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Tag: battle

Chapter 1 — The Port Hole
"What did you think of the new spell I have been working on," asked Jayce, still in disguise as a drow elf as they all left the "flagship store" and turned left onto Wasp Street. "It enhances my glibness not a small amount, if I may say so for myself."

   Szordrin gave him a thumbs up. In truth, he was rather impressed with the power of the bard's magical deception.

   "I have a question though," said Jayce. "What are we trying to get out of this? Do we simply want a free magic rod? Or is it more important to locate the original buyer?"

   "The latter," said Szordrin, "though if you can manage both,..."

   "...it would be considered stealing," finished Hakam.

   Szordrin ignored this and turned to Solisar as they walked down the busy street. "Solisar, during my conversation with the salesman, he, naturally, expressed great fear of the drow, but in his mind he compared them to 'neoki'. What are they?"

   "Neogi," corrected Solisar. "They are infamous throughout wildspace as despicable slave traders. I believe that there is a population within the Underdark as well. You have not heard of them?"

   Szordrin shook his head.

   "By the mercy of the Seldarine, I have never encountered one, but I am told that they are something like a hairy spider with the neck and head of an eel. They are not an attractive race by any accounts."

   "I would think that a neogi fellow would find a neogi maiden attractive," said Jayce.

   "You would think wrongly," said Solisar, "for they have no males or females but reproduce through other means. They also form no interpersonal relationships beyond ownership and subservience. They are a purely individualistic race, totally alien to any that you or I know. It is even said that they eat sentient prey while it is still alive and take delight in this."

   They came to a building on the corner on the right, which had several signs advertising for the chartering of various small spelljammers for pleasure "cruises" through Realmspace. White flags with a golden S flew outside the main entrance. They turned left onto Galley Street.

   "Did anyone else learn anything from any of the other departments?" Szordrin asked.

   "I can buy a magic mirror to communicate with Mother for only 7,000 platinum pieces!" said Nargroth.

   "You do not have 7,000 platinum," said Oma.

   "I might after Ombert sells our gnomish toys," said the half-orc.

   "Toys?" said Kytharrah. "What toys?"

   "They also sell granite and darkwood," said Belvin, "for much cheaper than 7,000 platinum."

   They reached another cobbler's shop and turned right onto Whale Street. This road began to lead them downhill, and they could see the very edge of the world again and, far beyond that, blue Toril hanging silent in the black sky.

   When they came nearly to the top of the cliff where the city of Bral abruptly ended, they found a public park, planted with green grass and trees. What they guessed to be ogre children were playing fetch with some sort of canine creature. Some couples snuggled on benches staring out at Toril and its moon.

   "What a romantic place to sit," said Oma. Jayce elbowed Nargroth, but the half-orc ignored it.

   Whale Street continued parallel to the park and uphill toward the trailing edge. "There is The Edge," said Jayce, pointing. It was a large and noisy tavern. On the roof was a deck, and an assortment of folk were singing spacefaring songs while frequently spilling their mugs of ale over the railing.

   "So that must be the Port Hole," said Nargroth. The tiny tavern to the left of The Edge had only two small windows, which were, fittingly, round like portholes. The bar otherwise had no sign. Outside the single door stood a tall insectoid creature, looking something like a humanoid praying mantis. In each of its two pairs of arms it held a strange double-sided pole arm with half-moon shaped blades. Resting on the ground next to this creature was a barrel full of an assortment of weapons.

   The group approached the alien bouncer, and it made clicking sounds with its complicated mandibles, and it took them a moment to recognize that it had spoken in broken Common. "No weapons inside." It released its grip on one of its polearms and pointed with one of its four "fingers" to the barrel.

   They agreed and left their weapons in the barrel. Jayce made himself look human again. Then they opened the door and entered.

