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Dan
Posted by the GM
Rise of the Runelords
August 21st, 2016
They opened the double doors to a shadowy sight: two portals connected by a body of energy similar to a curtain. Connected to it, dark energy cracking with slow-motion lightning moved into further hallways. This was a very small room, so the heroes lined the wall to get a closer look at it all safely. They quickly deduced this was a portal to the Negative Energy plane, and that they could destroy it by destroying one of the crystal pillars holding the portal together. Reiner, eager to do so, took swings at the pillar with his sword. With two fell swings, he smashed the pillar to bits. It shattered and exploded, unfortunately causing shards to hit everyone.

Of worse note, however, it also summoned a creature before the portal completely shut. It forced a large batlike creature, a nightwing, into a room too small for it to move in. Luckily, Reiner and Nevik were close enough to set up very quickly, making quick work of what could have been a very lethal threat to the party. They moved out of this room, and noticed that the air seemed less stale and hindering. Closing the portal must have done something to hinder an aura in this area.

They moved forward in the remaining direction to find a room splattered in blood and corpses. The bodies had their organs removed carefully, Philip catching on that this was the work of an expert necromancer. Reiner, not having any of that, quickly piled the bodies into the center of the room and lit them on fire with Calabolg. Aside from the smell, Reiner had no reservations about hindering any potential further happenings from those bodies.

Nevik scouted ahead to find an empty labratory with various bodies on examination tables. Vincent struggling to keep his lunch down, the group moved into this room before discovering two more directions to take. Nevik scouted the north door, spotting an odd creature standing at a table in the room ahead. Luckily for Nevik, it did not hear him at all, so he was able to report back to the party to tell them the news of the creature. They readied themselves for a fight. Reiner borrowed Philip’s ring of invisibility and proceeded into the room with nevik to get the spook on the creature.

The creature was eating a liver torn from the body on the table before it, and did not detect Reiner or Nevik before they got the jump on him. The ghoul like creature screamed, summoning skeletons from the bookcases that lined this room. Despite the major threat this creature had to the party, it stood no chance against Reiner and Nevik, as they tore through him quickly before it could do any damage. They cleaned up the skeletons with little issue, despites some of the skeletons actually exploding in fiery vengeance upon destruction.

The party turned their attention to the other door now, not sure what they should expect. Anything could be beyond that door, and whatever it is, it was likely not friendly.
Session: Sins of the Savior: The Ravenous Crypts Part 2 - Sunday, Aug 21 2016 from 7:30 PM to 10:30 PM
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Dan
Posted by the GM
Rise of the Runelords
July 31st, 2016
Philip readied a tarpool to cast to slow one of them, while Bael prepared himself to intercept the other golem. They handled these two new ones just fine, but they were perplexed at knowing there were four golems. The fourth was nowhere to be seen. They planned to hunt that one down, but Valtyra noticed that the pond was filled with numerous goldfish. They were told in the book that the mist would transform victims into goldfish and transport them to a pond, so these fish they see here are likely unfortunate victims over the years. Excited at this reminder, however, Philip wanted to know what would happen if they dispelled the magic on one, and see what would happen.

Luckily enough, the fish targeted regained his normal shape, which turned out to be a dwarf. The dwarf surfaced quickly and took a second to get used to his limbs again. After coming to reality with the situation, he quickly thanked the group, and introduced himself as the Guildmaster. Years ago, he lead a thieves guild. They came here after years of research, only to fall prey to the transforming mist. His companions were likely long gone, insinuating that it would not be worth the trouble to try to dispel the magic on other fish in the pond. He agreed to help out the heroes through the Vault, as he’ll find his path after that.

They pressed on, coming across numerous room that were filled to brim of a material. Steel, silk, stone, and others simply filling a room. Our heroes couldn’t really figure out the meaning behind the rooms, so they moved on. After finding another fountain room with a door, they cautiously entered the room beyond the door. As they rounded the corner, Valtyra was quickly targeted with a spell that petrified her before she could react. The mithral mage, Ordikon, was seen floating in the high corner of the room, ready for our heroes. Ordikon quickly retreated to a bookcase across the room to snag a figurine off the shelf. The heroes quickly dispelled the petrification magic off of Valtryra, and slowly worked their way into the room. Ordikon summoned a large arcane cannon, and blasted the casters with a cone of cold. He fell to Naolexa’s sleeping magics, however, and lost his life (and fingers) afterwards.

