing it is too much for the pirate and he falls unconscious from the massive blow.



To the east, the ghost rushes the half-orc and possess his body and mind. It seems like an eternity for him, but it was only a few seconds for the others. When it reappears, the mood has changed and it moves to the front of the cave taking up a defensive position. The group is surprised, but Draythas convinces them it is here to help, now. Tolly is curious and approaches the spirit as the others quickly look for Cappy. They find him unconscious and bleeding out. Draak quickly applies one of the rags from the skeletons to his wounds to stabilize the bleeding.

With the ghost standing guard, the groups is able to take a much needed long rest.
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Poppy
Posted by the GM
Sword Coast and Beyond
Elks, Owlbears and Rebirth
8th Flamerule

Further along they are able to spot some hunters that tell them they are hunting for a large camp close to their location. They bring meat in and get a fair price. With this news, it is obvious to the party that they could pass themselves off as hunters to gather intel. They spend the rest of their fifth day of travel hunting. They find an elk late in the evening and are able to bring it down. Tolly and Mal immediately begin field dressing the carcass.



The smell of the fresh kill draws two hungry owlbears. Not wanting to give up their ticket into the camp, Elissa and the others try to fight off the massive creatures. During this fiasco, Tolly wraps himself up in the elk carcass to avoid the owlbear attacks, but put himself in immediate danger. One of the owlbears, seeing an opportunity, grabbed the carcass with Tolly inside and began to flee into the nearby wood.



Tolly was able to squeeze out of the anus of the downed beast before the owlbear could leave. With the elk meat shredded beyond being able to pass as a good kill, the party decided to use the meat from the killed owlbears.
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