   They had never seen such a diverse crowd in a single place. Most noticeable was the giant, fleshy orb magically floating over a pair of large stools at the far left of the bar across from them. Out of this eight-foot-wide orb sprouted ten writhing stalks, each ending in an eyeball. While they could not see the front of the bulbous, alien thing, they knew it could be nothing other than an infamous beholder. Some of them had encountered a smaller, beholder-like gauth before, during a short excursion through the Underdark below the jungles of Chult, but this one was the real deal. It seemed to be drinking up a beverage on the bar counter through a thick wooden straw.

   Next to the beholder, with an empty stool between it and them, stood two human sailors, who were slapping the countertop in laughter. Each had red hair, and one had a thick beard. Moving down the line, they saw a sitting figure in a cloak, leaning over whatever it was he or she was eating or drinking. Next were two reptilian humanoids, which reminded some of the group of lizardfolk that they had met in Chult, only these were dressed in far more civilized clothes. Next to the lizardmen, sitting alone at the bar, was a very hairy humanoid creature that reminded them of a baboon. At the corner of the bar counter stood a heavily drunk human calling for more ale from the fat tavernmaster behind the counter. The counter made a turn and along this short edge were placed smaller stools. On one of these sat a halfling with jet black skin.

   Two open doorways were on the back wall, probably leading into the kitchen. One was behind the counter, and from the other stepped a young barwench carrying a tray with drinks to a round table in the far corner. She passed another insectoid bouncer, looking identical to the one they had just encountered outside. She set the drinks down on the table, around which sat three happy dwarves.

   Across the tavern from the dwarves, sitting completely alone at another round table on a large-sized chair was another bizarre patron. This bulky humanoid looked something like the hippopotami that they had observed in some of the rivers of Chult, but it was fully dressed in an ornate naval uniform with an absurd number of badges on its chest.

   The next table had a truly eclectic mix of customers in deep discussion over a trade agreement of some sort. They included a talking penguin with opposable wingtips, a Shou warrior in full Shou scale mail, a human with a tricorn hat, and an illithid, or mind flayer. This latter monster was known in the tales of terror told among the youth of many civilizations; the hunched-over humanoid had what looked almost like an octopus for a head. Like the beholder, it sucked up a beverage through a straw into the circular mouth hiding beneath its four wiggling tentacles.

   Immediately to their right, next to the table with the illithid, was an empty table with four chairs around it. To their left was the final table in the small tavern, and about it sat a group of elves. These were all shorter than any of the elves in the group of adventurers, and all of them were also in naval uniforms.

   "These are members of the Imperial Elven Navy," said Solisar. "I recognize their uniforms." He immediately walked over to the three elves and joined them at their table.

   "Should we be worried about any of the clientele?" asked Jayce, nodding his head first toward the beholder and then toward the illithid, but Nargroth didn't seem to care. He simply moved into the bar and up to the counter next to the black-skinned halfling. The others took seats or stood around the open table by the door. Jayce whistled at the barwench and winked at her. She came over to take their orders.

   At the elven table, Solisar had introduced himself in the Elvish tongue and was trying to learn more about the elves' place on the Rock. "When I was last in Evermeet," he said, "I met with Fleet Admiral Icarus; he suggested that I speak with the Elven Navy stationed here on the Rock of Bral if ever my companions and I are in need of aid in our quest. You see, all of us our newcomers to wildspace."

   "You have been to Evermeet!" said the one elf. "Is it truly as beautiful as the stories tell?"

   "Indeed, it is," said Solisar. "I was born there; it is my home. Yet why should you not visit? Is Toril not before you when you step outside these doors?"

   "My orders do not permit it," said the elf.

   The second elf seemed more impressed that Solisar had met Admiral Icarus. "Icarus? The same Icarus who emerged victorious from fifteen battles against the scro in the Second Unhuman War?"

   "He did not speak of his battle prowess, but he commands a vessel called the Arrow of Justice and is fleet admiral of this whole crystal sphere, if I understood correctly."

   "How did you manage such an audience? Who are you in truth?"

   "I am simply a scholar who, perhaps by the mischief of Erevan, has found himself enwrapped in a quest with these companions whom you see that has taken the interest of no small number of gods. We came upon an ancient Netherese spelljammer. When I piloted alone to my island, to seek an audience with my grandmother, a great seer, I was stopped by the Evermeet fleet and eventually taken to Icarus, after they learned more about my vessel."