They proceeded out of this room to find an unexpected guest; a Nalfeshnee demon stood towering over the party. They didn’t attack at first, as the Nalfeshnee didn’t seem too interested in killing them. He explained that they are potentially the only way for him to escape his prison of this room. He shared his story of how he was called and trapped here, and now had no way to complete his contract to actually leave. He has been trapped from years and years, with no hope of escape. The party toiled, and found that might be able to assist the demon in escaping, despite his possibly ill intentions in the Abyss. They released him, and to his delight he was able to escape immediately. They pressed on to the remaining hallway before him, where they found the final golem. After taking it out, they found the room it was guarding; a magical arcane pool. Not sure what to exactly to do, the heroes tried dipping an item into the water. It backfired, and ended up damaging Naolexa. They didn’t want to risk damage further, to they ended up not fiddling any further with the pool. They decided to rest in the vault to restore themselves completely before moving on to the Ravenous Crypts.
Session: Sins of the Savior: The Vault of Greed pt2 - Sunday, Jul 31 2016 from 2:00 PM to 10:00 PM
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Dan
Posted by the GM
Rise of the Runelords
June 26th, 2016
Moving to the east, they moved along a walk-way that dropped off eventually. They discovered that this small room they walked into was actually a large pool. Philip managed to spot a body in the murky water, as he transformed into a water elemental to go gather the corpse’s items. He found a bag of holding with numerous books inside of it, which actually detailed mist and golems in the Vault of Greed. Pleased with this information, they moved forward.

After mucking through some water, they made it to an undiscovered room, where a cherenobue awaited them. The spirit of Bael Zargard accompanied them, and was excited at the chance to smite this creature to the earth. It rushed in there, making quick work of the creature with the heroes’ help. They round a corner to the right to find another, and then found themselves at the face of a double door. They feared a powerful foe behind the doors….
Session: Sins of the Savior: The Festering Maze of Sloth - Part 2 - Sunday, Jun 26 2016 from 7:30 PM to 10:30 PM
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Dan
Posted by the GM
Rise of the Runelords
June 12th, 2016
The next wing was dirtier than expected, as they slowly approached a sewer system. The ground was slick from moss, and the smell was atrocious. Being in here briefly would not be a problem, but lengthy amount so time spent here could be troublesome to one’s health.

The walls slowly turned to cavern systems, so the direct path forward was unclear. They decided to scout around, eventually finding a room to north. A longer room, they saw 3 levers on the opposite side of the room. Naolexa and Philip decided to investigate. Curious of their effects, they pulled the middle one labeled portal control. It took some force, due to some moss covering it and it probably not been moved in quite some time. Naolexa managed to pull it off, however, shoving the level downward. The room shook, but they noticed quickly that the water level in this room lowered. However, they also caught the attention of two omox demons hiding in the water, who instantly attacked. The heroes took swings left and right at them, but they both managed to escape before the killing blows could be delivered.
Session: Sins of the Savior: The Festering Maze of Sloth - Sunday, Jun 12 2016 from 7:30 PM to 10:30 PM
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Dan
Posted by the GM
Rise of the Runelords
May 15th, 2016
They entered into a dark hallway, with no portal behind them. The only way being forward, they approached a large circular room, with a fountain in the center and surrounded by statues. Each one depicting a different person. With 7 different ways they could go, they decided to start to their right and move around the circle one by one.

After a long hallway, they entered the Iron Cages of Lust, a large square room with a handful of cages in it, all but one empty or with a dead human in it. In the center of the room; a large pavilion of sorts, using what seemed to be silk as drapery. The group spotted in one cage a human still living, yet clinging onto life barely. Flying above them, however, alu-demons flew around, heckling the party. The group split into two, ignoring the hecklers for the time being. As a group of them approached the cage however, then went into a rage and began attacking. Yama and Reiner found their own trouble, as Reiner chased after Yama to attempt to protect him. Those two few confronted by two fire giants, telling them to leave or die. Of course, Yama liked the challenge, and immediately went into a frenzy. Reiner sighed, and picked up his sword to challenge the giants as well.

Meanwhile, they group had to divert the attention of the alu-demons, but noticed they were quickly getting overwhelmed by approaching fire giants from across the room. Naolexa managed to peak the interest of one of the succubus, and managed to force a parley when she mentioned they were here to learn how to take out Karzoug. The alu-demon immediately called off her allies, and led the group to her leader, Delvahine. This powerful succubus was eager to hear of the heroes plan to deal with Karzoug, and was willing to help...at a price.

In exchange for the component needed to perform the ritual needed to bolster a weapon to fight Karzoug with, Delvahine requested that the bard accompany her to her quarters for some person time. Vincent was eager to appease. Caught up in the opportunity, Vincent quickly remembered that succubus drain their victim’s souls via kiss, and he was already caught up in the ruse with little way out. Knowing things weren’t looking the greatest, he decided that if this is how he was going to leave this world, he might as well go out with a bang. After Vincent working his “magic”, he managed to please Delvahine in a way that the succubus hadn’t been in years. Pleased with his, Delvahine decided to show mercy and accept that as sufficient payment.

She returned to the party with the component; a jeweled dildo. This item, gross as it may have been, was the component enchanted with the power of lust. She handed it to them and told the heroes they will learn more later. Turning to Vincent, she decided to also reward him with a powerful sword she had claimed from a victim many many years ago. She didn’t use it, and it was in the hands of a bard previously. Vincent accepted the sword eagerly. It was a good day for Vincent.

She told the heroes to leave this wing, and to not return. She showed mercy this time, but may not on the next intrusion. They swiftly left the wing to move to the next wing; the Abjurant Halls of Envy.
Session: Sins of the Saviors: The Iron Cages of Lust - Sunday, May 15 2016 from 7:30 PM to 10:30 PM
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