- Epic Words
- Settings
- Stars Without Number
Stars Without Number
The year is 3200 and mankind's empire lies in ashes.
The Jump Gates fell six hundred years ago, severing the links between the myriad worlds of the human diaspora.
Now, the long isolation of the Silence falls away as men and women return to the skies above their scattered worlds.
Will you be among them?
Stars Without Number is a retro science fiction role playing game influenced by the Old School Renaissance and partially inspired by the great fantasy role-playing game editions written by Tom Moldvay and Frank Mentzer. The contents are compatible with most old school clones and are designed to be easily imported to your own favorite gaming system. In addition to a complete pre-made stellar sector, Stars Without Number offers GMs and players the tools to create their own sandbox-style adventures in the far future.
The Jump Gates fell six hundred years ago, severing the links between the myriad worlds of the human diaspora.
Now, the long isolation of the Silence falls away as men and women return to the skies above their scattered worlds.
Will you be among them?
Stars Without Number is a retro science fiction role playing game influenced by the Old School Renaissance and partially inspired by the great fantasy role-playing game editions written by Tom Moldvay and Frank Mentzer. The contents are compatible with most old school clones and are designed to be easily imported to your own favorite gaming system. In addition to a complete pre-made stellar sector, Stars Without Number offers GMs and players the tools to create their own sandbox-style adventures in the far future.
- Classic mechanics adapted for science-fiction adventure in the far future
- Extensive GM support for building adventure-crammed sandbox settings more quickly and easily
- World building resources for creating system-neutral planets and star sectors
- 100 adventure seeds and guidelines for integrating them with the worlds you've made
- Old-school compatible rules for guns, cyberware, starships, and psionics
- Domain rules for experienced characters who want to set up their own colony, psychic academy, mercenary band, or other institution
Edition: Dungeons & Dragons
Publisher: Sine Nomine Publishing
Default Rule System: Dungeons & Dragons (1st)
Create a campaign in this settingCampaigns
Archromatic Operatic SciFictional Space Romp
Setting: Stars Without Number
GM:
eexcessive (eexcessive)