   "Who are the Netherese?" asked the third elf. "Forgive me, as I am not from Realmspace originally."

   "No offense taken! They were an ancient civilization of humans on the world of Toril, some of the first humans to attain the power to leave their world."

   "You piloted a spelljammer alone?" asked the second elf.

   "Yes, that was what surprised the captain of the vessel that first apprehended me; it seems that the spelljammer technology of the Netherese differed from that of most other races, and this was of great historic — and perhaps military significance — to our kin.

   "To answer your original question," said the second elf, "you can reach Naval Command by means of the Embassy, which is located in the Elven Forest."

   "Yo ho! Nargroth!" someone yelled very loudly. It was one of the red-haired sailors.

   From the far end of the bar, Nargroth waved back with the kind of grin that revealed that he had no idea who was calling him.

   "It is me, Pat! Fancy meeting you at this place."

   Nargroth took his drink and walked over to the two sailors, who clanked their ceramic mugs against his. "To the Frihet!" said the bearded sailor.

   Nargroth left the two sailors and joined the others at the table. "I think that the captain hired them on at Lantan before we left," Nargroth explained. "I do not remember their names."

   "I have not met them yet either," said Oma. "They have not tried to slap my backside yet, unlike all the other sailors."

   "Has Loreene tried to slap your backside yet?" asked Jayce.

   "When she was drunk, yes."

   "We need to find the manager of the Interlink Consortium store and talk to him," said Szordrin.

   "Let us at least get our drinks and snacks first," said Jayce. "The manager is either the man in the cloak, the one talking to the penguin and the squid-head, or that drunk who has fallen asleep with his head at the bar over there."

   The serving girl arrived with a tray full of all their orders. "Sagecourse for you, Krynnish ale for you, mead...."

   Pat, the clean-shaven Lantanna sailor laughed so loudly at something that it interrupted the waitress. "Where is the ball?" he repeated. "Shemus, you are making me roll with laughter."

   "Careful," said the bearded sailor, "it might hear you."

   "I do not think that they have ears," Pat replied.

   "...Mead for you," continued the young woman, "an appetizer of fried zard toes and a water for you, a bottle of...."

   "I have one, I have one!" said Pat, in very much an outside voice. "Right now, I am a gorgeous man, handsomer than any asperusa fellow."

   "I suppose I am supposed to ask you why?" said Shemus.

   "You know what they say, 'Beauty is in the eye of the beer-holder." He chugged his beer.

   Shemus laughed and put his hand on his friend's shoulder. "Eye see what you did there!"

   "Shemus, my friend, do you think that you could be any cornea?"

   "What is a cornea?" Oma whispered to Nargroth.

   "It is a part of an eyeball," said the half-orc.

   "Oh, I have one," said Shemus, now as loudly as his companion. "How does a beholder, you know, do it with a lady-beholder?"

   Pat shrugged and said, "I dare you to ask it."

   Neither man saw several of the spherical monstrosity's eyestalks cease wiggling and begin to focus on them.

   "No, no," said Shemus, "the answer is, 'With all eleven eyes shut'!"

   Two beams of magical energy shot forth so quickly from a pair of eyestalks that it was almost unnoticeable, and they struck the sailor Shemus on the back of his bald head. A third ray of energy struck Pat's mug of beer, lifted it off the countertop, and splashed it over Pat's face. Kytharrah started giggling at this.

   The beholder hovered over the counter and into the corner of the tavern, now facing the entire crowd of customers with its large central eye wide open and drool dripping between its huge, teeth-filled maw. The huge mouth spoke in perfect Common, "Bathe in your beer, fool."

   "Oh my gods!" exclaimed the man at the table next to them with the hat. He slid off his chair and began to crawl under the table. With a quack that sounded more like duck than penguin, the man's tiny tablemate joined him under the table.

