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Acorn Pancakes with Blueberry Syrup and Session 7 Notes
Acorn Pancakes with Blueberry Syrup

1 cup acorn meal
1 cup flour
1 tsp salt
2 tsp baking powder
2 eggs
1/4 cup of vegetable oil
1/2 cup honey
2 cups milk

1 cup blueberries
1 cup warm water
1 cup sugar
1 tsp lemon juice

Heat and grease pan. Mix dry ingredients in a large bowl. Combine milk, oil, honey, and eggs in a separate bowl. Combine the mixtures in a large bowl. Pour dollops of batter in pan and flip when bottoms are browned. Serve hot.

Blueberry Syrup:
Mix blueberries, water, and sugar over low heat until sugar is dissolved. Increase heat until syrup thickens. Whisk lemon juice into syrup.

7th Session Notes
After taking out the monster in the tower, some guardians of the Margreve brought us to a town just outside it. The town had its own problems, which we tried to help with, and they agreed to help us get to the ship. Not only that, but it looks like Faith has earned her god's favor. Faith is a good fighter and Vasili is gone.
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Tags: Summary
Bramble Cocktail and Session 6 Notes
Bramble Cocktail

2 oz Gin
1 oz Lemon juice
3/8 oz Simple syrup
Crushed ice
1/2 oz Blackberry liqueur
Lemon half-wheel
Fresh blackberry

Shake together the gin, lemon juice, and simple syrup with ice and strain into a glass over crushed ice. Lace over top with the blackberry liqueur and garnish with the lemon half-wheel and fresh blackberry.

6th Session Notes
Tagrimm's faith pulled us through and a strange owl gave all of us but Faith and Vasili a ride through the Margreve. It gave us some advice and we found a tree surrounded by blueberries and garlic. In helping out the Margreve, we were tricked by a girl in a tower and attacked. Tagrimm managed to kill her with some cursed brambles, luckily. I should probably stick to helping others out. Tagrimm is faithful and Burly is good at camouflage.
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Grilled Pike and Session 5 Notes
Grilled Pike

Seasoning mix (salt, pepper, garlic powder, basil)

Cut pike into 4 inch chunks. Put butter on top and season, then heat until it flakes.

5th Session Notes
We’ve set off on our first quest outside of Zobeck. I haven’t been this far outside Zobeck since I first got here. We had some trouble crossing a river, and the Margreve Forest is very big. Tagrimm doesn’t seem to trust it like I trust Lada, though. I’m not sure, but we’ll see. Hopefully we make it through! Vasili is a pretty good architect and seems to have caused some trouble that I wasn’t told about, and Tagrimm is very attuned.
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Posted by the GM
Mage Battle II
Session 2: To Iyallatol!
Setting sail to the mysteriously-appeared island on Captain Lallia's ship, Myth, Turtle, and Sinestra train with Vonn, Lallia's first mate. Or rather, they cause enough chaos and confusion with their magic that Vonn admits they don't need his help.

Upon arrival, Myth unearths a fragment of a garment, that he is able to identify by the stitches in the hem come from several centuries ago, appropriate time frame for Iyallatol's disappearance. And indeed, once they begin exploring the island, aside from the multitude of dead sea creatures that one would expect from a previously-sunken land mass suddenly and rapidly rising, and the slight angle the island is floating at, it quickly becomes apparent that this is indeed Iyallatol.

They find an old inn building and settle in for the evening, intending to explore a bit further the next day. However, during the last watch, as dawn begins to break, Sinestra hears a far-off noise and awakens the others. As they approach the building that once was a royal palace, one of its pillars breaks off and nearly crushes them. It was pushed over by a beefy-looking Orc, who shouts a battle cry that summons several other orcs to attack the party.

While Turtle and Sinestra rather handily dispatch the orcs (minus one that ran away), the beefy Orc that pushed the pillar over slow-claps and grins at them, tossing what is probably Vandoo's Diamond into the air to prove he has it, then escapes using a captured Avion, and an obscuring fog prevents the party from pursuit.

The trio is forced to report the good-news-bad-news back to Isik Goldwort; when they show him the symbol painted on the beefy Orc's breastplate, his face drops and he leaves them for a while. When he returns, he confesses that it was never he himself who hired them, and he leads them to their true employer, a wizened monk who introduces himself as Endrin...

Session: Session #2: To Iyallatol! - Sunday, Nov 24 2019 from 1:00 PM to 4:00 PM
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Tags: GM , Level Up , Recap , Summary
Chocolate Fudge and Session 4 Notes
Chocolate Fudge

2 C sugar
½ C cocoa
1 C milk
4 T butter
1 t vanilla extract

Mix sugar, cocoa, and milk and heat, stirring constantly until it boils. Reduce heat and simmer. Heat until putting a ball of it in cold water forms a soft ball. Remove heat and add butter and vanilla. Beat until the fudge loses its sheen. Pour into pan and cut.

4th Session Notes
We were just in a situation where we easily could have died, but we were lucky. We came across some things that I certainly never would have had I not taken up this adventuring life, but I’m not sure whether it’s worth it yet. We tried to get information in the Kobold Ghettos, which may have been the hardest thing to happen so far, and now are about to embark on another surely dangerous quest. I think we are all more capable now though, and aware of the dangers that lie ahead. Tagrimm is scary, but a good companion and diplomat, and Faith is very big.
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