   "Ha ha ha," laughed Shemus, pointing at his drenched friend. "Looks like you've been ray-nd on!"

   "What are you laughing at?" said Pat. "He shot you in the head! Twice! Snap out of it!" Pat tried to slap Shemus but was too drunk to make contact on the first swing.

   At that, the halfling hopped off his stool and fled into the kitchen. The two lizardmen also dismounted from their stools with loud hisses and stood as if ready to defend themselves should anyone attack them.

   The drunk on the corner of the counter woke up suddenly at all the commotion. "Is there a fight?" he asked spinning around to see what was happening in the room. Then he retched and spewed the contents of his stomach all over the wooden floor at his feet.

   Szordrin fumbled for a tiny item in his spell component pouch and started waving his hands in a pattern before stopping. "I cannot feel the Weave!" he warned. "Like at Thultantar." Then he slid off his chair and crouched under the table.

   The others at the table then noticed that the hippopotamus alien had risen to his feet. From somewhere under its bulky uniform it had extracted a concealed weapon, something like a sawed-off version of Hakam's old musket. The beast called out in a booming voice, "How dare you use your magic eyes in this tavern, foul aberration!" He aimed the firearm at the beholder and pulled the trigger. There was a deafening boom, followed immediately by a loud clang and the shattering of glass. For a moment, everyone stopped moving as smoke from the gun dissipated. The Shou warrior was feeling a dent in his horned helmet. Apparently, the bullet had ricocheted off the metal and stuck one of the empty bottles of ale on the counter.

   The first one to move was the man in the cloak at the counter, who simply took another drink, as if he cared nothing for the happenings around him. The elves with Solisar did the same. The serving maid, on the other hand, shrieked and ran toward the starboard wall, behind the shelter of the mantis bouncer, who was moving its compound eyes back and forth as if trying to decide which patron was currently the biggest threat to the other customers in the bar.

   Leokas and Belvin each grabbed a dinner knife from their table. Nearby, the Shou man stood up and began shouting supposed expletives in his language at the hippo-man. Mass chaos erupted in the tavern. Another beam shot forth from the beholder, this one striking the bartender. The Shou charged at the hippo-man. Hakam rose to his feet. The baboon like creature stood on his bar stool. Jayce jumped on the table and unslung his yarting. The mind flayer was calmly strolling toward the kitchen. Oma made her way to the far wall by the bouncer. The lizardmen hissed. The penguin squawked loudly from under the table. Kytharrah continued laughing at the great fun happening around him.

   The mantis sprung on its powerful legs and leaped through the air like a grasshopper, over the heads of the lizardmen, and landed in front of the beholder, spinning one of its polearms over its head wildly.

   The bartender yelled at it, "Leave the beholder be, Drik-ch'kit. Stop the giff!"

   "Bar fight!" shouted one of the dwarves.

   "Yes!" shouted another. The two of them flipped over their table, and their companion, who had been leaning on it, fell to the floor with a thud.

   "Typical dwarves," muttered one of naval elves.

   Nargroth reached Pat and tried to pin him so that he couldn't slap Shemus again, but Pat was flailing about too much for the half-orc to get a good grip on him.

   "Don't hit me!" shouted Shemus. "It was just an innocent prank." He tried to punch Pat, but Nargroth pulled the man back to avoid the blow.

   Pat, however, broke free again from Nargroth and swung his own punch, striking his friend but not with a very solid blow.

   Solisar stood and pressed himself against the wall. Suddenly, he was out of the cone of vision of the beholder's central eye and could feel the Weave. His enchanted eyes could now see a residual aura around the tavernmaster. He tried dispelling the beholder's charming magic but failed.

   Just then, someone in the kitchen shouted, "How many times must I say it? Stay out of the kitchen!" The halfling flew through the air like a large doll and struck the illithid, whose attention was on the beholder. The illithid slipped on the vomit on the floor and fell to its back.

   Szordrin joined Oma at the wall. She was chanting something. "Somehting is blocking our magic," he said. She nodded, with a look on her face that confirmed that she was well aware of that. She motioned close to the wall with her eyes and continued chanting. Finally, recognizing that it was the beholder who was blocking his spell power, he pressed himself to the wall and, shortly thereafter, turned invisible.

   In front of the counter, the man who had earlier thrown up sucker punched one of the lizardmen in the back of its green, scaled head. So, now, three separate fights were ongoing: Shemus and Pat were throwing drunken blows at each other, as Nargroth tried to keep them apart; the giff, the hippo-creature, was blocking countless chops and spin kicks from the Shou warrior and punches from one of the dwarves with his massive forearms; and the two reptilian humanoids were slashing at the drunk human with their natural, sharp claws.

   Now Hakam pressed through the commotion and reached the wall by Oma, and his magical ability to sense chaos returned, though he could only see auras around Oma and one of the naval elves, as the rest of the patrons were within the beholder's antimagic projection. He grabbed a glass from the bar counter, prayed a quick prayer over it, and tossed it toward the beholder. It shattered against the corner behind the floating monster. From the shards erupted a thick darkness that could only form outside the beholder's antimagic, thus outlining the extent of its projection.

   In response, beams of energy shut forth from the beholder. Two of the three beams struck Hakam in the chest, but the cleric did not seem to mind.

   The baboon suddenly raised his arms, revealing that flaps of skin were stretched between his arms and legs, much like a flying squirrel. He leapt from his stool and glided past the fighting sailors and the angry lizardmen and landed by the door.

   Jayce was strumming something like a lullaby on his yarting, but no one seemed to notice. The fighting continued, and the drunk dropped to the floor in a pool of blood, as one of the lizardmen had slit his throat with his claw. Belvin and Leokas moved from their spots and tried to stop the man from bleeding to death, giving the reptiles a glare that warned them to stop further attacks.

   Meanwhile, the brawl between giff, Shou, and dwarf continued. The giff pummeled the Shou on its helmet with his thick fist, and the Shou responded with repeated kicks and punches of his own.

   No one had at first noticed that, during all the other fighting, the illithid had managed to get the halfling's head underneath its tentacles, until the serving wench dropped her tray and screamed. Drik-ch'kit, the bouncer, stopped on its way to the fight with the giff in the corner and swung its moon-shaped blade at the mind flayer, splattering silvery-white blood. One of the dwarves joined in, and hammered his fist atop the illithid's skull. This freed the helpless halfling, who rolled onto the floor unconscious and missing his hair where the mind flayer's mucus had already dissolved it away. Leokas and Belvin, having stopped the human from bleeding to death with a tight bandage, now moved to surround the mind flayer and assist the bouncer and the dwarf, lest the monster tried to eat anyone else's brain.

   Then, Oma pointed, and an enormous skeleton appeared out of nothing behind the bar. It was hunched over, with arms brushing against the ground, and it had a protruding nasal bone and a very thick skull. With one of its long arms, it swung at the eye tyrant, knocking several of its eyestalks limp.

   "Oma, stop summoning!" ordered Hakam. "The beholder is not our enemy here." With that he attempted to dispel her summon but was unable.

   "But it is going to get away!" she argued.

   By this point, the gliding baboon had opened the door and exited, and the elves now stood to depart as well, bidding Solisar farewell as they did so, even though they couldn't actually see the sun elf, as he was within Hakam's magical darkness, which spread out along the walls. For his part, Solisar attempted to dispel magic again, this time from Hakam, whom he had seen struck by the beholder's rays. Once again, however, he could not overcome the power of the beholder's magic. He stumbled against the bar counter in the dark.

   Just as the three elves exited, the other insect guard from outside rushed in. Seeing a giant skeleton, it assumed it to be an enemy and sprung forward with a great leap, then swinging its weapons and splintering ribs.

   Meanwhile, Nargroth had finally pinned Pat. "Kytharrah, give me a hand with... the other guy!"

   Kytharrah happily rushed over and pinned Shemus in mere moments.

   "Get me another beer!" ordered the beholder, and immediately, the bartender stepped into the kitchen. The floating orb rotated, and the darkness along that wall vanished, as did the summoned troll skeleton and Hakam's charm. The cleric shook his head, feeling a strange sensation of momentary confusion that was something akin to the feeling of betrayal. Then, the beholder turned again, and immediately Hakam forgot the sensation. The beholder seemed a fair fellow to him again.

   "Have a good afternoon, everyone," said the beholder politely, as it floated toward the door. As it did so, the magical darkness filled the area that it vacated.

   "Not so fast!" chirped the insectoid guard who had come from outside. He slashed at the beholder, leaving a thick gash. It turned to face its attacker, baring its huge teeth.

   "Forget that, Hakam!" said Oma, and she began another summoning spell.

   Then, several folks screamed from pain and grabbed their heads. Nargroth let go of Pat and clutched his skull. Leokas dropped the dinner knife. His head was throbbing in intense pain. Even Drik-ch'kit, the insectoid bouncer, was affected; its antennae twitched erratically.

   Oma ceased her spell and moved toward Nargroth.

   The other insect was unaffected by the illithid's psionic attack and focused its swings at the beholder, who rose high toward the ceiling to avoid the blows. When the beholder dropped lower again and turned, the mind flayer was back on its feet and had one of its tentacles wrapped around the other bouncer Drik-ch'kit's head.

   Kytharrah released Shemus, who dropped to the ground and covered his head, moaning. The minotaur darted over to Leokas. "Is little brother hurt?"

   "My head!" Leokas responded. It felt like it was going to explode.

   The beholder closed its central eye. Several more beams shot forth from its other eyes, one of them a solid beam that lifted the insectoid of its feet and tossed it out the door. Then, the beholder itself floated outside and was gone, leaving behind a huge patch of magical darkness, filling have the room.

   "Huzzah!" shouted the dwarf at the far corner, which was still in light. "Did ya see that blow?" The Shou and the dwarf then chest-bumped each other, as the giff lay knocked out cold. Both Shou and dwarf seemed oblivious to the other fighting behind them.

   "Never mind that, help me here!" said the other dwarf, who frantically tried to grab the mind flayer and pull him from the bouncer but to no avail. The illithid was about to get a second tentacle around Drik-ch'kit's neck.

   Missiles of magical force flew through the room from out of the darkness, called forth by both Szordrin and Solisar, but they simply passed around the illithid's body with no effect.

   Hakam called out, "Everyone, heed the holy words of Anachtyr. This chaos must cease! We must restore order to this madness. Choose to repent from your anarchist ways at once!"

   "Shut up, Hakam," said Belvin. The wild elf tried to dispel Hakam's enchantment, but he was as successful as all the other previous attempts at such.

   Kytharrah came to the rescue of the bouncer, however. "Play?" he said, as he grappled with the mind flayer and easily yanked him away from the Drik-ch'kit. The Shou ran over, ready to join in the next scuffle but held back when he saw that the minotaur already had the upper hand.

   "...There is still time to repent! Cease this senseless violence!" preached Hakam.

   "He speaks truth! Listen to him!" called the human who was hiding under the table with the penguin.

   "Here! Here!" said the bar wench.

   In the darkness, Szordrin found the cloaked man at the bar counter. "Are you the manager of the Interlink Consortium?"

   "My head... hurts... so badly! Who are you? I cannot see. Honestly dreadful!"

   "Here, let me get you out of here." Szordrin helped the man off his stool and led him out of the darkness. "I found our man, let us get out of here!"

   "Good bye, then," said Belvin, and he followed the tiefling toward the door.

   The illithid, on the other hand had not yet given up. It still writhed, and Jayce feared it would resort to another psionic attack to break free. The bard stopped his strumming, which had clearly been useless anyway and jumped down from the table. "Stand down, calamari," he threatened, "or our minotaur will crush your skull."

   They all heard a voice within their heads. I yield. You have my word.
Session: 104th Game Session - Wednesday, Jul 18 2018 from 6:00 PM to 9:00 PM
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